Getting some protos out there, need PCB info help!

Hey all!



Got 4 protos that I think I'm finally ready to get out to the public, but I need some help first.  Below is a list of information I get from FCEUltra when I run the games on it.  What PCB would each of these games use?  With that info, I think I can have 1-2 of these out in the next few months with the rest to follow.  Thanks guys!



Proto #1:



image



Mapper 1

PRG 16 x 16 kb

CHR ROM 0 x 8kb

Vertical Mirroring

No battery



Proto #2:



image



Mapper 1

PRG 8 x 16 kb

CHR ROM 16 x 8kb

Vertical Mirroring

No battery



Proto #3:



image



Mapper 1

PRG 16 x 16 kb

CHR ROM 0 x 8kb

Vertical Mirroring

Battery Present



Proto #4:



image



Mapper 1

PRG 8 x 16 kb

CHR ROM 0 x 16kb

Vertical Mirroring

No battery



If I knew the exact PCB of each, I'd be 100% ready to rock and roll.  Please help get these out there!

Comments

  • Mirroring is controlled by the MMC1 mapper chip, so that part can be ignored.  Easiest way is to dump without the battery info, then edit the ROM header with something like Nintendulator to set it correctly.  That just leaves you with either:



    CHR RAM - use SNROM/SJROM

    CHR ROM - use SKROM/SLROM



    But if you are running in FCEU you already have a ROM?
  • Happy Birthday!



    Yep, already got the ROMs, but I know much less about the workings of NES games than most think I do! Basically, my ability to make reproductions and dump protos in the past comes from:



    - Being able to patiently follow detail instructions

    - Trial and TONS of error



    I am positive this time that I can get these protos out there, but I need to know the specific PCB each would use. So my questions are now:



    How do I identify which games with CHR RAM use SNROM and which use SJROM?

    How do I identify which games with CHR ROM use SKROM and which use SLROM?

    What size is the PRG in each of the above protos?

    What size is the CHR ROM/RAM chips in the above protos?



    I think from there I'll be close to 100% ready to get these things out. Thanks Brian for the info!



    Edit:  Ah, I get what you mean about already having the ROM.  You mean, isn't that all I need to release it?  I am looking to do reproduction runs of these protos, and then release the ROMs for free.  Sorry about that, should have mentioned that in my first post!

  • Originally posted by: MrMark0673



    How do I identify which games with CHR RAM use SNROM and which use SJROM?

    SN and SJ are the same, both support WRAM and a battery if needed.  Unfortunately the ROM only tells you if the battery is there, not if the WRAM is there.  Would have to watch the RAM usage in the debugger, or look at the original prototype board.  Won't know the exact/minimum boards that will work until you know if WRAM is needed.  The emulator will just assume there is WRAM because it doesn't cost them $$$




    Originally posted by: MrMark0673



    How do I identify which games with CHR ROM use SKROM and which use SLROM?

    SLROM only has PRG/CHR, SKROM adds WRAM and battery if needed.




    Originally posted by: MrMark0673



    What size is the PRG in each of the above protos?

    The ROM info tells you that.  "PRG 16 x 16 kb" means 256KB.  Most of the MMC1 boards support 256KB PRG, some (SA/SB/SC) only support 128KB.  That should only matter if you are using donors instead of new boards.




    Originally posted by: MrMark0673



    What size is the CHR ROM/RAM chips in the above protos?

    ROM info has that too, "CHR ROM 16 x 8kb" means 128KB CHR ROM.  If it says "0 x 8kb" that means 8KB RAM instead.
  • CHR-RAM games (SNROM) will be 0x8kb CHR-ROM.



    Others, need more info/have to assume.
  • Wow this is exciting, potentially 4 new releases, with a cart release first?
  • Originally posted by: JD

    Wow this is exciting, potentially 4 new releases, with a cart release first?



    Yep. We're sick of waiting, and now is the time. I absolutely guarantee to have all four releases out within the next 12-18 months.
  • One of those has to be Chuck Yeager right?
  • Posted PCB pictures if it helps



    Edit:  PCB #1 is on an SNROM board.  So for that, I just need an SNROM board, 256 KB PRG, 8 KB CHR RAM,  WRAM, without battery.  Seem right?
  • Nice, I recognize 3 of 4 of them. Look forward to their release!

  • Originally posted by: K.Thrower



    Nice, I recognize 3 of 4 of them. Look forward to their release!



    Damn, good eye!  Which is still a mystery to you?


  • #2, the others only took a double check to reconfirm (#3 has new stickers).
  • Number 2 we didn't talk much about when we got, and that may be the first time I took a pic of the pcb, so I was thinking that may be the one



    I'm super excited about that one, maybe the most excited compared to the 4. Matt thinks I'm crazy and is much more excited about #1, but what does he know?
  • So just guessing from the pics but 1 looks like SNROM, 2 looks like SLROM, 3 looks like SNROM, and 4 looks like SGROM (maybe?), not so sure with #4... Maybe grab some eproms and give em a try? I have tons of cheap potentially compatable donors at my flea market stand and would be willing to try them. I would understand any lack of trust since I am not much of a presence on here but if it helps I don't really sell repros anymore (not that I ever really did much in the way of nes ones) save to occassional friends and would not disclose any information.

  • Originally posted by: MrMark0673



    Proto #1:



    Needs WRAM, so SNROM or SJROM.  If a battery is already there it would just be unused or you could cut it off.





    Proto #2:



    No WRAM and only 128KB PRG/CHR, so SCROM, SKROM, SLROM would all work.  If you use SKROM it might have have WRAM and/or battery which would just be unused.





    Proto #3:



    SNROM or SJROM, need to make sure donor has a battery (which guarantees WRAM too).  You could add WRAM+battery to a donor that doesn't have it.





    Proto #4:



    SGROM is direct match.  SJROM or SNROM can be used and the WRAM+battery (if present) would just be unused.

    As you see SNROM is pretty popular!




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