Super Luigi Bros.

Here's a little diddy I've been working on for about a month.  (And the reason I converted the SMB dis).  It's meant to be just like the Super Luigi Bros. on NES Remix, which scrolls backwards.  Right now this is only World 1-1.  I'd like to finish the whole game, but it's doubtful right now.  Got too much other stuff to do.  There's also some glitches with sprite/object wrapping occasinoally, and possibly some other things.



And again, since I can't seem to upload, anyone interested will have to do this like we did in the 90s.  Click the link.



http://www.mediafire.com/download/5a505g1435m4z1a/luigi_bros.ips



Edit: I've changed the link to an IPS file instead of a hacked ROM.  You can simply use it to create the full rom by patching the IPS file to an already existing Super Mario Bros ROM.  Lunar IPS is great at creating and applying IPS patches, which can be found here:  http://fusoya.eludevisibility.org/lips/

Comments

  • Just played it ...hard to get used to going forwards backwards? Lol my skill at smb dropped in half cool idea man!
  • Hey, good effort! I felt as if I was playing the game for the very first time! Of course you're aware of the sprite wrapping *the score sprite wrapping on the other side if you scroll too far*, but there's one that's only visible with the coin block, and might be a simple fix. Other issues you might be aware of, the brick's sprite will be facing the same way it usually does when you hit it, and then flicker back to the old position. Speaking of flicker, some of the ? blocks won't display the "going up" sprite, though I can't replicate it reliably. The Buzzy Beetles (if that's what they're called) seem to move much slower than usual, almost half-speed. After you jump past the pit, the Buzzy Beetles will immediately turn left once they land on the platform below them, while the Goombas moved in the same track they were once heading. These are just some observations, figured to list them if I could.



    Also, in NES Remix, didn't Luigi have his "Lost Level" physics?
  • Cool thanks for the feedback, sirs! For sorethumbs, yeah, it's amazing how disorienting it is when you go backwards. But after testing this thing so much it's now weird to me when I play SMB1 normally and he's going forward. Heh. For Luigi_Master, the first two issues you mentioned I was aware of, but not the latter ones. For the buzzy beetles, I actually haven't messed with their code yet. So if I ever go back and work on this I'll know what to hit up first for bug fixes. (Also, your avatar is awesome.)
  • No time? What other crap are you wasting your time with?

  • Originally posted by: Duke.Togo



    No time? What other crap are you wasting your time with?



    Going to dumpy-ass game stores with a bunch of fuhk'n collectors.

  • Originally posted by: Duke.Togo



    No time? What other crap are you wasting your time with?



    John doesn't waste time, but time wastes him. It's such a shame he'll never get out of that hello world mentality.




    Originally posted by: bigjt_2




    Originally posted by: Duke.Togo



    No time? What other crap are you wasting your time with?



    Going to dumpy-ass game stores with a bunch of fuhk'n collectors.







    Quoting you just so you see that I'm calling you a mediocre programmer!



    Just kidding, I'll definitely check this out later on tonight, sounds cool!
  • I knew someone would do it! It's amazing! I was dying to try it when I first saw the trailer for it, but I just can't afford a WiiU, so... there's this.

    I hope you get the time, inspiration, help or whatever it takes to finish it, even though I hope the real ROM can be extracted from NES Remix 2 someday. But yeah, I love it. Keep up the goodies.

  • Originally posted by: bigjt_2




    Originally posted by: Duke.Togo



    No time? What other crap are you wasting your time with?



    Going to dumpy-ass game stores with a bunch of fuhk'n collectors.

    Your friends sound awesome!


  • Thanks about the avatar, though it isn't any special besides being a grayscale picture of Yamauchi, responsible for the Nintendo we know today.



    I find it amazing that do something arbitrary such as change scrolling direction, you have to re-write a huge chunk of the code. Here's to hoping that you can streamline the development of this hack, or maybe make a tool so that others can finish it for you.



    Also, is it possible for someone to use your ROM as a base for their ROM hacks?

  • Originally posted by: Clippit



    I knew someone would do it! It's amazing! I was dying to try it when I first saw the trailer for it, but I just can't afford a WiiU, so... there's this.

    I hope you get the time, inspiration, help or whatever it takes to finish it, even though I hope the real ROM can be extracted from NES Remix 2 someday. But yeah, I love it. Keep up the goodies.



    Glad you like it, sir!  I'd like to finish it one day for sure if I can.  We'll see.




    Originally posted by: Duke.Togo



    Your friends sound awesome!

     



    Meh, they got their moments when they're alright, I guess.  That Togo guy's one of the better ones.  Then for some reason I also hang around guys that managed to con their way into jobs writing SQL queries and call themselves programmers, like that DraP00n up there.  Collectors and wannabe programmers.  I tell ya, the company I keep...




    Originally posted by: Luigi_Master



    Thanks about the avatar, though it isn't any special besides being a grayscale picture of Yamauchi, responsible for the Nintendo we know today.



    ...



    Also, is it possible for someone to use your ROM as a base for their ROM hacks?

    Yeah, I know it's Yamauchi, that's why it's awesome!!  As to the other question: sure!  Use the ROM for whatever.  Though it would probably be easier to alter the SMB source code that I posted in the other thread a couple days ago.  It assembles fine with NESASM, so it's real easy to go into the source, figure out what it's doing, and then make changes and assemble it.  I'm also fine sending my altered source code that made this ROM to anyone interested.  I left clear comments all thorughout it showing exactly what I've changed so.
  • Does anyone else have issues where they can't run and jump at the same time? Maybe it is an issue with my wireless keyboard.
  • Nope, works fine for me.
  • Something similar was put on romhacking.net except that author didn't do the whole backwards thing.



    http://www.romhacking.net/hacks/1873/



    maybe you can collaborate



    -edit-



    Out of perverse curiosity I applied both patches to the game and it actually worked.



    -Mario is now Luigi (using mario physics)

    -The title screen now has a different pallete

    -All the question blocks have the number "03" on them instead of "?", obviously because they originally said "30" and were flipped. (probably easily fixed)



    I haven't played  Luigi bros on NES Remix, but I imagine these two hacks combined are a close match to it.
  • This is pretty great fun. I would love to play the whole game of course. Very cool.



    I don't have a WiiU so I'm missing out on the NES remix unfortunately.
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