They were hoping if they crippled the U.S. Pacific fleet, they could solidify their hold on their Pacific possessions enough to force an armistice. Had they sunk one or more of the carriers, it might have even worked. It would have been tough to operate down a carrier and with Japan in control of places like New Guinea. Not saying it was a good idea, but that was the intent.
It was more or less happenstance they didn't get the Lexington and the Enterprise. Both had been on missions delivering aircraft to Wake and Midway islands. The Enterprise was supposed to be back but was delayed. The Saratoga had long been back in California refitting so it wasn't a consideration.
Even more critical perhaps was the failure of Nagumo (the fleet commander) to launch a third wave - which would have likely destroyed the dry docks and the untouched fuel farms. A third wave would have caught the Enterprise since she returned shortly after the initial two waves. All of this would have moved operations for the U.S. Pacific fleet back to California - which likely would have precluded the Doolittle raid which in turn set up the circumstances for Japan's calamitous debacle at Midway.
They were hoping if they crippled the U.S. Pacific fleet, they could solidify their hold on their Pacific possessions enough to force an armistice. Had they sunk one or more of the carriers, it might have even worked. It would have been tough to operate down a carrier and with Japan in control of places like New Guinea. Not saying it was a good idea, but that was the intent.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Also, heard a neat thing on the radio today of the US Navy sailor that actually fired the first shot against the Japanese that day NOT at Pearl Harbor, but in sinking a Japanese sub shortly before the Pearl Harbor attack happened.
Evidently, until 10 years ago nobody believed him, but some group sponsored him going and finding the wreckage to prove it.
They were hoping if they crippled the U.S. Pacific fleet, they could solidify their hold on their Pacific possessions enough to force an armistice. Had they sunk one or more of the carriers, it might have even worked. It would have been tough to operate down a carrier and with Japan in control of places like New Guinea. Not saying it was a good idea, but that was the intent.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Also, heard a neat thing on the radio today of the US Navy sailor that actually fired the first shot against the Japanese that day NOT at Pearl Harbor, but in sinking a Japanese sub shortly before the Pearl Harbor attack happened.
Evidently, until 10 years ago nobody believed him, but some group sponsored him going and finding the wreckage to prove it.
That shot was fired from the USS Ward (from a 4" gun) - it went through the conning tower as the sub was trying to enter the harbor. That happened about 90 minutes before the planes arrived.
They recently proved that one of the five mini-subs made it into the harbor and likely fired both of its torpedoes (which were about twice as powerful as the aerial ones) at the Oklahoma - one of which was a dud and the other of which is what probably caused the Oklahoma to capsize.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
They were hoping if they crippled the U.S. Pacific fleet, they could solidify their hold on their Pacific possessions enough to force an armistice. Had they sunk one or more of the carriers, it might have even worked. It would have been tough to operate down a carrier and with Japan in control of places like New Guinea. Not saying it was a good idea, but that was the intent.
Oh I know that, but if I was the Admiral how hard can it be to send a scout first as a civilian plane.
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
Was that they depth of it though? No hard feelings, just let's put out a game that will sell?
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
Was that they depth of it though? No hard feelings, just let's put out a game that will sell?
Honestly, yeah I would think so.
That's pretty much the answer anytime someone asks what a corporation was thinking. It doesn't mean their actions always get them there, but that is always the end game goal.
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
Was that they depth of it though? No hard feelings, just let's put out a game that will sell?
Honestly, yeah I would think so.
That's pretty much the answer anytime someone asks what a corporation was thinking. It doesn't mean their actions always get them there, but that is always the end game goal.
Just did some looking and 1943 was released on famicom, but it was re-titled The Battle of Valhalla. This leads me to believe it was still a bit of a sore spot.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
Never put 2 and 2 together about 1942 and 1943 being in reference to Pearl Harbor... though never played them and not much of a history buff. Thanks for sharing that!
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
Was that they depth of it though? No hard feelings, just let's put out a game that will sell?
Honestly, yeah I would think so.
That's pretty much the answer anytime someone asks what a corporation was thinking. It doesn't mean their actions always get them there, but that is always the end game goal.
Just did some looking and 1943 was released on famicom, but it was re-titled The Battle of Valhalla. This leads me to believe it was still a bit of a sore spot.
That makes perfect sense. They knew the game would prbably sell in the US, but not in Japan, so change the name so you can still make money off it.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
There was the arcade and TG-16 1941 game which fits in the correct date.
Also, Taito made Sky Destroyer, where you play as a Japanese plane shooting down American planes.
That one... stayed local to Japan.
Yeah I know Capcom made the games, but ultimately Nintendo had to agree to license them. That tidbit about Sky Destroyer is exactly what I was getting at. Nobody likes their country to be portrayed as the "bad guy".
From what I can tell, Capcom got in a bit of trouble in Japan over 1942, but the game was such a hit in arcades worldwide that it ultimately didn't matter. By the time it was ported to the Famicom, I suspect Nintendo didn't care.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
There was the arcade and TG-16 1941 game which fits in the correct date.
Yes I am nitpicking but technically 1941 was realeased for the PC Engine SuperGrafx system. I am the proud owner of both.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
There was the arcade and TG-16 1941 game which fits in the correct date.
1943 is subtitled "Battle of Midway".
The correct year fo Battle of Midway would have simply been the date of the original game: 1942.
(I always felt like the battles of real-life 1942 were the implied plot/setting of the game 1942 -- i.e. they had the correct year, in the first place, for a major US push in the Pacific)
Then they incorrectly subtitled 1943.
But "1943: Island Hopping" doesn't have the same ring to it, I guess...
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
There was the arcade and TG-16 1941 game which fits in the correct date.
Yes I am nitpicking but technically 1941 was realeased for the PC Engine SuperGrafx system. I am the proud owner of both.
When Guevara was released in the United States, it became Guerrilla War. "Guevara" and "Castro" become "Player 1" and "Player 2" in the game and instead of fighting corrupt President Batista, you are fighting against the evil no-name king. However, the portrait of Castro when you begin the game and the shape of the island are quite unmistakable to anyone with any sense of history. Eliminating elements controversial to the target market occurs on both sides of the Pacific.
Comments
Stupid move by Japan strategically.
They were hoping if they crippled the U.S. Pacific fleet, they could solidify their hold on their Pacific possessions enough to force an armistice. Had they sunk one or more of the carriers, it might have even worked. It would have been tough to operate down a carrier and with Japan in control of places like New Guinea. Not saying it was a good idea, but that was the intent.
Even more critical perhaps was the failure of Nagumo (the fleet commander) to launch a third wave - which would have likely destroyed the dry docks and the untouched fuel farms. A third wave would have caught the Enterprise since she returned shortly after the initial two waves. All of this would have moved operations for the U.S. Pacific fleet back to California - which likely would have precluded the Doolittle raid which in turn set up the circumstances for Japan's calamitous debacle at Midway.
Stupid move by Japan strategically.
They were hoping if they crippled the U.S. Pacific fleet, they could solidify their hold on their Pacific possessions enough to force an armistice. Had they sunk one or more of the carriers, it might have even worked. It would have been tough to operate down a carrier and with Japan in control of places like New Guinea. Not saying it was a good idea, but that was the intent.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Also, heard a neat thing on the radio today of the US Navy sailor that actually fired the first shot against the Japanese that day NOT at Pearl Harbor, but in sinking a Japanese sub shortly before the Pearl Harbor attack happened.
Evidently, until 10 years ago nobody believed him, but some group sponsored him going and finding the wreckage to prove it.
Stupid move by Japan strategically.
They were hoping if they crippled the U.S. Pacific fleet, they could solidify their hold on their Pacific possessions enough to force an armistice. Had they sunk one or more of the carriers, it might have even worked. It would have been tough to operate down a carrier and with Japan in control of places like New Guinea. Not saying it was a good idea, but that was the intent.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Also, heard a neat thing on the radio today of the US Navy sailor that actually fired the first shot against the Japanese that day NOT at Pearl Harbor, but in sinking a Japanese sub shortly before the Pearl Harbor attack happened.
Evidently, until 10 years ago nobody believed him, but some group sponsored him going and finding the wreckage to prove it.
That shot was fired from the USS Ward (from a 4" gun) - it went through the conning tower as the sub was trying to enter the harbor. That happened about 90 minutes before the planes arrived.
They recently proved that one of the five mini-subs made it into the harbor and likely fired both of its torpedoes (which were about twice as powerful as the aerial ones) at the Oklahoma - one of which was a dud and the other of which is what probably caused the Oklahoma to capsize.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
Stupid move by Japan strategically.
They were hoping if they crippled the U.S. Pacific fleet, they could solidify their hold on their Pacific possessions enough to force an armistice. Had they sunk one or more of the carriers, it might have even worked. It would have been tough to operate down a carrier and with Japan in control of places like New Guinea. Not saying it was a good idea, but that was the intent.
Oh I know that, but if I was the Admiral how hard can it be to send a scout first as a civilian plane.
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
Was that they depth of it though? No hard feelings, just let's put out a game that will sell?
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
Was that they depth of it though? No hard feelings, just let's put out a game that will sell?
Honestly, yeah I would think so.
That's pretty much the answer anytime someone asks what a corporation was thinking. It doesn't mean their actions always get them there, but that is always the end game goal.
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
Was that they depth of it though? No hard feelings, just let's put out a game that will sell?
Honestly, yeah I would think so.
That's pretty much the answer anytime someone asks what a corporation was thinking. It doesn't mean their actions always get them there, but that is always the end game goal.
Just did some looking and 1943 was released on famicom, but it was re-titled The Battle of Valhalla. This leads me to believe it was still a bit of a sore spot.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
Never put 2 and 2 together about 1942 and 1943 being in reference to Pearl Harbor... though never played them and not much of a history buff. Thanks for sharing that!
I never really thought about it, but i wonder what the thinking was at Nintendo when those games were released (1942, 1943)? Basically a toy being made to about a real battle that they lost, with American aircraft as the "good guys". Were those even made for famicom?
They probably thought they would make money by selling it.
Was that they depth of it though? No hard feelings, just let's put out a game that will sell?
Honestly, yeah I would think so.
That's pretty much the answer anytime someone asks what a corporation was thinking. It doesn't mean their actions always get them there, but that is always the end game goal.
Just did some looking and 1943 was released on famicom, but it was re-titled The Battle of Valhalla. This leads me to believe it was still a bit of a sore spot.
That makes perfect sense. They knew the game would prbably sell in the US, but not in Japan, so change the name so you can still make money off it.
Capcom made them, not Nintendo.
Also, Taito made Sky Destroyer, where you play as a Japanese plane shooting down American planes.
That one... stayed local to Japan.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
There was the arcade and TG-16 1941 game which fits in the correct date.
1942 was also on Famicom. Arcade, too.
Capcom made them, not Nintendo.
Also, Taito made Sky Destroyer, where you play as a Japanese plane shooting down American planes.
That one... stayed local to Japan.
Yeah I know Capcom made the games, but ultimately Nintendo had to agree to license them. That tidbit about Sky Destroyer is exactly what I was getting at. Nobody likes their country to be portrayed as the "bad guy".
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
There was the arcade and TG-16 1941 game which fits in the correct date.
Yes I am nitpicking but technically 1941 was realeased for the PC Engine SuperGrafx system. I am the proud owner of both.
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
There was the arcade and TG-16 1941 game which fits in the correct date.
1943 is subtitled "Battle of Midway".
The correct year fo Battle of Midway would have simply been the date of the original game: 1942.
(I always felt like the battles of real-life 1942 were the implied plot/setting of the game 1942 -- i.e. they had the correct year, in the first place, for a major US push in the Pacific)
Then they incorrectly subtitled 1943.
But "1943: Island Hopping" doesn't have the same ring to it, I guess...
Just like the Germans, they completely underestimated our industrial base and the potency of our assembly line system.
Even moreso, they underestimated how much the attack would galvanize the US populace in favor of war. At the time, the US was still severely isolationist, with only about half of the people wanting to get involved in the war in Europe. War with Japan was actually expected at some point, but it was hoped it would be after things settled down in the rest of the world. As Natty Bumpo pointed out, fighting from California would be a lot more difficult than from Hawaii if Japan had actually succeeded in their plans. But the morale boost of the Doolittle raid, the partial victory at Coral Sea, and the devastating victory at Midway gave us the breathing room we needed to fire up the factories and shipyards. Then it just became a matter of strangling the Japanese Empire.
And it provided a pretty good NES game.
Too bad the year's wrong in relation to the subtitle.
There was the arcade and TG-16 1941 game which fits in the correct date.
Yes I am nitpicking but technically 1941 was realeased for the PC Engine SuperGrafx system. I am the proud owner of both.
hahaha You're right, acutally. I stand corrected.