Hard Drivin repro wiring

Anyone have instructions for this? I built a socketed cart from a klax board. The game runs but half the graphics are garbled. I did:



prg pin 2 -> prg a16 on the mapper

prg pin 24 -> gnd

(prg seems ok)



chr pin 30 -> chr a17 on the mapper, #29 according to 

http://wiki.nesdev.com/w/index.php/Tengen_RAMBO-1_pinout



everything else on chr is down in same hole. games with 64K or 128K chr (klax, shinobi) seem to run fine. there are no released games for mapper 64 with 256K chr. 



image

Comments

  • Oh man, let me know if you figure this out, I know TheNESDump was having a similar issue. I've been wanting this on a cart for a while now.

  • Originally posted by: fsped09



    Oh man, let me know if you figure this out, I know TheNESDump was having a similar issue. I've been wanting this on a cart for a while now.







    Looks like it got figured out ..



    http://forums.nesdev.com/viewtopic.php?p=125092#p125092
  • Wow nice someone figured it out. How far along is this game though really? I remember it supposedly didn't have everything implemented yet.
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