LUFIA 2 TROUBLES

I just got Lufia 2 for snes and every time i try to play, the only thing that will happen is that it will show the first two screens and then reset and continue that cycle. i took it to a local game store so they could open it up and take a look at it. the battery is solid in place, the capacitors look fine, and the chip itself looks alright as well. he plugged it into a snes and the same problem occured, but when he plugged it into his retron 5, it worked. that means that the rom works, it just is acting up on systems that dont import roms. does anyone know what's going on?!!!!?!

*note: i'll try to post a video of it as soon as i can*

Comments

  • Possibly a ram issue. I'd find a donor board and transplant the mask rom. That's the fastest way to fix it, and if it doesn't work after that it's a goner anyway.
  • I agree with Lincoln probably a bad SRAM in the cart.



    Where do you live? If you want to send the cart to me I could take a shot at repairing it.
  • i would actually really appreciate that! i live in atlanta.

    i do have a question though. what would be involved with this (i like to play the games but i don't really know about the components and what they do) and would it effect the value of the cart?
  • this is what most SNES PCBs look like

    image



    I am thinking that the chip on the top right is the one that is bad. This is a standard off the shelf part so there would not be any wires on the board. I don't think it would affect the value of the game and a repaired playable game is gotta be worth more than an stock non playable game.
  • Seems there was a broken trace on the board. After doing some testing I have found that this is a form of copy protection used by Lufia 2. I replaced the SRAM and the MAD-1 but still had the same issue, checked the resistor and it was just under 1k within the 5% tolerance. The contact on the board have had their gold cleaned off.



    Then I loaded the ROM with BSNES and modified the manifest file to not map any SRAM and the ROM started doing the same thing. I found my LoROM test board but that has 256k SRAM so the same thing happened on that one also.



    Finally I found a LoROM board with 64k SRAM and transplanted the Mask ROM to that board and it loaded.



    Game will be shipping back over the weekend
Sign In or Register to comment.