Was 2016 the height of n64 price hikes?

Was it? Looking over some of these game sites with price sale histories, it seems like many n64 games have price spiked in mid - late 2016. Since then they have descended the charts - included some heavy hitters. That's less than a 12 months ago and the system had an anniversary last year. It's not by much, but the trend is downward.



What can we attribute this to? Repros becoming available? Waning of interest? Emulators? residuals from NES or SNES carts going for insane prices? The bubble burst early?



Also, what do these websites that track prices actually track? Do they include repros? How do they differentiate between a 'fair' product and an 'excellent' product sale?

 

Comments

  • This is so loaded of a question, I'm not even going to bother starting a reply. The bubble burst early part had me laughing though. If that is a bubble burst where no one here literally has evren mentioned or noticed it,  then what are people worried about.



    you are pretty obsessed with game prices and fluctuations. atleast i think it was you that had alot of these price threads. There are so many people the last couple years I lose track



    your OP reminds me of that kid Mitch Murphy on home alone that wont quit asking that van driver questions.  



    You going out of town? Did you know the mcallisters are going to france? Do you know if its cold there? Do these vans get good gas mileage? How fast does this thing go? Does it have automatic transmission? Does it have 4 wheel drive?
  • Are prices really plummeting? I had thought N64 was one of the most popular systems to collect for.
  • Originally posted by: ne$_pimp



    Are prices really plummeting?





    they arent, they just wanted to talk.



    people love to find a title or two that cool off and want to start a console collecting price doomsday discussion. It happens every month. Rise and fall of specific titles has gone on forever
  • Originally posted by: ne$_pimp



    Are prices really plummeting? I had thought N64 was one of the most popular systems to collect for.



    I think its popular because of the ease of completing a full library compared to other systems ie NES, SNES, PS1

     
  • We haven't hit the 32-bit console collecting boom yet. Kids whose first system was an N64/PS1/Saturn are what 27/28 now? In five years today's prices will look like bargains by comparison.
  • The hell is up with all these speculative price threads all of a sudden?
  • sorry guys, just a discussion.   These are my observations.
  • You dont think theres enough of these topics up already? I think they should be banned or locked and just have one open a month. Its getting tiring!
  • Originally posted by: guitarzombie

    You dont think theres enough of these topics up already? I think they should be banned more locked and just have one open a month. Its getting tiring!



    agreed.
  • Originally posted by: guitarzombie

    The hell is up with all these speculative price threads all of a sudden?




    No idea. Hopefully next week we can get back to talking about farts, hot dogs, and one night stands.
  • He's actually got a point, if you look at the charts for:



    https://www.pricecharting.com/game/nintendo-64/clay-fighter-sculptors-cut



    https://www.pricecharting.com/game/nintendo-64/worms-armageddon



    https://www.pricecharting.com/game/nintendo-64/bomberman-64-second-attack



    https://www.pricecharting.com/game/nintendo-64/stunt-racer



    All of these had pretty substantial 'recent' drops. However, looking at the charts, they look more like *corrections than actual drops. So, I think the question isn't was 2016 the peak, so much as what happened in 2016 that caused temporary insanity in N64 prices?



    *by correction, I mean they are returning to what the 'non-insane' trajectory would have been. For example, you can kind of fit a line to what what Worms Armageddon would have looked like without the insanity.

  • Perhaps rdools or jone will chime in, I would say they're two biggest N64 collectors on the site and would have the most insight.
  • I don't know, I remember when NFL Quarterback Club '98 was going for $60.
  • This has all been covered in great detail in other threads.
  • Originally posted by: The Count



    I don't know, I remember when NFL Quarterback Club '98 was going for $60.





    more like 80



    jesus n64 games were high. I love QB club though.
  • Originally posted by: broncofantd793



    This has all been covered in great detail in other threads.



    ^^^ this guy gets it.



    He joined at the rise and fall of n64 and he even gets it.

     
  • Originally posted by: quest4nes

     
    Originally posted by: broncofantd793



    This has all been covered in great detail in other threads.



    ^^^ this guy gets it.



    He joined at the rise and fall of n64 and he even gets it.

     



    I appreciate the acknowledgement.  As someone that was dumb and sold over 50 CIB N64 games for ~$150 in 2010, then spent 5 years searching in the most ineffective ways to recoup his childhood collection while burning time and money, I do my best to keep my mouth shut when it comes to the economic side of collecting.  I respect and realize that video games are a career and financial investment for some people.  What I do not like and can't really stand is the paranoia about prices and the constant talking about it.  The anxiety of everyone else gives me anxiety about not having anxiety.  If Mega Man 64 went to $1 tomorrow, I'd buy it.  If it went to $1000, I'd buy / flip / work my way to it.  I can do without the constant debate of supply / demand / prices.



    If one met a person that only talked about one thing, say the costs of planting different types of crops, you'd get a little annoyed after awhile.  Or maybe, if someone only talked about the Kardashians all day, that might be the topic that triggers you.  It could even be the weather.  The point I'm trying to make is that we need a little more empathy and perspective about how others will respond to our posts.  For so many of us, video games are a respite from all the other stuff or are an enjoyable hobby.  While we can't completely ignore the downsides of the hobby (cost, competition, etc.), we can at least be civil and contain when and where we address them.  There are at least 4 threads on the front page right now talking about cost AFTER we covered all of this information in excrutiating detail in the past few months I've been a member.  Even this was AFTER the entire Tim Atwood debate on Youtube that lead me to NintendoAge and is, at this point, more or less public record.  We've been talking about prices and values too often for too long.



    SEARCH THE FORUMS, FOLKS!  THE ANSWERS YOU SEEK ALREADY LIE WITHIN!



    I do not mean any of my comments at any one individual, and I apologize in advance if my comments are found to be in poor taste.  A large portion of the community, myself included, has clearly reached a tipping point when it comes to this topic, and I couldn't keep my big mouth shut much longer.  

     
  • Originally posted by: DarkKobold



    He's actually got a point, if you look at the charts for:



    https://www.pricecharting.com/gam...



    https://www.pricecharting.com/gam...



    https://www.pricecharting.com/gam...



    https://www.pricecharting.com/gam...



    All of these had pretty substantial 'recent' drops. However, looking at the charts, they look more like *corrections than actual drops. So, I think the question isn't was 2016 the peak, so much as what happened in 2016 that caused temporary insanity in N64 prices?



    *by correction, I mean they are returning to what the 'non-insane' trajectory would have been. For example, you can kind of fit a line to what what Worms Armageddon would have looked like without the insanity.






    Fine research my friend..... fine research. Back pn track now then. Topic over
  • I say we buy up every copy of Diddy Kong Racing and watch that game skyrocket in price just for the hell of it.
  • Mid 2016 was when the market was flooded with cheap N64 repros.
  • Just the cause and effect of many factors and variables at that particular time. N64 has the 20-year anniversary, causes a spike in interest in N64 along with a rise in prices. Hype causes market to get a slew of repros/fakes from opportunists looking to cash in on the hype, throwing a little water on the fire. Things stagnate temporarily until the roar of hype dies down, then things resume as regular. It'll probably happen again on an even bigger scale in 4 years when the N64 turns 25.
  • Originally posted by: kamakaze_ekun



    I say we buy up every copy of Diddy Kong Racing and watch that game skyrocket in price just for the hell of it.

    Muahahha, im game   



     
  • My local stores can't keep the good titles in stock so their prices usually exceed eBay for N64 games. There are a lot of crap titles that dont move because most people dont need 8 different football games. Compare this to Atari 2600 carts where most store have a bulk price of 99 cents and they sit for ages.
  • Originally posted by: DarkKobold



    He's actually got a point, if you look at the charts for:



    https://www.pricecharting.com/gam...



    https://www.pricecharting.com/gam...



    https://www.pricecharting.com/gam...



    https://www.pricecharting.com/gam...



    All of these had pretty substantial 'recent' drops. However, looking at the charts, they look more like *corrections than actual drops. So, I think the question isn't was 2016 the peak, so much as what happened in 2016 that caused temporary insanity in N64 prices?



    *by correction, I mean they are returning to what the 'non-insane' trajectory would have been. For example, you can kind of fit a line to what what Worms Armageddon would have looked like without the insanity.




    If you look at the Game Value Now tracker, it doesn't even show the dip over the last several months. If you look through some of the mid/high end games on Price Charting there are some incorrect listings that may be at least some of the explanation in why they show a price drop while Game Value Now shows a steady increase.



    Price Charting shows a dip

    image



    Game Value Now shows a steady increase



    image



    In the end, prices fluctuate and that's not specific to N64. We see similar trends with SNES and NES as well and will continue to see prices rise and fall. If prices drop too far the market will once again correct and they will increase. No reason to panic IMO. 
  • even better research
  • Now that I think aboot it. I completed my N64 set last year because I wanted to have it done before its 20th anniversary. Because the price of NES and SNES games started to shoot up a lot after their 20th anniversaries.

    Looking that these charts N64 had a peak around September last year and has been on a steady incline, so now would be a good time for interested buyers to make their purchase before folks start getting angry at the market because of price hikes.
  • Why don't we just wait till 2017 ends, and we can know the answer to the 2016 price hike?  

    Agreed though, although I'm relatively new, there is simply too many threads to do with price speculation and analysis. We need to enjoy the hobby for what it is and not worry too much on the prices on a daily basis. On a more deeper level, if there is an oversaturation of price speculation, then collectors who are in it just for the passion of the hobby, would start to lose interest, and that would likely to drive prices down rather than up.
  • Originally posted by: Quaze



    Just the cause and effect of many factors and variables at that particular time. N64 has the 20-year anniversary, causes a spike in interest in N64 along with a rise in prices. Hype causes market to get a slew of repros/fakes from opportunists looking to cash in on the hype, throwing a little water on the fire. Things stagnate temporarily until the roar of hype dies down, then things resume as regular. It'll probably happen again on an even bigger scale in 4 years when the N64 turns 25.



    This

     
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