Ocarina of Time vs Master Quest
This past summer I beat Ocarina of Time for the first time and it was great, I had a lot of fun and that playthrough propelled the game up higher on my list of favorite video games of all time. Recently I've been wanting to pic up all the Zelda GC games, especially Twilight Princess but no luck on that yet.
Anyways, on Saturday I picked up Ocarina of Time/Ocarina of Time Master Quest on GC for $28 and I started the Master Quest last night... I was wondering, how different is it from the original? I went through the Great Deku Tree before powering down and going to bed and I noticed alot of the enemies were radically different, especially the baby Ghoma's all through the dungeon when before you only saw them when fighting Ghoma. I'm just wondering besides enemies what else about the Master Quest has changed?
Thanks
Anyways, on Saturday I picked up Ocarina of Time/Ocarina of Time Master Quest on GC for $28 and I started the Master Quest last night... I was wondering, how different is it from the original? I went through the Great Deku Tree before powering down and going to bed and I noticed alot of the enemies were radically different, especially the baby Ghoma's all through the dungeon when before you only saw them when fighting Ghoma. I'm just wondering besides enemies what else about the Master Quest has changed?
Thanks
Comments
Originally posted by: arch_8ngel
The gold skulltulla locations are different, forcing you to retrace dungeons a lot more extensively to get them all.
Oh thats right, I noticed that last night, I got to a room with a bunch of baby Ghoma's and a giant Deku Baba, when I killed them all I heard a gold Skulltula movin around, I looked up and noticed it was too high up to grab without the hookshot or boomerang
I think it caters more to hardcore completionists than normal people that just might want a reason to extend the OoT gaming experience.