Reluctance to play ports
When it comes to play and completing games, I am very particular about playing the game on the original system that it was released on.
I have a very hard time playing "ports" of games on other systems.
Example: Ocarina of Time is a game that I've never beaten. It is at the top of my list of my queue of games to start next, but I really only want to play it on the N64. I recently picked up the 3DS version of the game in a bundle that I bought and now I have a tempation to play that version. It seems like it would be cool to play a portable version of the game with higher quality graphics and what not. But again, it's not the original way that the game was meant to be played so I just feel weird about it. Other games that I feel this way about would be A Link to the Past: Four Swords, Resident Evil 0 (PC), and The Mega Man Collection.
Just a weird quirk I have I guess.
And don't get me started on emulators/virtual console, which I consider cheating if you're using saving systems that the games were never intended to have.
Now don't get me started on playing emulators (which I consider cheating for the most part),
I have a very hard time playing "ports" of games on other systems.
Example: Ocarina of Time is a game that I've never beaten. It is at the top of my list of my queue of games to start next, but I really only want to play it on the N64. I recently picked up the 3DS version of the game in a bundle that I bought and now I have a tempation to play that version. It seems like it would be cool to play a portable version of the game with higher quality graphics and what not. But again, it's not the original way that the game was meant to be played so I just feel weird about it. Other games that I feel this way about would be A Link to the Past: Four Swords, Resident Evil 0 (PC), and The Mega Man Collection.
Just a weird quirk I have I guess.
And don't get me started on emulators/virtual console, which I consider cheating if you're using saving systems that the games were never intended to have.
Now don't get me started on playing emulators (which I consider cheating for the most part),
Comments
With Dragon Warrior, I think I'm going to skip the NES version and play the Game Boy Color since everybody says the leveling-up and character balancing is better. I also like being able to bring my RPGs with me when I leave the house.
On the other hand, some ports blow my mind that they were ever released. In example, the Game Gear version of Mega Man. I totally agree with Hardcore Gaming 101 on this. Link: http://www.hardcoregaming101.net/megaman/megaman10.htm
My two cents is that it depends on the port itself. Some ports have re-balanced gameplay, updated translations, and new soundtracks, just to name a few examples. In these cases, I can agree that the port will not be the same experience as the original. However, some of these changes are for the better. In example, the FF X remake has an option to use the orchestral version of the soundtrack and I think it sounds much better than the original PS2 soundtrack. In the case of Ocarina of Time, I think the 3DS version is better because of the updated visuals and audio, but you won't get the experience of playing it on the TV and using the very unique N64 controller. So, that one could go either way.
With Dragon Warrior, I think I'm going to skip the NES version and play the Game Boy Color since everybody says the leveling-up and character balancing is better. I also like being able to bring my RPGs with me when I leave the house.
On the other hand, some ports blow my mind that they were ever released. In example, the Game Gear version of Mega Man. I totally agree with Hardcore Gaming 101 on this. Link: http://www.hardcoregaming101.net/...
Yes I agree, kind of like how Chrono Trigger was terrible on PSX - but stellar on DS.
But if your worried about playing OoT for the first time on original hardware, you need to do it back in 1998
Not gonna have the same effect on a person today as it did back then.
But, your right. Better than playing that 3ds version
Nowadays, I mostly play the OG versions, since I actually have the hardware (didn't have a SNES till I was 24), but I have a soft spot for those previous experiences. I don't know why I didn't start collecting in college (or earlier), versus downloading those classics. Didn't even occur to me. Would've saved some money, for sure, but no worries.
With a multiplat, your particular version was only ever getting divided attention. A solid (maybe enhanced) port down the road? Fine by me.
Originally posted by: skinnygrinny
I agree play it in its original form.
But if your worried about playing OoT for the first time on original hardware, you need to do it back in 1998
Not gonna have the same effect on a person today as it did back then.
But, your right. Better than playing that 3ds version
I beg to differ. I played the original Wind Waker 10 years after it came out, on the original console. Yeah other Zelda's and such were out by then which I played on those consoles, but it was a kick ass game! I love Wind Waker! I honestly don't think the timing should make a difference on when things get played. OoT is what 20 years old almost? It still plays as one of the best games of all time. Age matters not.
Now don't get me started on playing emulators (which I consider cheating for the most part),
This again?!......sigh. Seriously,stop.
I don't mind ports, provided that they are singular endeavors. What I have trouble overcoming is multiplats (simultaneously developed). I've always preferred exclusives for the reason that all of the developer's attention was placed on making the version you are playing the best that it could possibly be.
With a multiplat, your particular version was only ever getting divided attention. A solid (maybe enhanced) port down the road? Fine by me.
Many people say that the multiplatform release killed Mighty No 9.
As long as you are not going for a speed-run, highscore, or other type of bragging point, I think emulators with save states are great. I honestly don't think I'd play through the classic Mega Man games without them. I'm not spoiling the game for myself because I used a save state after missing a jump which would have caused my death or lost to a boss with a bar of life remaining. Also, I can't remember off the top of my head, but some video games even have features where you can rewind death if you have a particular item or upgrade.
I agree play it in its original form.
But if your worried about playing OoT for the first time on original hardware, you need to do it back in 1998
Not gonna have the same effect on a person today as it did back then.
But, your right. Better than playing that 3ds version
I beg to differ. I played the original Wind Waker 10 years after it came out, on the original console. Yeah other Zelda's and such were out by then which I played on those consoles, but it was a kick ass game! I love Wind Waker! I honestly don't think the timing should make a difference on when things get played. OoT is what 20 years old almost? It still plays as one of the best games of all time. Age matters not.
I'm talking about what it felt like during that time period . N64 was brand new. Hadn't seen, heard of or even imagined a Zelda game like that before.
just playing it on original hardware instead of a port can't get that part of the experience back.
If you never heard the Beatles before. Playing it for the first time on a record machine today won't be the same as 1960. You will think "ok, this is what people used to listen to music". But you might as well play it on your phone.
I'm not saying you won't like it 20 years later. I'm saying it's not gonna matter now if you play it on an n64,wii, emulator or any other. The only thing you'll notice is the shitty controller
I honestly don't think I'd play through the classic Mega Man games without them. I'm not spoiling the game for myself because I used a save state after missing a jump which would have caused my death or lost to a boss with a bar of life remaining.
Smh. What? You use save states because you missed a jump?! I think your missing the point of playing NES games.
Megaman isn't even a hard game.
I honestly don't think I'd play through the classic Mega Man games without them. I'm not spoiling the game for myself because I used a save state after missing a jump which would have caused my death or lost to a boss with a bar of life remaining.
Smh. What? You use save states because you missed a jump?! I think your missing the point of playing NES games.
Megaman isn't even a hard game.
Haha. I 99% agree with you. Though, in my defense, the game will always allow you to return to the spot you died, but reverting states makes it happen instantly rather than taking 5 seconds or 5 minutes. I still have to beat the game myself. Save states don't do the work for you. I don't have a lot of love for some of those old jump puzzles, but I really like the combat, boss battles, music, etc. Also, I'm probably just terrible at Mega Man games despite being such a big fan.
Replying to skinnygrinny/Space Jockey:
I have a very vivid memory of playing Super Mario 64 on nine multiplexed CRT TVs that hung 20 feet in the air from the ceiling in Best Buy. Everybody who walked in the store could watch me play. Everyone was so stoked for a 3D Mario, not to mention how it broke the mold on platformers in such an awesome way. I still think it's the best release title of any platform.
Whether you picked up an old N64 at a pawn shop or downloaded the ROM on your computer or phone, you'll never know the hype, interest, and curiosity that came with that release. No one can say it's not a fantastic title and is still fun to play today, but you are missing out on the good vibes from the year of release.
Last example: I waited a couple years to play Borderlands 2, after release, and by then, no one cared how awesome I thought it was. But, when it was released, all my buddies were talking about it and posting about it on the web.
I honestly don't think I'd play through the classic Mega Man games without them. I'm not spoiling the game for myself because I used a save state after missing a jump which would have caused my death or lost to a boss with a bar of life remaining.
Smh. What? You use save states because you missed a jump?! I think your missing the point of playing NES games.
Megaman isn't even a hard game.
Haha. I 99% agree with you. Though, in my defense, the game will always allow you to return to the spot you died, but reverting states makes it happen instantly rather than taking 5 seconds or 5 minutes. I still have to beat the game myself. Save states don't do the work for you. I don't have a lot of love for some of those old jump puzzles, but I really like the combat, boss battles, music, etc. Also, I'm probably just terrible at Mega Man games despite being such a big fan.
Replying to skinnygrinny/Space Jockey:
I have a very vivid memory of playing Super Mario 64 on nine multiplexed CRT TVs that hung 20 feet in the air from the ceiling in Best Buy. Everybody who walked in the store could watch me play. Everyone was so stoked for a 3D Mario, not to mention how it broke the mold on platformers in such an awesome way. I still think it's the best release title of any platform.
Whether you picked up an old N64 at a pawn shop or downloaded the ROM on your computer or phone, you'll never know the hype, interest, and curiosity that came with that release. No one can say it's not a fantastic title and is still fun to play today, but you are missing out on the good vibes from the year of release.
Last example: I waited a couple years to play Borderlands 2, after release, and by then, no one cared how awesome I thought it was. But, when it was released, all my buddies were talking about it and posting about it on the web.
Maybe if you died right at the checkpoint, but megaman doesn't drop you back to where you died. O.o
In all seriousness, my biggest beefs with Virtual Console are the picture quality of the NES games (so blurry), and the (mostly negligible) lag. I just really enjoy playing on original hardware most of the time, unless the carts were unreleased in the US or are really pricey now.
I mostly use emulators so I don't have to dig out my physical copy, put wear on my carts or discs, and because it's already a rat's nest behind my TV with only my favorite consoles hooked up. If I had all my consoles connected I would need some expensive device that takes multiple HDMI/SCART/AV inputs. I'd probably have to add another power strip and I'd have to buy a new shelf or entertainment center just to hold everything. Emulators let me keep everything nice and organized and out of the way. I have kids that love to mess with my classic consoles, BTW. Also, I like playing fan translations and upgrade hacks such as pallet improvements, bug fixes, and improved audio.
I totally understand the nostalgia and respect that goes with playing games as they were originally released, but I rather have the "best" version of the game, not simply the original version. Games are for fun and nothing else really matters unless you're in it for the money.
I usually don't use save-states, but they can be a huge time-saver when I simply can't invest all my free time learning enemy patterns or perfecting my attacks or movements. I'd like to experience lots of video games before I die, and I just don't have the time to master them all. I'm married with kids, so maybe I'm not in the same boat as everybody else.
I'm frustrated that the Virtual Console ports aren't better than they are. Our emulation technology is advanced enough that an official re-release should never look or sound inferior to the original.
If you don't play ports, and you seem to be biased aginst emulators, you lose like a quarter to half the nes library. A good deal of them are arcade ports, or ports from other systems.
I was going to say this as well. Most of the games people talk about on here (especially for NES) are all dummied down ports of arcade games. The only way to play most of this stuff without investing insane amounts of money is on an emulator. If you aren't playing using emulators you are playing the worst versions of most of those games. There's just a lot of ignorance out there about this stuff, people act like the NES and SNES are the be all end all of classic gaming.
With Dragon Warrior, I think I'm going to skip the NES version and play the Game Boy Color since everybody says the leveling-up and character balancing is better. I also like being able to bring my RPGs with me when I leave the house.
Thats a funny example. I love DW1 on NES, and found the text/graphics differences in the GBC version to be very annoying. Someone who hasn't played the NES version probably sees the GBC as better while I see it as worse. Being able to bring it with me is one major reason for the AVS portable
With Dragon Warrior, I think I'm going to skip the NES version and play the Game Boy Color since everybody says the leveling-up and character balancing is better. I also like being able to bring my RPGs with me when I leave the house.
Thats a funny example. I love DW1 on NES, and found the text/graphics differences in the GBC version to be very annoying. Someone who hasn't played the NES version probably sees the GBC as better while I see it as worse. Being able to bring it with me is one major reason for the AVS portable
Having owned both, I'm throwing my lot with the NES version. It is the way to play it.
With Dragon Warrior, I think I'm going to skip the NES version and play the Game Boy Color since everybody says the leveling-up and character balancing is better. I also like being able to bring my RPGs with me when I leave the house.
Thats a funny example. I love DW1 on NES, and found the text/graphics differences in the GBC version to be very annoying. Someone who hasn't played the NES version probably sees the GBC as better while I see it as worse. Being able to bring it with me is one major reason for the AVS portable
Having owned both, I'm throwing my lot with the NES version. It is the way to play it.
The GB port is for wussies who can't grind.
With Dragon Warrior, I think I'm going to skip the NES version and play the Game Boy Color since everybody says the leveling-up and character balancing is better. I also like being able to bring my RPGs with me when I leave the house.
Thats a funny example. I love DW1 on NES, and found the text/graphics differences in the GBC version to be very annoying. Someone who hasn't played the NES version probably sees the GBC as better while I see it as worse. Being able to bring it with me is one major reason for the AVS portable
Having owned both, I'm throwing my lot with the NES version. It is the way to play it.
The GB port is for wussies who can't grind.
Indeed, and the NES versions are the ones I started with. Will always love those NES versions.
If you don't play ports, and you seem to be biased aginst emulators, you lose like a quarter to half the nes library. A good deal of them are arcade ports, or ports from other systems.
I was going to say this as well. Most of the games people talk about on here (especially for NES) are all dummied down ports of arcade games. The only way to play most of this stuff without investing insane amounts of money is on an emulator. If you aren't playing using emulators you are playing the worst versions of most of those games. There's just a lot of ignorance out there about this stuff, people act like the NES and SNES are the be all end all of classic gaming.
"Nintendo hard" for me generally makes me think of watered down games where you don't have to pay to continue. In the arcade, you have incentive to not die, and to restart vs continue, since you get more play time for your money.
If you don't play ports, and you seem to be biased aginst emulators, you lose like a quarter to half the nes library. A good deal of them are arcade ports, or ports from other systems.
I was going to say this as well. Most of the games people talk about on here (especially for NES) are all dummied down ports of arcade games. The only way to play most of this stuff without investing insane amounts of money is on an emulator. If you aren't playing using emulators you are playing the worst versions of most of those games. There's just a lot of ignorance out there about this stuff, people act like the NES and SNES are the be all end all of classic gaming.
"Nintendo hard" for me generally makes me think of watered down games where you don't have to pay to continue. In the arcade, you have incentive to not die, and to restart vs continue, since you get more play time for your money.
Something I've always liked to do is, limit my credits/continues to whatever real life coins I have. Just for the hell of it.
I love Mario 3 in all forms, but, really prefer the Mario All Stars version for some reason.
If you don't play ports, and you seem to be biased aginst emulators, you lose like a quarter to half the nes library. A good deal of them are arcade ports, or ports from other systems.
I was going to say this as well. Most of the games people talk about on here (especially for NES) are all dummied down ports of arcade games. The only way to play most of this stuff without investing insane amounts of money is on an emulator. If you aren't playing using emulators you are playing the worst versions of most of those games. There's just a lot of ignorance out there about this stuff, people act like the NES and SNES are the be all end all of classic gaming.
"Nintendo hard" for me generally makes me think of watered down games where you don't have to pay to continue. In the arcade, you have incentive to not die, and to restart vs continue, since you get more play time for your money.
Pertty much. The number of hard nintendo games is laughable (especially the ports) compared to the arcades.
Take the arcade version of Gradius III compared to the SNES version, it's like Mickey in Letterland or a fischer price game in comparison.