PS3 Demon's Souls
Anyone else tried, played, beaten this game?
With PSN down I finally got around to opening it. As a RPG fan I love it but I also hate it cause of the difficulty and repetitiveness from dying/repeating/dying/repeating.
Its kinda like that relationship you had with that hot/dumb girlfriend in high school.
I hate this &(*&*&^( shit its so hard! Im not playing any more!
Next day: Man this game is so awesome!
Next Day: F this stupid effing game!
etc...
Some days I have wasted hours while others I have beat bosses and really felt a sense of accomplishment. Tough and challenging game but very rewarding and fun. Kind of a hidden gem as it seems to have went under the radar as far as PS3 games go.
With PSN down I finally got around to opening it. As a RPG fan I love it but I also hate it cause of the difficulty and repetitiveness from dying/repeating/dying/repeating.
Its kinda like that relationship you had with that hot/dumb girlfriend in high school.
I hate this &(*&*&^( shit its so hard! Im not playing any more!
Next day: Man this game is so awesome!
Next Day: F this stupid effing game!
etc...
Some days I have wasted hours while others I have beat bosses and really felt a sense of accomplishment. Tough and challenging game but very rewarding and fun. Kind of a hidden gem as it seems to have went under the radar as far as PS3 games go.

Comments
I agree, it has ups and downs for me. I'm really glad I gave it a second try because the first time I tried it I couldn't figure it out at all and I hated it cause I didn't understand what was going on. Then I liked it, then I got stuck and put it away, brought it back and liked it again
I think I'm on that level where you have to drop down into a giant pit and you have to keep jumping into unknown space and hoping you hit a platform. It's set aside for the moment
I hate this &(*&*&^( shit its so hard! Im not playing any more!
Next day: Man this game is so awesome!
Next Day: F this stupid effing game!
sounds like me playing through Battle Kid for the first time. My wife hated those few days. VERY LOUD obscenities were plentiful coming from the game room.
I think Demon's Souls is deceptively difficult. While it offers some significant challenges, and exudes a stoic, unforgiving vibe, it's also exaggerated. You can begin leveling up after you clear the first level, so the start of the game presents a hurdle that isn't necessarily representative of the rest of the game. Just because you may die a lot in the first level doesn't mean you're not going to have huge, rewarding successes later in the game as well...
The game also finds ways to seemingly rub death in your face, but the reality is that dying is a normal (and arguably *celebrated*) process of the game, and it's not a 'defeat' in the same way that it is in other games. It never feels like a game over... you just keep going. The inclusion of the interactive blood-stains and other 'ghosting' players puts a sympathetic spin on your own trials and tribulations. If you ever lose big because of a death, it's most likely because you took an unnecessary risk. Since you never lose items, and there are few costly items that take a significant while to save up for, the risk of death isn't as bad is it's made out to be.
And so long as you've picked up a single item, unlocked a single door, upgraded a weapon, etc, you've made permanent progress in the game.
If you're halfway through the game, I'd recommend sticking it out through to at least the 5-4 (Valley of Defilement) final boss fight. Great music and awesome story/ thing going on. Also be sure to carry a Talisman of God and learn the Evacuate miracle, even if you weren't planning on learning any other miracles otherwise. The game suddenly becomes a lot less stressful when you can teleport out of a level at any moment.
Right now I'm on a new game where I'm sitting around soul level 18 and not progressing past any levels other than the first, for the time being. This is because the game puts you within a certain range of other players (ie, people not too far above or below your own soul level), and I enjoy being summoned as a blue phantom in a newcomer's game. I did spend a bit of time getting and upgrading the Uchigatana, giving me a somewhat competitive edge against invading black phantoms. Merely by virtue of having a sword that's stronger than you'd expect to have for that soul level (plus it's one of my favorite swords in the game anyways). I like teaming up with others so I'm just killing myself in the nexus every time I help someone beat a boss and get my body-form back. Fighting black phantoms in someone else's game is so much fun.
Dropping/ 'downward platforming' is easily the most frustrating and unfair challenge in the game, but it's nothing that can't be overcome. Pay close attention, there are usually details that hint where to land and I don't believe there are any spots where it's literally impossible to see where you should drop from. There are probably about 2 running/ rolling leaps you have to make depending on if you take the harder dropping path, and those are the only things I can think of that might be hard to figure out. But there will definitely be trial and error in the process, when you have to learn the quirks anyways to pull it off safely, consistently. I still screw it up from time to time, but it's not something that particularly worries me in my subsequent plays.
Executioner Miralda almost made me piss my pants the first time I ran into her. Totally scared the crap out of me. And killed me.
I can't wait for Dark Souls.
From what i have read online though,is that the Xbox 360 version will be far more infearior than the PS3 version.
Spoken like a true fanboy
From what i have read online though,is that the Xbox 360 version will be far more infearior than the PS3 version.
Spoken like a true fanboy
I'm torn myself. On the one hand, I love the style of the 360 controller but I hate the fact that it sucks up batteries like no other. I'd say I prefer the PS3 because of the blu ray player, the plug and charge controller...it just seems to have a better overall design.
I've yet to pick up Demon's Souls, I really have no excuse. I was planning on getting it for awhile now
This game sucks ass, the hit detection is off and its slow and clanky. You guys have piss poor taste in game reviews. It is revolutionary and one of a a kind for sure, but a game concept should not excuse the slow ass battle system and terrible hit detection and pop up issues this game has. This game is a 7 out of 10 at best, not a 9.5, I listened to IGN for the last time when I bought this shit.
Tell us how you really feel. That seems like a fair review, no game is perfect. I guess one's enjoyment is more about how much you like the game despite it's flaws. I never listen to IGN though, I'm just about sure that all their reviews are biased and alot of those high score reviews are more based on how much they were paid by the company either directly or through advertising considerations. You know, those ads that take up the entire background of the site.
From what i have read online though,is that the Xbox 360 version will be far more infearior than the PS3 version.
Spoken like a true fanboy
Now *that* sounds like something a fanboy would say
I've played it for about 7 hours.. and really got NOWHERE at all and I was constantly using FAQ's etc
so I cut my losses and put it back on the shelve
i consider myself quite a RPG fan.. but this game was just sick
I've played it for about 7 hours.. and really got NOWHERE at all and I was constantly using FAQ's etc
so I cut my losses and put it back on the shelve
I was at something like soul level 20 before I even figured out how to use spells. I ended up using the FAQs because even though the game isn't linear in that you have a set path, there's really a less aggravating way to go about it. People always state how fair the game is but there's plenty of times that you just stroll into something you're not ready for and it always ends in instant death and having to backtrack into that evil killzone isn't really guaranteed sucess that you'll retrieve your souls back.
I'm kinda suprised you didn't like it. This game more than anything else reminds me of a PS1 game with a fresh coat of paint.
One final thing to anyone thinking about playing this. I full on recommend becoming a royal for the class selection. You start off with a ring that slowly regenerates MP and the stats are easy enough to build a spell sword all round fighter whereas the Mages are a slow burn since their melee attacks are shit and at least with the Royals, you get spells without having to make a crazy run through dragon territory.