Good DIY thing for making a level editor?
in The Brewery
Just wondered if anyone had any recommendations for something to make a simple level editor. I used to use Visual Basic 6 on my old computer, but I don't have it over here and supposedly it won't even run on Windows 7. I guess I could look into the newer one, but I don't know.
I'd just to just take one image file with my tiles laid out and cut out pieces and use those for image instances. Flash won't let me do that it seems.
Whaddya think?
I'd just to just take one image file with my tiles laid out and cut out pieces and use those for image instances. Flash won't let me do that it seems.
Whaddya think?
Comments
I've been using Python 3.3 and PyQt 5. There's plenty of documentation out there on how to use it and damn is it fun. Some of the most fun programming I think I've ever done. Good luck no matter what you choose!
*My only comment about Adobe AIR would be, interestingly, at my current job, there are two in-house GUI applications used for some of the work we do. The first version was written in Adobe AIR. The new version? Python/PyQt. I haven't used Adobe AIR, personally, but there must have been a reason for the switch!
Very well suited to a level editor, IMO
As for IDE for Python code editing., you can use Python's built in IDLE, but I really like JetBrain's PyCharm.
Alternately, you can grab one of the Visual Studio Express installers, they're free and give you VB.NET and C#.
I considered getting SFML for C++ as I was able to do a game demo with that and handling graphics was easy, although getting Visual C++ seemed like a hassle.
I'll look into Python and see what I can do. Thanks again.
Also, Sivak, are you soliciting ideas for Battle Kid 3?