SLROM pinout rewiring
It's my first time making a repro that requires some rewiring. I am trying to make New Ghostbusters II so I am using SLROM (Lee Trevino's Fighting Golf) as my donor cart. I found the instructions on how to rewire the pins here: http://nesdev.com/NES EPROM Conversions.txt
All of the instructions seem pretty straight-forward except for soldering pin 24 to GND (OE). No matter how hard I look, I can't seem to find any diagrams of the SLROM pinout so I have no idea what it is. The only diagrams that I have found seem irrelevant to SLROM and they say to solder the pin to a hole that isn't even open.
If anybody can help I'd appreciate it.
All of the instructions seem pretty straight-forward except for soldering pin 24 to GND (OE). No matter how hard I look, I can't seem to find any diagrams of the SLROM pinout so I have no idea what it is. The only diagrams that I have found seem irrelevant to SLROM and they say to solder the pin to a hole that isn't even open.
If anybody can help I'd appreciate it.
Comments
There is a much more in depth, better answer below though, Lincoln rules.
On the chr side you have to connect pin 24 to hole 2 as it won't work if it's permanently grounded. In this case it's apparently switched on that trace.