Is Nintendo in bed with Apple? Sure seems like it...
Apple might have paid for exclusivity, but that is unlikely. As we all know, Nintendo is extremely high on The QC of what they ship. Apple is much easier to develop for, which is why they probably choose iOS first.
Edit: And to clarify, when I say easier to develop for, I mean they only have to make sure it is perfect for one device, iPhone. Not a corecopia of Android devices.
I don't think its being in bed with Apple. Like SwiftFrost says, nintendo is high on QC and I do think they decided to develop one version first so that it was the best possible version.
And whether it's true or not, most companies see iOS as the best and most profitable OS to start with.
Add to that, when it comes to paid apps, iOS is known to support considerably higher conversion rates of paying customers, presumably because their customer base is willing to pay more for things, in general.
So of you are testing the waters with a commercial release, iOS is where you go first.
Got every coin in the game, so I've gotten my $10 worth!
Same here, got every black coin and haven't lost a Toad Rally in I don't know how many matches. Looks like I've hit the wall, but it was well worth $10!
No date yet. It isn't just delayed. They chose to create the iOS version first and then work on the android version next.
I'm guessing next spring at the earliest.
Is Nintendo in bed with Apple? Sure seems like it...
Super Mario Run was revealed when Miyamoto spoke at the iPhone 7 reveal keynote. They announced it would launch as an iOS exclusive. I vaguely think they said it was expected to launch in October, so I think they missed their release goal. I might be confusing that with the delay in releasing AirPods.
Anyway, it's not unusual in the game industry for money to be given in exchange for timed exclusivity. There was definitely promotional collaboration between Apple and Nintendo. I was at the Cumberland Apple Store a few days ago and every mobile device in the store was promoting Super Mario Run. Even the iPad Pro devices --- which would be difficult to hold and play with one hand
No date yet. It isn't just delayed. They chose to create the iOS version first and then work on the android version next.
I'm guessing next spring at the earliest.
Is Nintendo in bed with Apple? Sure seems like it...
Super Mario Run was revealed when Miyamoto spoke at the iPhone 7 reveal keynote. They announced it would launch as an iOS exclusive. I vaguely think they said it was expected to launch in October, so I think they missed their release goal. I might be confusing that with the delay in releasing AirPods.
Anyway, it's not unusual in the game industry for money to be given in exchange for timed exclusivity. There was definitely promotional collaboration between Apple and Nintendo. I was at the Cumberland Apple Store a few days ago and every mobile device in the store was promoting Super Mario Run. Even the iPad Pro devices --- which would be difficult to hold and play with one hand
As of now you can officially pre-register for Super Mario Run on Android
Comments
Apple might have paid for exclusivity, but that is unlikely. As we all know, Nintendo is extremely high on The QC of what they ship. Apple is much easier to develop for, which is why they probably choose iOS first.
Edit: And to clarify, when I say easier to develop for, I mean they only have to make sure it is perfect for one device, iPhone. Not a corecopia of Android devices.
I don't think its being in bed with Apple. Like SwiftFrost says, nintendo is high on QC and I do think they decided to develop one version first so that it was the best possible version.
And whether it's true or not, most companies see iOS as the best and most profitable OS to start with.
Add to that, when it comes to paid apps, iOS is known to support considerably higher conversion rates of paying customers, presumably because their customer base is willing to pay more for things, in general.
So of you are testing the waters with a commercial release, iOS is where you go first.
Got every coin in the game, so I've gotten my $10 worth!
Same here, got every black coin and haven't lost a Toad Rally in I don't know how many matches. Looks like I've hit the wall, but it was well worth $10!
Any word on when Android is going to get it?
No date yet. It isn't just delayed. They chose to create the iOS version first and then work on the android version next.
I'm guessing next spring at the earliest.
Super Mario Run was revealed when Miyamoto spoke at the iPhone 7 reveal keynote. They announced it would launch as an iOS exclusive. I vaguely think they said it was expected to launch in October, so I think they missed their release goal. I might be confusing that with the delay in releasing AirPods.
Anyway, it's not unusual in the game industry for money to be given in exchange for timed exclusivity. There was definitely promotional collaboration between Apple and Nintendo. I was at the Cumberland Apple Store a few days ago and every mobile device in the store was promoting Super Mario Run. Even the iPad Pro devices --- which would be difficult to hold and play with one hand
Any word on when Android is going to get it?
No date yet. It isn't just delayed. They chose to create the iOS version first and then work on the android version next.
I'm guessing next spring at the earliest.
Super Mario Run was revealed when Miyamoto spoke at the iPhone 7 reveal keynote. They announced it would launch as an iOS exclusive. I vaguely think they said it was expected to launch in October, so I think they missed their release goal. I might be confusing that with the delay in releasing AirPods.
Anyway, it's not unusual in the game industry for money to be given in exchange for timed exclusivity. There was definitely promotional collaboration between Apple and Nintendo. I was at the Cumberland Apple Store a few days ago and every mobile device in the store was promoting Super Mario Run. Even the iPad Pro devices --- which would be difficult to hold and play with one hand
As of now you can officially pre-register for Super Mario Run on Android