SNES Homebrew - Ultimate Trivia (Preview)




 


*Yes, I am aware ultimate is spelled wrong*


 


Another SNES game in the works!

Comments

  • I love hearing about new snes games in the works.

    Definitely bookmarking this thread for later.

    Let me know if you need help with something non-programming related haha
  • Awesome. Looking forward to more SNES homebrew coming out.
  • Great...!



    Keep us posted on this man.
  • I appreciate all the support, everyone.
  • Excellent music , can't wait to see more
  • Good music. Looks interesting, I would love to see gameplay !
  • Music sounds ripped. Also a preview of menu is not too useful. Also the menu should not be the number #1 thing you make when you're creating a new game. But all that said, good luck!
  • You seem to have a number of hacks and homebrew games on the go all at the same time, how do you keep track.
  • Although starting to make a game from menu is not a normal way to go for an experienced programmer (least important part of a game project), that's a good thing for a starter, either at all (first programming experience ever), or on a particular platform (first SNES programming experience). This allows to gain some experience before moving to more complex things. I personally did it this way with my first NES game, Lan Master. Although I had many years of programming experience on other platforms at the time, I decided to start from a menu to get more practice, and this worked well.



    In any case, good luck with the project, that's great to see that SNES homebrew development is taking off lately.

  • Originally posted by: Shiru



    Although starting to make a game from menu is not a normal way to go for an experienced programmer (least important part of a game project), that's a good thing for a starter, either at all (first programming experience ever), or on a particular platform (first SNES programming experience). This allows to gain some experience before moving to more complex things. I personally did it this way with my first NES game, Lan Master. Although I had many years of programming experience on other platforms at the time, I decided to start from a menu to get more practice, and this worked well.



    In any case, good luck with the project, that's great to see that SNES homebrew development is taking off lately.

    You're definitely correct about this. Both an experienced programmer and a beginner can start a new game's development by making a menu, but both do it for a different reason. The beginner does have much lower chance of ever finishing the project, however. Now that I think of it, I don't think that starting the development from any other part would make the chances of completing the project any higher for the beginner, so I guess my original point is moot.
  • I actually have different ways of developing my games. Some of them I start with the title, and others I start with the player right away.
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