You dont need two players, if you press start and select if you have an extra life, you can get another 'dinosaur' and get the real ending.
I think the most obvious is Ghosts n' Goblins. But for another interesting choice... Bram Stokers Dracula... you need to beat it on hard (which i dont think its any harder, just more levels) but on any other difficult the game just ends and a point. No ending or anything just 'play at a higher difficulty'. Really lame.
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
While probably not on the same level as most of the really demanding ones, the "true" ending of Demon's Crest requires you to first get all items (most of which aren't hard, but beating that stupid headbutting game on the hardest difficulty takes forever and gives you a nasty sore thumb) and beat the regular boss. Then you enter the new password and go to a final area with an insanely hard secret final boss. He flings all sorts of madness at you, drops rocks on your head, sends a ball after you that tracks your position, and sends out blobs that change smooth surfaces to spikes. He is relentless.
NES mystery quest. It's just like Arkista's ring, as you have to beat it 4 times, but Arkista's ring actually has the decency of being a good and fun game.
Resident Evil games I know have this mechanic.........Most notably the Original or RE-make where you are required to rescue Chris from the Lab Basement as well as save whats his nuts who gets poisoned and then make sure to give Barry his gun back before the fight with Lisa Trevor (Man when she jumps down that hole is frigged up).
It is pretty demanding considering if you miss any of these three you don't get the best ending (You might be able to still get it without saving buddy from poison but I can't remember).
Also it isn't like these types of things are obvious, especially saving Chris where you have to find the MO disks that are usually pretty damn hidden and Barry is literally a 50/50 shot....if you didn't know ahead of time and pick the wrong option and don't have a save made before that point in the game it is literally lost.
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
It's a big time commitment, but there were only a few stages that were legitimately tough, IMO.
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
Damn, I just looked up a gameplay video of this game and I need to play it....it looks fun.
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
Both require saving and escorting tons of dumbasses against tight timelines
Man how did I forget about Dead Rising!!!!
That game is for "sure" a chore to try and get all the people out of the building and kill all the maniac guys, I eventually did get all the trophies other than those 2 where you have to play survival mode or whatever.
Not sure if this totally counts, but if you want to see worlds A-D in Super Mario Bros 2 (Lost Levels), you have to beat the game 8 times. Even if you just want world 9 you have to play through without using warps, which is hard in itself.
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
Isn't more than half of the game after that point? (maybe as much as 2/3 of the content, from what I recall)
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
Isn't more than half of the game after that point? (maybe as much as 2/3 of the content, from what I recall)
Something like that, I played it like 8-10 years ago. All I know is that when I got to that point I was about 12 hours in and I was all Castlevaniaed out
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
I did the same thing on my first playthrough. After the Xbox One became compatible with Xbox 360 games, I played the game again. The second part is actually fun since everything is harder. Yes, you'll have to use the soul of the bat a lot, but I did like beating Death as well as the other bosses. Definitely give it another shot. Of course, when it came to playing as Richter, I gave up haha.
I 2nd Demon's Crest. Not all that hard, but that last boss is significantly more difficult than the rest of the game by a very large margin. Dracula X can be tricky because if you die and lose the key you can't try again, although, it's not all that tough.
Again, while not demanding, Mario Galaxy 2 was probably the most draining games to 100%. You basically have to beat the game twice, which is tedious as hell. I actually regretted wasting my time doing it.
Some of the RE games can be a little tough to get an S rank.
Not sure if there is a good ending to Fast Racing Neo on Wii U, but that game is fucking insane on the hardest difficulty. It took me a while just to beat it on the normal mode. You make one mistake you can kiss the race goodbye and the game is so fast that you have to know the races through muscle memory. It's brutally hard.
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
I did the same thing on my first playthrough. After the Xbox One became compatible with Xbox 360 games, I played the game again. The second part is actually fun since everything is harder. Yes, you'll have to use the soul of the bat a lot, but I did like beating Death as well as the other bosses. Definitely give it another shot. Of course, when it came to playing as Richter, I gave up haha.
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
It's a big time commitment, but there were only a few stages that were legitimately tough, IMO.
That is true about the difficulty of the stages. There were only a couple of stages near the very end of the game that I had a lot of trouble with. The rest of them aren't too bad, especially after you've played through them a few times. You can anticipate where the enemies will be located and how to handle their attacks on subsequent playthroughs.
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
It's a big time commitment, but there were only a few stages that were legitimately tough, IMO.
That is true about the difficulty of the stages. There were only a couple of stages near the very end of the game that I had a lot of trouble with. The rest of them aren't too bad, especially after you've played through them a few times. You can anticipate where the enemies will be located and how to handle their attacks on subsequent playthroughs.
Yeah, I think it was the second-to-last stage that is make-it-or-break-it on each loop.
You just get swarmed by these jumping ninja guys, and it's a relentless onslaught.
It was very button-mash-and-pray at that point, I felt, just because the pace and strategy felt so different from every other level in the game.
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
It's a big time commitment, but there were only a few stages that were legitimately tough, IMO.
That is true about the difficulty of the stages. There were only a couple of stages near the very end of the game that I had a lot of trouble with. The rest of them aren't too bad, especially after you've played through them a few times. You can anticipate where the enemies will be located and how to handle their attacks on subsequent playthroughs.
Yeah, I think it was the second-to-last stage that is make-it-or-break-it on each loop.
You just get swarmed by these jumping ninja guys, and it's a relentless onslaught.
It was very button-mash-and-pray at that point, I felt, just because the pace and strategy felt so different from every other level in the game.
Yep, that is the make it or break it stage of the game. On the first loop it's very manageable, but on each loop after, it gets frustratingly difficult. By the fourth loop, the jumping ninja guys are so fast that if you get swarmed by more than two of them, you're dead. Not to mention that the exit in that stage is randomly hidden somewhere, so you have to pray that you find it quickly.
8 Eyes has three quests with different endings. Beating the first quest gives you the password for the second. However, the game never tells you the password for the third. Got that one from Nintendo Power.
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
That's too bad. It really is no doubt an artificial extension of the game; almost an afterthought, as IIRC there are no further story elements to be found in the upside-down castle, but I still found it interesting to go through. Tried to fill the entire map, too.
8 Eyes has three quests with different endings. Beating the first quest gives you the password for the second. However, the game never tells you the password for the third. Got that one from Nintendo Power.
Interesting! Makes me want to revisit this game!
You don't get a better ending for the game,but in Mega Man X6 there are 128 reploids to be rescued (16 per stage) some of which have valuable powerups which make your life much easier. And many of those reploids are a total pain to rescue.
Getting the special ending in Street Fighter 2 for the snes is the only one I can think of off the top of my head. You have to beat the game on the hardest difficulty and not lose a match I believe. I did it in high school and it was super gratifying.
Comments
I think the most obvious is Ghosts n' Goblins. But for another interesting choice... Bram Stokers Dracula... you need to beat it on hard (which i dont think its any harder, just more levels) but on any other difficult the game just ends and a point. No ending or anything just 'play at a higher difficulty'. Really lame.
It is pretty demanding considering if you miss any of these three you don't get the best ending (You might be able to still get it without saving buddy from poison but I can't remember).
Also it isn't like these types of things are obvious, especially saving Chris where you have to find the MO disks that are usually pretty damn hidden and Barry is literally a 50/50 shot....if you didn't know ahead of time and pick the wrong option and don't have a save made before that point in the game it is literally lost.
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
It's a big time commitment, but there were only a few stages that were legitimately tough, IMO.
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
Damn, I just looked up a gameplay video of this game and I need to play it....it looks fun.
SOS
Both require saving and escorting tons of dumbasses against tight timelines
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
Dead Rising
SOS
Both require saving and escorting tons of dumbasses against tight timelines
Man how did I forget about Dead Rising!!!!
That game is for "sure" a chore to try and get all the people out of the building and kill all the maniac guys, I eventually did get all the trophies other than those 2 where you have to play survival mode or whatever.
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
Isn't more than half of the game after that point? (maybe as much as 2/3 of the content, from what I recall)
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
Isn't more than half of the game after that point? (maybe as much as 2/3 of the content, from what I recall)
Something like that, I played it like 8-10 years ago. All I know is that when I got to that point I was about 12 hours in and I was all Castlevaniaed out
Originally posted by: killerkobra
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
I did the same thing on my first playthrough. After the Xbox One became compatible with Xbox 360 games, I played the game again. The second part is actually fun since everything is harder. Yes, you'll have to use the soul of the bat a lot, but I did like beating Death as well as the other bosses. Definitely give it another shot. Of course, when it came to playing as Richter, I gave up haha.
Again, while not demanding, Mario Galaxy 2 was probably the most draining games to 100%. You basically have to beat the game twice, which is tedious as hell. I actually regretted wasting my time doing it.
Some of the RE games can be a little tough to get an S rank.
Not sure if there is a good ending to Fast Racing Neo on Wii U, but that game is fucking insane on the hardest difficulty. It took me a while just to beat it on the normal mode. You make one mistake you can kiss the race goodbye and the game is so fast that you have to know the races through muscle memory. It's brutally hard.
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
I did the same thing on my first playthrough. After the Xbox One became compatible with Xbox 360 games, I played the game again. The second part is actually fun since everything is harder. Yes, you'll have to use the soul of the bat a lot, but I did like beating Death as well as the other bosses. Definitely give it another shot. Of course, when it came to playing as Richter, I gave up haha.
Man, playing as Richter was the best part.
Originally posted by: arch_8ngel
Originally posted by: bimmy_lee
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
It's a big time commitment, but there were only a few stages that were legitimately tough, IMO.
That is true about the difficulty of the stages. There were only a couple of stages near the very end of the game that I had a lot of trouble with. The rest of them aren't too bad, especially after you've played through them a few times. You can anticipate where the enemies will be located and how to handle their attacks on subsequent playthroughs.
Originally posted by: bimmy_lee
Originally posted by: arch_8ngel
Originally posted by: bimmy_lee
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
It's a big time commitment, but there were only a few stages that were legitimately tough, IMO.
That is true about the difficulty of the stages. There were only a couple of stages near the very end of the game that I had a lot of trouble with. The rest of them aren't too bad, especially after you've played through them a few times. You can anticipate where the enemies will be located and how to handle their attacks on subsequent playthroughs.
Yeah, I think it was the second-to-last stage that is make-it-or-break-it on each loop.
You just get swarmed by these jumping ninja guys, and it's a relentless onslaught.
It was very button-mash-and-pray at that point, I felt, just because the pace and strategy felt so different from every other level in the game.
Originally posted by: arch_8ngel
Originally posted by: bimmy_lee
Originally posted by: arch_8ngel
Originally posted by: bimmy_lee
Arkista's Ring requires you to play through the game 4 times in order to see the true ending. And each loop of the game gets harder and harder. By the time you beat the 4th loop, you will have beaten 124 stages, or something like that.
It's a big time commitment, but there were only a few stages that were legitimately tough, IMO.
That is true about the difficulty of the stages. There were only a couple of stages near the very end of the game that I had a lot of trouble with. The rest of them aren't too bad, especially after you've played through them a few times. You can anticipate where the enemies will be located and how to handle their attacks on subsequent playthroughs.
Yeah, I think it was the second-to-last stage that is make-it-or-break-it on each loop.
You just get swarmed by these jumping ninja guys, and it's a relentless onslaught.
It was very button-mash-and-pray at that point, I felt, just because the pace and strategy felt so different from every other level in the game.
Yep, that is the make it or break it stage of the game. On the first loop it's very manageable, but on each loop after, it gets frustratingly difficult. By the fourth loop, the jumping ninja guys are so fast that if you get swarmed by more than two of them, you're dead. Not to mention that the exit in that stage is randomly hidden somewhere, so you have to pray that you find it quickly.
You have to beat it on hard to get the real ending and final boss.
Kind of a weak entry on my part but Castlevania Symphony of the Night
I mean, I loved that game and had a blast beating the "first half" but once the castle fips and you gotta beat it all again upside down. After a few minutes playing it, I was just like "bah, I'm satisfied and done"
That's too bad. It really is no doubt an artificial extension of the game; almost an afterthought, as IIRC there are no further story elements to be found in the upside-down castle, but I still found it interesting to go through. Tried to fill the entire map, too.
8 Eyes has three quests with different endings. Beating the first quest gives you the password for the second. However, the game never tells you the password for the third. Got that one from Nintendo Power.
Interesting! Makes me want to revisit this game!
You don't get a better ending for the game,but in Mega Man X6 there are 128 reploids to be rescued (16 per stage) some of which have valuable powerups which make your life much easier. And many of those reploids are a total pain to rescue.
Getting the special ending in Street Fighter 2 for the snes is the only one I can think of off the top of my head. You have to beat the game on the hardest difficulty and not lose a match I believe. I did it in high school and it was super gratifying.