Bloodstained: Ritual Of The Night
It seems like one disappointment after another. First they released the demo for fans to play and it's only compatible with one system, not the multiple systems the final game will run on. Fine, I can accept that, but I just got an email that there is still time to back the game if you want a copy of the demo.
You can go to https://www.fangamer.com/a/kindling/bloodstained and back it in order to receive the same rewards originally available on Kickstarter.
What's going on here? The point of the Kickstarter is to offer an exclusive package to backers from within that short time period, otherwise you need to wait until the game's release, that's the perks of being a backer. I learned with Mighty No. 9 that I could have simply waited for the game's official release to get the same product for cheaper than the backing, now the same thing is happening with this project. Why did I give them my money last year? Why not just wait until now?: There's absolutely no point to back the project early if you can still get in on the rewards any time you want.
Yes, I'm aware of the irony that this post may cause more late backers than if I hadn't posted it. Companies need to learn to be able to look at a customer and tell them, "Too bad, you should have backed the project when it was available. Wait until it comes out."
You can go to https://www.fangamer.com/a/kindling/bloodstained and back it in order to receive the same rewards originally available on Kickstarter.
What's going on here? The point of the Kickstarter is to offer an exclusive package to backers from within that short time period, otherwise you need to wait until the game's release, that's the perks of being a backer. I learned with Mighty No. 9 that I could have simply waited for the game's official release to get the same product for cheaper than the backing, now the same thing is happening with this project. Why did I give them my money last year? Why not just wait until now?: There's absolutely no point to back the project early if you can still get in on the rewards any time you want.
Yes, I'm aware of the irony that this post may cause more late backers than if I hadn't posted it. Companies need to learn to be able to look at a customer and tell them, "Too bad, you should have backed the project when it was available. Wait until it comes out."
Comments
It's sad that they don't meet goals but lets face it, they have no repercussions for not doing so. It seems like that's the way it's going with most of these kickstarter funded nostalgic games. I feel like this one will come out eventually and it will be good.
It's sad that they don't meet goals but lets face it, they have no repercussions for not doing so.
Sure they do. Pissed off fans, and a bad image for your company.
It's sad that they don't meet goals but lets face it, they have no repercussions for not doing so.
Sure they do. Pissed off fans, and a bad image for your company.
Financial repercussions though, how many of those fans are still going to buy the finished product anyways? How many of those pissed fans will even make a difference in sales?
It's not right, but I'm just saying I'm not surprised by crowd funded campaigns not meeting every goal.
It's sad that they don't meet goals but lets face it, they have no repercussions for not doing so.
Sure they do. Pissed off fans, and a bad image for your company.
Financial repercussions though, how many of those fans are still going to buy the finished product anyways? How many of those pissed fans will even make a difference in sales?
It's not right, but I'm just saying I'm not surprised by crowd funded campaigns not meeting every goal.
well to be fair, I've never backed a kick starter. People seem to have the idea that you're purchasing a product, when really it's more like an investment to a project you believe in. Investments can easily go sour. But if you consider how many people backed a project like mighty no 9, and how loud the backlash was, I think word will spread and people will be wary to purchase future products. If there were financial repercussions I'm not sure we'd be seeing as many kickstarters as we do, which could be a good or bad thing
An investment that gets no share of the potential profits.
well I guess some would consider the final product enough of a return. I am not one of those people
well to be fair, I've never backed a kick starter. People seem to have the idea that you're purchasing a product, when really it's more like an investment to a project you believe in. Investments can easily go sour. But if you consider how many people backed a project like mighty no 9, and how loud the backlash was, I think word will spread and people will be wary to purchase future products. If there were financial repercussions I'm not sure we'd be seeing as many kickstarters as we do, which could be a good or bad thing
I totally agree with the bolded part.
The main thing the OP stated that really stuck out to me was when he said he was pissed that mighty no. 9 was that he could've waited till it was released and got it cheaper. If you are kickstarting stuff to get it cheaper, then you're doing it wrong. The whole point of kickstarter is to get investment level money from the public.
I honestly think most kickstarters give backers too much for their money. The reward isn't what you're paying for, helping them fund their project is supposed to be reward enough.
Also, I don't get why you wouldn't want them raising more money. If you backed the game and want it to succeed, then shouldn't you want them to have more of a budget? Its only going to make the game better.
So I'm not surprised when Kickstarter exclusive stuff is offered to whoever they can get to back them,no matter when they do.
The "Kickstarter exclusive" idea is kind of laughable anyway since they want to reach the most people possible and raise the most money,and closing the door to everyone else after the initial campaign is not conducive to that. It is what it is.
well to be fair, I've never backed a kick starter. People seem to have the idea that you're purchasing a product, when really it's more like an investment to a project you believe in. Investments can easily go sour. But if you consider how many people backed a project like mighty no 9, and how loud the backlash was, I think word will spread and people will be wary to purchase future products. If there were financial repercussions I'm not sure we'd be seeing as many kickstarters as we do, which could be a good or bad thing
I totally agree with the bolded part.
The main thing the OP stated that really stuck out to me was when he said he was pissed that mighty no. 9 was that he could've waited till it was released and got it cheaper. If you are kickstarting stuff to get it cheaper, then you're doing it wrong. The whole point of kickstarter is to get investment level money from the public.
I honestly think most kickstarters give backers too much for their money. The reward isn't what you're paying for, helping them fund their project is supposed to be reward enough.
Also, I don't get why you wouldn't want them raising more money. If you backed the game and want it to succeed, then shouldn't you want them to have more of a budget? Its only going to make the game better.
yeah, honestly I don't get the backlash with mighty no 9. People threw money at comcept because they wanted a Megaman style game, by keiji inafune, they got a Megaman style game, by keiji inafune. I understand there were some poor business decisions but he was an illustrator who went into game design. Never a business man afaik
I learned from Ouya not to bother with Kickstarter anymore. I do hope Bloodstained turns out as good as it looks so far. I'll definitely be a customer when it's released.
yup! I'm excited to check this game out when it's done. They can have my money after the fact.
Edit: I backed at the $100 level and I honestly don't care if they open up the pledges to anyone else who wants in.
I'm not sure I'm ready to pass judgement on this one, granted I haven't pledged anything into the kickstarter but at least it looks very similar to what Symphony of the Night was.
I played the E3 demo the other night and it controls and plays closely to SoTN. The controls and handling of the girl are about spot on with Alucard.
It seems like one disappointment after another. First they released the demo for fans to play and it's only compatible with one system, not the multiple systems the final game will run on. Fine, I can accept that, but I just got an email that there is still time to back the game if you want a copy of the demo.
You can go to https://www.fangamer.com/a/kindli... and back it in order to receive the same rewards originally available on Kickstarter.
What's going on here? The point of the Kickstarter is to offer an exclusive package to backers from within that short time period, otherwise you need to wait until the game's release, that's the perks of being a backer. I learned with Mighty No. 9 that I could have simply waited for the game's official release to get the same product for cheaper than the backing, now the same thing is happening with this project. Why did I give them my money last year? Why not just wait until now?: There's absolutely no point to back the project early if you can still get in on the rewards any time you want.
Yes, I'm aware of the irony that this post may cause more late backers than if I hadn't posted it. Companies need to learn to be able to look at a customer and tell them, "Too bad, you should have backed the project when it was available. Wait until it comes out."
The demo was a bonus, the beta which will come later is only on pc but backers at $60 or more will be able to get a code for that as well. It is not like we just found out the game was being delayed on the first release date like MN9.
I do not know why you feel the way you do about the paypal slacker backer but every bit of money goes to making the game better and i know lots of people who agree with me on the bloodstained forums. Either way iam sorry you are upset but this did not come out of left field, everything was in the backer updates.
The demo overall has a lot of potential. I can't wait to see the finished product. The choice of using SOTN as a base was a good pick. We need more SOTN
I will buy a physical copy once its released, and that's it.
I will buy it when it comes out just like every other game.
It seems like one disappointment after another. First they released the demo for fans to play and it's only compatible with one system, not the multiple systems the final game will run on. Fine, I can accept that, but I just got an email that there is still time to back the game if you want a copy of the demo.
You can go to https://www.fangamer.com/a/kindling/bloodstained and back it in order to receive the same rewards originally available on Kickstarter.
What's going on here? The point of the Kickstarter is to offer an exclusive package to backers from within that short time period, otherwise you need to wait until the game's release, that's the perks of being a backer. I learned with Mighty No. 9 that I could have simply waited for the game's official release to get the same product for cheaper than the backing, now the same thing is happening with this project. Why did I give them my money last year? Why not just wait until now?: There's absolutely no point to back the project early if you can still get in on the rewards any time you want.
Yes, I'm aware of the irony that this post may cause more late backers than if I hadn't posted it. Companies need to learn to be able to look at a customer and tell them, "Too bad, you should have backed the project when it was available. Wait until it comes out."
The demo was a bonus, the beta which will come later is only on pc but backers at $60 or more will be able to get a code for that as well. It is not like we just found out the game was being delayed on the first release date like MN9.
I do not know why you feel the way you do about the paypal slacker backer but every bit of money goes to making the game better and i know lots of people who agree with me on the bloodstained forums. Either way iam sorry you are upset but this did not come out of left field, everything was in the backer updates.
That's not how it works. The game was completely designed and presented in the Kickstarter campaign, that is the exact game we're going to get. It isn't going to evolve into anything better, that's all there is and that's exactly what we're going to get, regardless of how much extra money they make. If they were able to build that exact game based on how much they needed to raise on Kickstarter, then they have no use for the extra cash except profit. Either that or they don't understand cost analysis.