New Nintendo patent, is difficult gaming over?
I thought this was a very interesting article, personally I don't think this is a good idea. People are just getting lazier and do not want to work at something and just want to be shown how to do it. It will be interesting to see how this plays out once they start to implament it.
http://videogames.yahoo.com/feature/nintendo-planning-friendlier-approach-to-game-difficulty/1278610
http://videogames.yahoo.com/feature/nintendo-planning-friendlier-approach-to-game-difficulty/1278610
Comments
Someone needs to post a pic of Picard facepalming here immediately. I love Nintendo, I really do, but now I'm starting to wonder if they are trying so hard to make gaming more accesable that they've forgotten what gaming is all about. I swear, games are not too hard (except GnG), people are too lazy. It's gotten to the point where people think that they are obligated to see the ending of a game without any hassle! Whatever happened to the good old days where it would take weeks, months, YEARS to see the end of a game?
When I was a kid, my first system was a Sega Genesis, and one of the games I owned way back then was Aladdin. That game was brutal! I just beat it without cheating and saw the ending for the first time last year. The ending sucked, but I couldn't be prouder! It was a game that kicked my ass all my life, and I had beaten it without cheating.
Yes, I remember the good old days when one had to WORK to beat a game!
And if it sucks, pick another one. Some of them are genuinely challenging, especially if there's an achievement badge at Kongregate. Something to work towards after you've beaten the game.
I've heard the Wii games like Mega Man 9 have this sort of achievement bonus system, too. I like that sort of thing.
My favorite one recently was "Achievement Unlocked" over at Kong. Go ahead, try it - just don't cheat until you're really genuinely stuck!
In fact, I remember a more literal form of "digital revolution" when they had the automated helpline - from your TOUCH TONE PHONE OOOOH you could pick the game and the specific part you were stuck at, and they had prerecorded help for you to cut down on volume.
Same thing exactly, just using current technology. Ross wins!
Some little video tutorials could help in well placed areas.
I'd relate a game counselor to a student studying for a test and this auto-play feature to replacing students with smarter kids before a test. They're not the same.
I think that some people would enjoy the feature on certain games, but for me it remove any sense of accomplishment I'd have after completing a game. If I wanted to watch the game being played I throw the name of it in youtube...
If yes, then this may be similar except you do not need to have the cheat on the entire time. Turn it on for the part you are stuck at then turn it off.
If no, don't use this either. It's certainly not a requirement.
I know I have played games that have had such boring repetitive sections (yes thats you Super Paper Mario) that I just stopped. I could also see it being used for games like Animal Crossing so it can play when you aren't there.
Frankly, that's ridiculous.
I think it would be useful. Nintendo want's people to be able to get help from them, and not online sites and strategy guides, so that they never have to leave their system. I think that's a good move on Nintendo's part. Whether you use it will be up to you. Now, the part where you can start anywhere in the game is a bit ridiculous if you ask me. Sure, you can use it or not, but if I was asked to either cheat or fish on Legend of Legaia for 2 days straight to get the stupid Mule Ra-Seru I would have chosen to cheat. But after doing it without cheating, I was proud of getting that stupid Ra-Seru. Just one of those patience things that gives you that internal happiness reward. You don't really get that from taking the easy way out.
This is why I don't own a single modern console...
The bigger shock is how can something like this even be patented?
Frankly, that's ridiculous.
I was thinking the same thing. So weird.
I'll definitely not be telling my son about this. At least with a strategy guide, it gives him a chance to do some reading, and learn words that he otherwise might not have known. With something like this, he would just watch how it's done, then do it.
On a completely unrelated note, I just noticed that Gimmick and nesguy are from 'Other' countries haha
If anything it sounds like Nintendo may be trying to defeat unauthorized strategy guide publishers by making their wares obsolete.
Most people are lazy enough to use it a lot. If they use it a lot they will beat the game a lot quicker and get bored with it. In which case they will run out to buy a new game.
I don't really like the idea as a gamer, but from nintendo's perspective its brilliant.
I beat contra (wtiht the code) the same day I got it for christmas. On to buying the next game to beat
"Jim.... can you help me?"
very annoying