One more thing that concerns me is if online multiplayer is the focus of this game, what will happen when a couple years down the line the servers are shut down? I always think about games and how I'll enjoy them years down the road. Mario Kart Wii was a lot of fun online until they shut down the servers last year. I know we're talking 5-7 years from now but it still concerns me.
I think at this point I'll wait it out and read more reviews and such before deciding. I'm not much of a multiplayer game player. I mostly play single player games. I still think I would have fun with this but I feel like the fun would fizzle out way sooner than I'd like it to.
August update will fix all of that. Better matchmaking, new maps, new modes, etc.
I am so fking sick of buying half finished games at release...
Back in the day a companys reputation rested on the quality of the games they put out. Nowadays we just pay 60$ to wait for the patch... We should demand more from our media...
The fact that you can't talk to others online has made me not want to buy the game.
Most other FPS style games are not designed for kids, too many adults and cussing, etc. This is a game designed for kids that everyone happens to enjoy. Better to not have open mics and to keep this game light and fresh like many other Nintendo franchise games.
If kids are their worries, then they should implement parental controls.
Nintendo knows their consumers though. They know that if they are putting a game in front of a kid, they aren't really paying much attention to parental controls. I know many kids who are 7 and 8 playing GTA type games with cussing, murder, etc, and nobody bats an eye anymore. Look at the youth of the world today, a generation raised by TV and video games. That's a topic for another time, but I do think if we are being limited to 2-3 minute matches then no voice chat is actually a good thing.
August update will fix all of that. Better matchmaking, new maps, new modes, etc.
I am so fking sick of buying half finished games at release...
Back in the day a companys reputation rested on the quality of the games they put out. Nowadays we just pay 60$ to wait for the patch... We should demand more from our media...
Yeah it's insanely frustrating.
I bought a xbone and the masterchief collection on black friday. Attempted to play halo for about a month and it was just beyond broken and unplayable. From i hear it took months to completely fix and it was because they rushed it for christmas when they knew it was buggy.
Saw the commercial for splatoon last night, looks pretty cool. Commercial was catchy lol
August update will fix all of that. Better matchmaking, new maps, new modes, etc.
I am so fking sick of buying half finished games at release...
Back in the day a companys reputation rested on the quality of the games they put out. Nowadays we just pay 60$ to wait for the patch... We should demand more from our media...
That's a bit of exaggeration. At launch there's at the very least 20hrs worth of stuff to do. It sounds like they wanted to fine-tune some details, but are letting us have the finished game early which is a plus to me. That's an advantage of modern technology.
If anything I'd be complaining about the hundreds of 2-4hr games of the NES-SNES era .
Can you atleast set up private rooom online matches so you can actually choose who you play with?
Nope unfortunately not. At least not until a future update.
Originally posted by: BilltownSparty
Man talk about an all time boner shrinker........i was all excited to play this 4 player online against other groups of 4
I know. Not that I have a ton of friends that actually play Nintendo (they're "too cool") but it would be a great feature that seems like a shoe-in but apparently not. There are essentially only 3 modes... a single player campaign which I've heard ranges from 5 to 10 hours (I have no idea how accurate these numbers are), a 1-on-1 local multiplayer battle which is supposedly a bit laggy/buggy, and the online multiplayer which you can only join as a single player and battle other random players. That's it.
I grabbed the game at Target this morning along with the Amiibo 3 Pak and a Jigglypuff. I was gonna tear into it all but I thought it would be a nice surprise for my kid if I wrapped it all up and have it to her as a present for being good and helping me out after my surgery. I just have to wait a few more hours for her to get out of preschool. I can't wait to play it and the Amiibo functionality looks pretty cool.
I'm still undecided. If it were a budget title I'd probably pick it up today but for $60..I dunno. Like I said it does look like a lot of fun but I have no shortage of things to play and from the sound of it this game will not last me very long in its current incarnation, but that's probably just me.
I picked up my copy today with a Pac Man amiibo. My splatoon amiibo are on the way from Walmart.com.
Super excited to delve into this one. Hone my FPS skills (which aren't great) and power up my squid in 1P, play 1 v 1 with the kids and online after bedtime. I do wish me and the kids (total 3) could immediately play on the same team, but sounds like in August we can do it if we recruit Mom or the dog.
As for glichy games, I really have not found any of Nintendo's Wii U offerings to be glitch broken. Sure MK8 online had that lobby drop problem, but that was minor given the breadth of that incredible game and the patch came quickly enough. I think there will be PLENTY to do content wise before the updates start coming.
For those of you that picked it up, hope to see you online tonight. (NIN ID: DadE08)
Going to pick it up when I get off work in 4 hours. Been debating on the Splatoon amiibos, but I don't have any so I'll probably not pick anything up right now. They are cute though. Four hours can't go by fast enough.
Snagged this today and have never even seen a demo, just trusting all the awesome feedback on the forum. Have bowling after work too, so late tonight I will sit down with a beer and give this game a shot!
I picked up my copy today and hope to be playing it as soon as I get off work. I haven't been this excited about a game for a while. I don't even like online shooters, but the Global Testfire totally sold me on Splatoon.
@BilltownSparty: Nintendo has done a great job of promoting this game, but the actual number of players that can play off of one Wii U console has been somewhat shrouded in mystery. Here's what I know (before playing it in a few sort hours):
Online: 1 player. For now. Yes, you join 7 others in cyberspace but that is of lttle comfort to your friends on the couch who wan to play. Splatoon box actually indicates it is a one player game in the remote icon area.
Ofline:
--1 player mode is a campaign.
--2 player mode is a one versus one mode. You splat paint, but the goal is to pop balloons.
Picked up the game and 3-pack amiibos after work. They are my first and only amiibos and I like them. They add some replayability to the game which is nice, plus the squid is just so darn cute! Played for 5 hours so far, of which at least one hour was the first solo campaign stage and I just took my time and covered the entire stage in green paint. That took awhile but it was fun. It was only $50 at the store I went to, I heard it was supposed to be $60? Either way I feel the price was worth it and would have paid $60 for it.
Just taking a break from a long single player session, I'm on level 17 and gotten every scroll so far. It's really addicting and I haven't even touched online yet. Once I'm finished with single player, I'll hopefully get to level 10 by the end of the weekend, not sure how long that takes though.
So here's my initial review: Nintendo has proven again that being family-friendly is not antithetical to having fun. Splatoon is a blast to play. It also feels like a blast from the past and will probably have you speaking in 90s slang and making squid puns all day. The game is, unfortunately, as some people have mentioned, a bit sparse in the additional features: short SP campaign, only local multiplayer is 1v1, no voice chat, only 2 maps for online per day, no party matchmaking (right now you can play with friends but no guarantees if you'll end up on the same team), etc. BUT! And this is a big but! The core gameplay is ridiculously fun, and works perfectly. Nintendo must have really put their backs into perfecting the netcode because it works very well, and the servers have been quite stable, only had maybe one or two DCs tonight, impressive since this is kinda new territory for Nintendo. Additionally, the music is funky and catchy as all get-out, and the options for customizing your character are varied and ever-changing, leaving you coming back again and again to see what you can buy to make you look fresh! I also just like walking around Inkopolis and seeing what kinda drawings people are posting on Miiverse, some people are pretty talented. I'm not a great artist but I sketched a kraken destroying a boat and got 60 something yeahs! on it, so that was pretty cool. I'm already liking this community!
Hopefully Nintendo will be able to keep the game thriving for a good long while. They've got free DLC and patches planned out for this year so that's a good sign. The core gameplay is there and it works fantastically, it's just a matter of keeping things fresh and interesting over time. Valve proved with TF2 that games like this can have very long legs if supported properly. While I could only dream that Nintendo would support Splatoon to the same extent, they do seem pretty intent on making this a big new IP, and initial appearances are that they've succeeded. They've got a big fan in me, that's for sure!
Finished the main campaign, doing everything took me about 6hrs I think. Overall it was pretty fun, on the easy side, but had one of the best final boss fights I've ever seen, not exaggerating it's an amazing, intense fight.
Every multiplayer map I've tried, 4 total as this point, have been very different and have their own strategies. The lack of voice chat means nothing for turf war, completely unneeded. Ranked battles might be different. It'd be nice to have between friends for those that have to have it, but I'm not missing it. It's really a single-player's multiplayer if that makes sense. Each person can do their own thing and be successful. A quick glance at the map tells you if a teammate is in trouble or the other team is making progress, it works really nice.
Is it possible to use a wii pro controller with this game? It shows it on the back but i cant get it to work
Only in the local 1v1 mode battle dojo, everything else requires the game pad I believe.
Originally posted by: Orpheon
, only 2 maps for online per day,
It rotates every 4 hrs, their reasoning is so you can choose your weapon loadout based on the 2 maps. Kinda dumb because they should've just let you choose before each match once you know which of the 5 pops up. Must've been some technical reason they're hiding
Comments
I think at this point I'll wait it out and read more reviews and such before deciding. I'm not much of a multiplayer game player. I mostly play single player games. I still think I would have fun with this but I feel like the fun would fizzle out way sooner than I'd like it to.
Originally posted by: ToniCodrea
August update will fix all of that. Better matchmaking, new maps, new modes, etc.
I am so fking sick of buying half finished games at release...
Back in the day a companys reputation rested on the quality of the games they put out. Nowadays we just pay 60$ to wait for the patch... We should demand more from our media...
Originally posted by: N64 Gamer
Originally posted by: Space Jockey
Originally posted by: N64 Gamer
The fact that you can't talk to others online has made me not want to buy the game.
Most other FPS style games are not designed for kids, too many adults and cussing, etc. This is a game designed for kids that everyone happens to enjoy. Better to not have open mics and to keep this game light and fresh like many other Nintendo franchise games.
If kids are their worries, then they should implement parental controls.
Nintendo knows their consumers though. They know that if they are putting a game in front of a kid, they aren't really paying much attention to parental controls. I know many kids who are 7 and 8 playing GTA type games with cussing, murder, etc, and nobody bats an eye anymore. Look at the youth of the world today, a generation raised by TV and video games. That's a topic for another time, but I do think if we are being limited to 2-3 minute matches then no voice chat is actually a good thing.
Originally posted by: Faxanadude
Originally posted by: ToniCodrea
August update will fix all of that. Better matchmaking, new maps, new modes, etc.
I am so fking sick of buying half finished games at release...
Back in the day a companys reputation rested on the quality of the games they put out. Nowadays we just pay 60$ to wait for the patch... We should demand more from our media...
Yeah it's insanely frustrating.
I bought a xbone and the masterchief collection on black friday. Attempted to play halo for about a month and it was just beyond broken and unplayable. From i hear it took months to completely fix and it was because they rushed it for christmas when they knew it was buggy.
Saw the commercial for splatoon last night, looks pretty cool. Commercial was catchy lol
Originally posted by: Faxanadude
Originally posted by: ToniCodrea
August update will fix all of that. Better matchmaking, new maps, new modes, etc.
I am so fking sick of buying half finished games at release...
Back in the day a companys reputation rested on the quality of the games they put out. Nowadays we just pay 60$ to wait for the patch... We should demand more from our media...
That's a bit of exaggeration. At launch there's at the very least 20hrs worth of stuff to do. It sounds like they wanted to fine-tune some details, but are letting us have the finished game early which is a plus to me. That's an advantage of modern technology.
If anything I'd be complaining about the hundreds of 2-4hr games of the NES-SNES era .
Originally posted by: quest4nes
Can you atleast set up private rooom online matches so you can actually choose who you play with?
Nope unfortunately not. At least not until a future update.
Originally posted by: BilltownSparty
Man talk about an all time boner shrinker........i was all excited to play this 4 player online against other groups of 4
I know. Not that I have a ton of friends that actually play Nintendo (they're "too cool") but it would be a great feature that seems like a shoe-in but apparently not. There are essentially only 3 modes... a single player campaign which I've heard ranges from 5 to 10 hours (I have no idea how accurate these numbers are), a 1-on-1 local multiplayer battle which is supposedly a bit laggy/buggy, and the online multiplayer which you can only join as a single player and battle other random players. That's it.
Super excited to delve into this one. Hone my FPS skills (which aren't great) and power up my squid in 1P, play 1 v 1 with the kids and online after bedtime. I do wish me and the kids (total 3) could immediately play on the same team, but sounds like in August we can do it if we recruit Mom or the dog.
As for glichy games, I really have not found any of Nintendo's Wii U offerings to be glitch broken. Sure MK8 online had that lobby drop problem, but that was minor given the breadth of that incredible game and the patch came quickly enough. I think there will be PLENTY to do content wise before the updates start coming.
For those of you that picked it up, hope to see you online tonight. (NIN ID: DadE08)
@BilltownSparty: Nintendo has done a great job of promoting this game, but the actual number of players that can play off of one Wii U console has been somewhat shrouded in mystery. Here's what I know (before playing it in a few sort hours):
Online: 1 player. For now. Yes, you join 7 others in cyberspace but that is of lttle comfort to your friends on the couch who wan to play. Splatoon box actually indicates it is a one player game in the remote icon area.
Ofline:
--1 player mode is a campaign.
--2 player mode is a one versus one mode. You splat paint, but the goal is to pop balloons.
Originally posted by: babywuchki
Ok, it's about to go down.
Right on man, sweet birthday haul for the kid.
Hopefully Nintendo will be able to keep the game thriving for a good long while. They've got free DLC and patches planned out for this year so that's a good sign. The core gameplay is there and it works fantastically, it's just a matter of keeping things fresh and interesting over time. Valve proved with TF2 that games like this can have very long legs if supported properly. While I could only dream that Nintendo would support Splatoon to the same extent, they do seem pretty intent on making this a big new IP, and initial appearances are that they've succeeded. They've got a big fan in me, that's for sure!
I did turn off motion controls the first second possible. So much easier without them.
Every multiplayer map I've tried, 4 total as this point, have been very different and have their own strategies. The lack of voice chat means nothing for turf war, completely unneeded. Ranked battles might be different. It'd be nice to have between friends for those that have to have it, but I'm not missing it. It's really a single-player's multiplayer if that makes sense. Each person can do their own thing and be successful. A quick glance at the map tells you if a teammate is in trouble or the other team is making progress, it works really nice.
Originally posted by: alekx
Is it possible to use a wii pro controller with this game? It shows it on the back but i cant get it to work
Only in the local 1v1 mode battle dojo, everything else requires the game pad I believe.
Originally posted by: Orpheon
, only 2 maps for online per day,
It rotates every 4 hrs, their reasoning is so you can choose your weapon loadout based on the 2 maps. Kinda dumb because they should've just let you choose before each match once you know which of the 5 pops up. Must've been some technical reason they're hiding