Play NES wirelessly

This is pretty cool: http://www.8bitdo.com/retro-receiver-nes/



Has anyone tried it? Does it work properly?



I've wanted a solution like this for some time now. I might just have to pick up a dongle and one of those ugly 8bitdo wireless NES controllers (seriously, what's up with the four buttons?).

Comments

  • To be honest I wouldn't want to use a wireless controller, there is a delay which turns me right off especially playing stuff that requires quick reflexes and timing.



    The technology is cool though.
  • I can't say I've ever noticed any lag with a wireless controller for any system. I know someone did a test between wired and wireless PS3 and Xbox 360 controllers at a beat 'em up forum and came to the conclusion that there's virtually zero difference: http://forums.shoryuken.com/discussion/49295/do-wireless-360-and-ps3-pads-lag-any-reason-to-stick-to-a-wired-pcb



    I know it's not the exact same thing. But that link is the only objective testing of wireless gamepads I've seen, and it completely disproved the latency myth on those systems. If there is some theoretical lag in this retro receiver thing I doubt anyone will be able to ever notice it. It would be cool to hear from someone who has used it though.
  • While the input lag on your PS4 may be so tiny it's not a problem, the difference in technology between that and a home made/small china made retro controller is huge.
  • "I have no way of knowing if the Sixaxis still communicated wirelessly when plugged or not" - most hilarious part of that thread, tester doesn't even know what he is testing

  • Originally posted by: Malachi Constant



    I can't say I've ever noticed any lag with a wireless controller for any system. I know someone did a test between wired and wireless PS3 and Xbox 360 controllers at a beat 'em up forum and came to the conclusion that there's virtually zero difference: http://forums.shoryuken.com/discu...



    I know it's not the exact same thing. But that link is the only objective testing of wireless gamepads I've seen, and it completely disproved the latency myth on those systems. If there is some theoretical lag in this retro receiver thing I doubt anyone will be able to ever notice it. It would be cool to hear from someone who has used it though.

    If they want to put their money where their mouth is for the be-all, end-all review with regards to latency... they should send a copy to Jonas and Harry to see what it takes for them to max-out classic Tetris.




  • I use the controllers on my Steam Link and Wii U already, they work pretty well. I have been waiting for the SNES dongle, I guess the NES Dongle is a step in the right direction. I will be picking one up soon, just wish they had a more classic NES controller. Less buttons...

  • Originally posted by: Malachi Constant



    I can't say I've ever noticed any lag with a wireless controller for any system. I know someone did a test between wired and wireless PS3 and Xbox 360 controllers at a beat 'em up forum and came to the conclusion that there's virtually zero difference: http://forums.shoryuken.com/discu...



    I know it's not the exact same thing. But that link is the only objective testing of wireless gamepads I've seen, and it completely disproved the latency myth on those systems. If there is some theoretical lag in this retro receiver thing I doubt anyone will be able to ever notice it. It would be cool to hear from someone who has used it though.

    I am also not quite convinced based on tests from a system four generations later than the NES.  The NES can read the button states from the controller port very quickly.  One routine I have seen can do so in about 200 CPU cycles.  That translates into about .117 milliseconds.  I have read in other contexts how Bluetooth controller latencies can be measured in the 30 to 50 millisecond range.  However in the PS3/Xbox/Wii era, wireless controllers were something of the norm, reading controllers was not quite so simple and wireless latency had to be accounted for.



    The older IR wireless technology certainly had its faults, but noticeable latency was not among them (provided the device was within a good range and its batteries were strong).  IR decoding and encoding is relatively simple and can be done quickly without a microcontroller, unlike Bluetooth.  



    There does exist a way to convert regular NES and SNES controllers to Bluetooth : 



    https://learn.adafruit.com/snes-e...



    Perhaps the firmware of the Retro Receiver can be updated to support such a generic mod.



    Mods : I did search for a prior post but missed this one, sorry about that.
  • Has anyone else received their receiver yet?



    I can't figure out if there is a way to remap the buttons on my NES30. The default button layout is slightly annoying.

  • Originally posted by: quiet451



    Has anyone else received their receiver yet?



    I can't figure out if there is a way to remap the buttons on my NES30. The default button layout is slightly annoying.



    I don't think their button layout is all that bad, and you could always use a Wii remote if you want to approximate the original button placement.  I suppose it might be possible to hack the firmware to change the button layout.





    I've got my receivers and I quite like them as is.  No noticeable lag and it looks sharp.  
  • They fixed the problem actually. If you go over to their forums, a ton of people complained, so they released a new firmware update with a better button layout.



    The controller went to pretty much unusable (for me at least) to my primary NES controller. Kudos to 8bitdo!
  • NES Satellite...?  
  • I've had 3 units for about a week now. Updated the firmware too.



    I haven't tried anything but a Wii remote because pairing a PS3 controller doesn't work correctly on Win10 64-bit just yet.



    I didn't specifically notice latency, but I haven't been able to spend much time with it. There were multiple times in Super Mario Bros. 3 where Mario was walking left or right while I was holding down to crouch.
  • Originally posted by: Malachi Constant



    This is pretty cool: http://www.8bitdo.com/retro-recei...



    Has anyone tried it? Does it work properly?



    I've wanted a solution like this for some time now. I might just have to pick up a dongle and one of those ugly 8bitdo wireless NES controllers (seriously, what's up with the four buttons?).





    It has shoulder buttons too. I guess they think you'd want to use it for SNES emulators. I would have bought one if it had the traditional NES layout. If I need extra buttons, I'll buy the SNES Bluetooth controller they sell.



    If they release one with a traditional NES layout, I'll probably buy it.
  • Originally posted by: quiet451



    They fixed the problem actually. If you go over to their forums, a ton of people complained, so they released a new firmware update with a better button layout.



    The controller went to pretty much unusable (for me at least) to my primary NES controller. Kudos to 8bitdo!



    I knew I'd be using it with a Wii remote, so that didn't bother me at all.

     
  • Originally posted by: NostalgicMachine



    NES Satellite...?  



    I remember reading the "Players' Pulse" reader letters in Nintendo Power mag where a reader was bragging about his home-made retractable controller cord management device. The editors responded with something like "that's great, but why not just get a wireless NES Satellite?" I don't really see how that solves the problem, considering you still have full-length controller cords. Actually, you potentially have twice as many to get tangled up!



    I have four AV Famicom dogbones plugged into mine so it kinda works, but that wasn't really an option then (AV Famicom cords are MUCH shorter).
  • Originally posted by: Ichinisan

     
    Originally posted by: NostalgicMachine



    NES Satellite...?  



    I remember reading the "Players' Pulse" reader letters in Nintendo Power mag where a reader was bragging about his home-made retractable controller cord management device. The editors responded with something like "that's great, but why not just get a wireless NES Satellite?" I don't really see how that solves the problem, considering you still have full-length controller cords. Actually, you potentially have twice as many to get tangled up!



    I have four AV Famicom dogbones plugged into mine so it kinda works, but that wasn't really an option then (AV Famicom cords are MUCH shorter).

    Oh definitely dude, lol. It's a tangled mess regardless; there was never really any "true wireless", just creative wire management   That thing housed what, four giant C/D batteries? I remember using it to play four-player ANoES.
  • They released a SNES version today.
  • Originally posted by: Reed Solomon



    They released a SNES version today.



    Cool. Thanks. I was going to ask them to make a FW update to support SNES with an NES to SNES adapter (they are compatible with a simple adapter cable). I got three Retro Receivers way back when they first announced it so I might adapt one and see if I can put the SNES FW on it.  
  • You can already do all of this. Take your laptop or PC, run an HDMI cord into your HDTV, use a good emulator that supports wireless PS3/PS4 controllers (such as OpenEmu on Macs) and there you go. I've been doing this for years. Although if I'm playing something that requires more timing, I'll keep the controllers wired via the USB port on the computer. A good SNES controller that has an adapter to run USB into your computer or just wiring up the PS3/PS4 controller will do just fine. If I'm playing on a real NES, I use a real wired NES controller with real NES carts (or Everdrive), otherwise go the emulator/HDMI/wireless controller route. No need to spend more money when you probably have a computer, HDMI cord, and wireless controller already!  
  • Originally posted by: CZroe

     
    Originally posted by: Reed Solomon



    They released a SNES version today.



    Cool. Thanks. I was going to ask them to make a FW update to support SNES with an NES to SNES adapter (they are compatible with a simple adapter cable). I got three Retro Receivers way back when they first announced it so I might adapt one and see if I can put the SNES FW on it.  



    Yeah I plan to order one SNES adapter for now (I have two NES retro receivers).  I'll probably buy more later, but with the amount of people who want one right now I'm not going to be greedy, even though I have a PAL SNES sitting in a box I found for $5 that I could also make use of and put on a shelf next to my 1chip NA SNES.  But I need to find a power adapter for it that works off a North American plug and outputs the proper PAL SNES voltage.  I saw one guy making a multi-system adapter but I can't remember who or where that was.  



    But speaking of adapter cables, I was also thinking about making one.  Female DA-15 style port on my micro genius famiclone, similar to the famicom port plug.  Not sure how similar it is to the famicom port since there are two of them it's a bit confusing as the famicom only had one.  Anyways, I wonder if plugging the retro receiver to a clone like that would be feasible.  Or even to the famicom.   
  • Originally posted by: Mad Martigan



    You can already do all of this. Take your laptop or PC, run an HDMI cord into your HDTV, use a good emulator that supports wireless PS3/PS4 controllers (such as OpenEmu on Macs) and there you go. I've been doing this for years. Although if I'm playing something that requires more timing, I'll keep the controllers wired via the USB port on the computer. A good SNES controller that has an adapter to run USB into your computer or just wiring up the PS3/PS4 controller will do just fine. If I'm playing on a real NES, I use a real wired NES controller with real NES carts (or Everdrive), otherwise go the emulator/HDMI/wireless controller route. No need to spend more money when you probably have a computer, HDMI cord, and wireless controller already!  

    My! You're clever.  
  • Originally posted by: Reed Solomon

     
    Originally posted by: CZroe

     
    Originally posted by: Reed Solomon



    They released a SNES version today.



    Cool. Thanks. I was going to ask them to make a FW update to support SNES with an NES to SNES adapter (they are compatible with a simple adapter cable). I got three Retro Receivers way back when they first announced it so I might adapt one and see if I can put the SNES FW on it.  



    Yeah I plan to order one SNES adapter for now (I have two NES retro receivers).  I'll probably buy more later, but with the amount of people who want one right now I'm not going to be greedy, even though I have a PAL SNES sitting in a box I found for $5 that I could also make use of and put on a shelf next to my 1chip NA SNES.  But I need to find a power adapter for it that works off a North American plug and outputs the proper PAL SNES voltage.  I saw one guy making a multi-system adapter but I can't remember who or where that was.  



    But speaking of adapter cables, I was also thinking about making one.  Female DA-15 style port on my micro genius famiclone, similar to the famicom port plug.  Not sure how similar it is to the famicom port since there are two of them it's a bit confusing as the famicom only had one.  Anyways, I wonder if plugging the retro receiver to a clone like that would be feasible.  Or even to the famicom.   



    Sega Genesis AC adapter works for the Famicom, AV Famicom, and Super Famicom. If the PAL SNES takes the same connector as the Japanese Super Famicom then a Genesis/Mega Drive AC adapter should work. Good luck!
  • I kinda hope they make a N64 version. That system needs wireless too.
  • They're apparently making an N64 bluetooth controller, so it's possible they'll go that route.



    Would have preferred a Hori style design but oh well.  



    But if they do end up making that, then I suppose an N64 bluetooth adapter is possible.  I'm going to assume the N64 doesn't differ too much from the SNES making such a dongle less difficult to produce than say one for a gamecube or genesis.  



    Speaking of, If they made a retro receiver for the genesis, playstation, N64, and gamecube, I think that would cover the majority of systems.  Playstation would mean using a dual shock 3 or 4 controller on a PS1 or PS2, that would be cool.  Genesis would possibly mean you could use it with a commodore or atari perhaps?  lots of possibilities.
  • So far the N64 Adaptoid is the only N64 adapter I've ever seen that properly converts the control stick for emulation and it required a software plug in so that the emulated game could directly read it through an API. Everything else made the magic-less, charge-less spin in Ocarina of Time way too difficult. Even Nintendo couldn't get it right when translating inputs on the GameCube and Wii versions. I am not very hopeful that these guys will.  



    Is it just me or does the Retro Receiver have a problem causing you to move left or right when you're also holding down (in games where down should over-ride)? In SMB3, for example, I'll run and duck and hold down but the slide is usually ended too quickly because Mario starts walking left or right. It's happened regularly with both a Wii Remote and Dual Shock 4.
  • Originally posted by: Reed Solomon



    They're apparently making an N64 bluetooth controller, so it's possible they'll go that route.



    Would have preferred a Hori style design but oh well.  



    But if they do end up making that, then I suppose an N64 bluetooth adapter is possible.  I'm going to assume the N64 doesn't differ too much from the SNES making such a dongle less difficult to produce than say one for a gamecube or genesis.  



    Speaking of, If they made a retro receiver for the genesis, playstation, N64, and gamecube, I think that would cover the majority of systems.  Playstation would mean using a dual shock 3 or 4 controller on a PS1 or PS2, that would be cool.  Genesis would possibly mean you could use it with a commodore or atari perhaps?  lots of possibilities.

    I'm surprised there isn't already a slew of decent bluetooth/wireless N64 controllers, honestly.
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