Video games now legally recognized as art.

Comments

  • It definitely makes a lot of sense. Pixel art as an art form has been making great amounts of headway and quickly, really focusing upon how games can be an artistically appreciated media. Also, not to mention the rather new "indie" games that have their focus on art as part of the inherent gameplay. It's definitely rather suprising, and a nice suprise at that, to see the legal side of things finally catching up.
  • I love how all the comments are like..... DUH!
  • it's about time I suppose
  • Sure, why not? Just like some other mediums (movies, books, paintings) it has the potential for artistic expression. Some movies/books/paintings are considered Art (The Godfather/Catcher in the Rye/Starry Night) while others are clearly not (99.99% of all porn/Dating for Dummies/highway billboards) and some stretch the definition of Art but have the basic components there (Police Academy 7/"Confessions of an Heiress" by Paris Hilton/performance art). Hahaha. But anyway, there's plenty of videogames I can think of that tell stories with great depth, have beautiful graphics requiring great skill, engage the player on an emotional level... Videogame development involves "Art Directors"... all the elements are there. Whether it qualifies as capital-A Art is subjective of course. Like Bubsy 3D... isn't. Or like any game Seanbaby has reviewed...
  • In my opinion video games have been art since North America was visually molested by Mega Man 1.
  • Porn is going high budget these days... Only a matter of time.
  • If you programmed/look at NES game code, sometimes the tricks and stuff they do to save memory and space is amazing. I have considered this an art on the programming side forever. Glad to see this happen.
  • Originally posted by: 3GenGames

    If you programmed/look at NES game code, sometimes the tricks and stuff they do to save memory and space is amazing. I have considered this an art on the programming side forever. Glad to see this happen.
    +1

    Definitely agree with this, programming back then with those restrictions is very much an art.
    Amazing what they could and did do.


  • Not to many people can go steal a Rembrandt, yet 1/2 the planet has a a pirated version of Black Ops. Games should have their own mainstay, not just a label.
  • About damn time considering the artistic work at multiple levels that goes into it. This news is not jawless Ebert approved.


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  • Of course it's art. It always makes me wonder why anyone would think otherwise. Same goes with comics, it's something that people are dedicated to producing and making it quality. Case in point. Alex Ross.

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  • AceEbb said: "99.99% of all porn"



    My penis says otherwise.
  • Originally posted by: Nirvana

    AceEbb said: "99.99% of all porn"



    My penis says otherwise.

    Me and mine had a short 'debate over the matter, but I choked him off.
    *rimshot*

  • Originally posted by: Nindo

    Originally posted by: 3GenGames

    If you programmed/look at NES game code, sometimes the tricks and stuff they do to save memory and space is amazing. I have considered this an art on the programming side forever. Glad to see this happen.
    +1

    Definitely agree with this, programming back then with those restrictions is very much an art.
    Amazing what they could and did do.




    It's not even about the restrictions, as they are mainly in graphics, not ROM and mostly not speed. But that didn't stop them from optimizing their program very well when it wasn't 110% needed. But there still is crappy games that aren't optimized and pretty in the code, still. Microsoft was one of the best at programming anything in the 80's truthfully. Oh how the times have changed!
  • It totally had restrictions...rom was expensive so your game couldnt be too big. (pitfall fit into 4k because of this) The nes isnt really fast either so you didnt have alot of speed.
  • Ah yes. Big Daddy Government allows us to know that games are art now. I am relieved! Can't wait to fund some weird sex-type game that will go in a museum for people to play and say, "oooh, look at this art."
  • art... how to define such a hazy term. I don't think "pixel art", or box cover art, are a distinctive type of art; more like illustration/painting that uses the videogame/retro-digital theme. For a medium to be considered as a valid form of art, it has to bring something really different to the way of expressing artistic ideas. For me, at most, an "artistic videogame" (with no narrative) would be considered a kind of installation: an interactive installation that uses a computer.



    On the other hand, the only thing that separates narrative videogames from movies is the interactive factor, but not all videogames qualify as big narrative devices. I see a chance for videogames to be a different form of art in this respect, just like movies are different from theater. For that to happen, the VG artist would have to consciously integrate the interactive aspect of the game with the story, to evoke different feelings and concepts, than just the sum of all the cutscenes and FMV in the game.



    Something that undermines their possible status as art is the purpose: most of them are done just as entertainment. Real art is purposeless in its origin, and innovative (in some way) in their topics/manufacture. Commercial devices like, say, the Transformers movie (made for entertainment), de design of the iPod, a peruvian clay pot, can have influence on some artistic ideas "for looks", but that's it.
  • Who the fuck cares, art is just something "fine" people talk about in order to show everybody that they have better taste. No one can define what art is anyway so why bother?
  • Originally posted by: cartman

    Who the fuck cares, art is just something "fine" people talk about in order to show everybody that they have better taste. No one can define what art is anyway so why bother?




    I agree that there's much snobism in art, but you only need to go to expositions more to be able to appreciate it. There's art that has clearer messages and concepts, and then other pieces of art are just lame and/or pretentious. Most classic stuff, like portraits, busts, sculptures from the trends that embrace the greek concept of art and beauty, are most appreciated for the technique and manufacture quality, though they also represent subtly the trends of the time (political, historical, moral, etc.), which can be appreciated the more you know about those periods. Though most art expositions of this kind of art give the historical background, it is better to go in a tour with a museum expert, those can be quite interesting, and you'll see there's more into classic art that meets the eye.

    For modern art (modernism, conceptualism, avant-garde, abstract stuff), there's more emphasis in the meaning of the piece (symbolisms, parodies, allegories). This is were snobism abounds, but with more experience in expositions (and reading), you can tell if something sucks or not. Why? because if the artist exposes a concept that you don't know/understand, you won't get it even if it trully has merit, and could deem it "lame" just for its looks. I admit there's a lot of bullshitting from the curators and artists alike, when making the conceptual discourse: if after understanding the discourse, you don't think the art accurately represents it, it failed. If the discourse is convoluted and pretentious, it failed from the beginning.

    For the definition of art, even if anything can potentially be art, it's the purpose that defines it for me: if it has the intention to innovate conceptually and/or aesthetically, it is good art. If it doesn't innovate at all, but it's made with no commercial purposes, it's still art, but lame. Commercial stuff that draws heavily from existing aesthetic trends isn't art.

  • I didn't realize that they have a list of stuff that could be art.. That is hilarously unimaginative.
  • Originally posted by: cartman

    Who the fuck cares, art is just something "fine" people talk about in order to show everybody that they have better taste. No one can define what art is anyway so why bother?



    I agree with you when you say that art cannot be defined. I don't think there is a 100% definitive answer of what is art and what is not due to the subjectivity of it all. Though it is nice to see the medium of video games being recognized.
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