Small music glitch I found in Super Mario Bros 2
I don't know if this is known or not, but it's the first time I see it. Details in the description.
"I couldn't record the moment it happened, because I was just playing. I'll try to capture it later. I just grabbed a starman and entered a door to the Sub-space, and got out of the door just before the starman effects were fading. The music from the Sub-space kept going and didn´t stop in the normal world."
"I couldn't record the moment it happened, because I was just playing. I'll try to capture it later. I just grabbed a starman and entered a door to the Sub-space, and got out of the door just before the starman effects were fading. The music from the Sub-space kept going and didn´t stop in the normal world."
Comments
Yes, this is the exact bug I entered the thread to post. I triggered it as a child in the 80s. Have you seen 2 Mousers?
Is this the same as the respawning boss glitch?
Is this the same as the respawning boss glitch?
Yes, Mouser is a boss.
I've done that music glitch too but I'm not sure exactly how it's done. Playing the remixed subspace music on the pause screen rocks
Nice to see you're still around! Well, I could replicate it consistently, you just have to get out from the sub-space (I had to look for that term in the instruction manual, by the way), just before the starman effects are dissappearing... almost to the very end of it, if you just get out when it starts to fade it doesn't work.
Looking back, they really should have swapped the 1-1 & sub-space music, I think that was a mistake on their part not to open up the game from the get go with the familiar SMB1 music and then lead off into new pieces.