What are your honest feelings about Castlevania III?
I beat this game a really long time ago and I recently decided to revisit it. For days I've been stuck on level 7 and every time I play this I just lose more and more interest for some reason, which was never the case when I revisited the other Castlevania games. Maybe it's because I have a fever but everything feels slow and almost like one big chore after level 5. There just doesn't seem to as much fun involved as I remember, even though the graphics and atmosphere are superb and it really captures the essence of the first game. I'm still trying to like it more and I think I will.
While it is common to praise every aspect of this game or just simply complain about a few of its harder parts towards the end, what do you guys think of this game overall? Considering both it's positive and negative aspects.
While it is common to praise every aspect of this game or just simply complain about a few of its harder parts towards the end, what do you guys think of this game overall? Considering both it's positive and negative aspects.
Comments
I am a huge Castlevania fan so my opinion is completely bias. I convinced Krunch to play it more and he did and even he enjoyed it.
Of course that was 1990 me and I have only played the first parts of the game since then.
I didn't understand why Castlevania IV was so well liked, it's a huge step down from III.
Originally posted by: Gentlegamer
It's the best Castlevania.
I didn't understand why Castlevania IV was so well liked, it's a huge step down from III.
In what regards? Just curious.
My favorite is Rondo of Blood on PC Engine CD.
It's the best Castlevania.
I didn't understand why Castlevania IV was so well liked, it's a huge step down from III.
totally agree that 4 is a weak entry in the classic series. I like it but not nearly as much as the others
Every other aspect of the game is pretty much perfect so yeah, it is perfect.
Nothing is better than overcoming a challenge and standing up off your couch after a heart-racing endurance round with the end boss and letting out a big ol WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
I think difficult games are addicting because the satisfaction you get from beating them.
It's the best Castlevania.
I didn't understand why Castlevania IV was so well liked, it's a huge step down from III.
In what regards? Just curious.
My favorite is Rondo of Blood on PC Engine CD.
Basically, Konami changed the jumping and whip controls without adjusting the rest of the game design to compensate, making most platforming and enemies too easy and making sub-weapons superfluous. It also lacked the variety in game play introduced by the additional characters in III, a concept that was picked up in Rondo and Bloodlines in various ways.
It's the best Castlevania.
I didn't understand why Castlevania IV was so well liked, it's a huge step down from III.
In what regards? Just curious.
My favorite is Rondo of Blood on PC Engine CD.
Basically, Konami changed the jumping and whip controls without adjusting the rest of the game design to compensate, making most platforming and enemies too easy and making sub-weapons superfluous. It also lacked the variety in game play introduced by the additional characters in III, a concept that was picked up in Rondo and Bloodlines in various ways.
Agreed while Castlevania IV is beautiful on the snes I always felt let down playing it after playing part III on the nes. Gameplay did not feel the same as the nes games. Rondo of Blood felt like a better followup to part III. Not to say Castlevania IV is a bad game it's actually pretty good.
It's the best Castlevania.
I didn't understand why Castlevania IV was so well liked, it's a huge step down from III.
In what regards? Just curious.
My favorite is Rondo of Blood on PC Engine CD.
Basically, Konami changed the jumping and whip controls without adjusting the rest of the game design to compensate, making most platforming and enemies too easy and making sub-weapons superfluous. It also lacked the variety in game play introduced by the additional characters in III, a concept that was picked up in Rondo and Bloodlines in various ways.
Agreed while Castlevania IV is beautiful on the snes I always felt let down playing it after playing part III on the nes. Gameplay did not feel the same as the nes games. Rondo of Blood felt like a better followup to part III. Not to say Castlevania IV is a bad game it's actually pretty good.
I also agree with the above, glad I'm not alone.
It's the best Castlevania.
I didn't understand why Castlevania IV was so well liked, it's a huge step down from III.
In what regards? Just curious.
My favorite is Rondo of Blood on PC Engine CD.
Basically, Konami changed the jumping and whip controls without adjusting the rest of the game design to compensate, making most platforming and enemies too easy and making sub-weapons superfluous. It also lacked the variety in game play introduced by the additional characters in III, a concept that was picked up in Rondo and Bloodlines in various ways.
I agree with this for the most part. While still a very good game,in my opinion it's one of the weaker entries in the series. The graphics are nice and the music is fantastic but the game plays really rigid to me. The multi directional whipping is a cool feature but I feel it was poorly implemented. Back to the topic at hand,CV3 is a fantastic game with amazing graphics,music,and variety. It is a tough game but not insanely difficult. It will test your patience though.
With that said,CV1 is still my absolute favorite in the series. The asthetics,gameplay,and theme all blend into one fantastic game that still captivates me to this day.
Castlevania III is a great game. Tough in spots, but not that bad once you get a good routine.
Four different playable characters with very interesting abilities (climbing, flying), alternative routes, awesome soundtrack (especially the FC-version), different endings... The only thing I don't like, are the parts where those blocks are falling down and you need to wait for them to get high enough.
I never felt that Castlevania III was too hard, I was able to beat it as a kid, even the second play-through with more enemies and obstacles. My goal was to finish every stage with every character, and it took a while, but I did it.
...Not a fan.
Absolutely love Castlevania II: Simon's Quest though.
After they ditched that formula to return to more of the original flavor I got salty.
It certainly is a well made game though.
Castlevania II was like eating a nice piece of apple pie.
...Castlevania III was like asking for another piece, and being handed a bottle of shampoo instead.
While I agree a lot of the mystigue was removed, as well as pointless weapons added, it's still a lot more enjoybale than Simon's Quest for me. I feel like I feel about Simon's Quest like most of you do about SCIV; big, empty, slow, and hard to keep my attention.
In all honesty, I'm very surprised at the amount of love Simon's Quest gets in general. It is a very unique game, but it's so empty! The only real challenge lies in discerning the cryptic bullshit. Once you know that, you're literally just walking around collecting things to buy stuff to upgrade. It's definitely fun, but I, III, and IV are the peak of the original series for me.
Lol @ everyone bashing Super Castlevania IV in comparison to III
While I agree a lot of the mystigue was removed, as well as pointless weapons added, it's still a lot more enjoybale than Simon's Quest for me. I feel like I feel about Simon's Quest like most of you do about SCIV; big, empty, slow, and hard to keep my attention.
In all honesty, I'm very surprised at the amount of love Simon's Quest gets in general. It is a very unique game, but it's so empty! The only real challenge lies in discerning the cryptic bullshit. Once you know that, you're literally just walking around collecting things to buy stuff to upgrade. It's definitely fun, but I, III, and IV are the peak of the original series for me.
Simon's Quest is my favorite CV game in the series. It was the first CV game I played, and I grew up a classic horror buff. It was the first real horror themed NES game I played, and it just locked into my psyche. The music is what I like the most about it; the soundtrack had a ton of range for a NES game at the time. It was creepy when it need to be, warm and uplifting at other times. The main daylight battle music(Bloody Tears) still gets my blood pumping when I hear it.
Since Simon's Quest was the first CV game I played, playing CV1 afterward felt weird. I was used to backtracing and exploring, and CV1(and III) were mostly linear. It made me appreciate III having multiple paths to choose from.
Lol @ everyone bashing Super Castlevania IV in comparison to III
While I agree a lot of the mystigue was removed, as well as pointless weapons added, it's still a lot more enjoybale than Simon's Quest for me. I feel like I feel about Simon's Quest like most of you do about SCIV; big, empty, slow, and hard to keep my attention.
In all honesty, I'm very surprised at the amount of love Simon's Quest gets in general. It is a very unique game, but it's so empty! The only real challenge lies in discerning the cryptic bullshit. Once you know that, you're literally just walking around collecting things to buy stuff to upgrade. It's definitely fun, but I, III, and IV are the peak of the original series for me.
Simon's Quest is my favorite CV game in the series. It was the first CV game I played, and I grew up a classic horror buff. It was the first real horror themed NES game I played, and it just locked into my psyche. The music is what I like the most about it; the soundtrack had a ton of range for a NES game at the time. It was creepy when it need to be, warm and uplifting at other times. The main daylight battle music(Bloody Tears) still gets my blood pumping when I hear it.
Since Simon's Quest was the first CV game I played, playing CV1 afterward felt weird. I was used to backtracing and exploring, and CV1(and III) were mostly linear. It made me appreciate III having multiple paths to choose from.
I'd assert most will have a bias toward the title they played first, which makes total sense. I prefer the linearity of the first, third, and fourth games over the (faux) open-endedness of the second. Of course, they're all great games!
Lol @ everyone bashing Super Castlevania IV in comparison to III
While I agree a lot of the mystigue was removed, as well as pointless weapons added, it's still a lot more enjoybale than Simon's Quest for me. I feel like I feel about Simon's Quest like most of you do about SCIV; big, empty, slow, and hard to keep my attention.
In all honesty, I'm very surprised at the amount of love Simon's Quest gets in general. It is a very unique game, but it's so empty! The only real challenge lies in discerning the cryptic bullshit. Once you know that, you're literally just walking around collecting things to buy stuff to upgrade. It's definitely fun, but I, III, and IV are the peak of the original series for me.
Simon's Quest is my favorite CV game in the series. It was the first CV game I played, and I grew up a classic horror buff. It was the first real horror themed NES game I played, and it just locked into my psyche. The music is what I like the most about it; the soundtrack had a ton of range for a NES game at the time. It was creepy when it need to be, warm and uplifting at other times. The main daylight battle music(Bloody Tears) still gets my blood pumping when I hear it.
Since Simon's Quest was the first CV game I played, playing CV1 afterward felt weird. I was used to backtracing and exploring, and CV1(and III) were mostly linear. It made me appreciate III having multiple paths to choose from.
I'd assert most will have a bias toward the title they played first, which makes total sense. I prefer the linearity of the first, third, and fourth games over the (faux) open-endedness of the second. Of course, they're all great games!
I love Simon's Quest but I do understand what you mean about it being empty. I don't mind it. I feel like the designers did that on purpose to give the player the feel that there is a vast land waiting to be explored. Once you figure out what to do and where to go the game is actually really short. In terms of music,it has some of my favorite Castlevania music ever. It really gets you into the game. Now that I'm thinking about it I need to play Simon's Quest: Redacted as I hear that I lot of the flaws of the original are fixed in that hack.
Honest opinion?
...Not a fan.
Absolutely love Castlevania II: Simon's Quest though.
After they ditched that formula to return to more of the original flavor I got salty.
It certainly is a well made game though.
Castlevania II was like eating a nice piece of apple pie.
...Castlevania III was like asking for another piece, and being handed a bottle of shampoo instead.
Being a connoisseur on milk and cookies,I figured you would have gone that route.
Like Simon's Quest is like getting fresh warm cookies and ice cold milk
CV3 is like getting Halls cough drops and warm tap water.
I thought 3 was actually a bit easier than 1, though.
I don't really care for the character switching mechanic, though.
Maybe it just reminds me too much of what I dislike about Double Dragon 3...