Super Mario World: Deluxe Edition

13

Comments

  • Can you do a PAL version in an SFC-style shell?
  • 9/22/13



    Pre-orders are still available.
  • Preorders of what? You haven't said whether it's cart only, or CIB, or how much it cost, or anything really...

    Could you please give us all a bit more info (ESPECIALLY HOW MUCH IT WILL COST)?!? Thank you.
  • I'm interested in it if there's a CIB version
  • I would be interested in a copy or the ROM, please keep us updated! subscribing...
  • Originally posted by: RonaldCoLtd

    9/22/13



    Pre-orders are still available.





    Weren't you just questioning whether you should finish this project or not? I would highly advise not doing preorders....
  • I've actually decided, privately, that I am continuing to develop this game. 
  • ronald, you can write me down for #33 and CIB if you are going to have tusk (or whomever else) make boxes and manuals for it. just PM me when this thing is completed!
  • Hey, why am I not on the list?



    I replied to your PM, that I'm still down for one



    Thx man
  • Oh, sorry about that.  You've now been added.

  • Originally posted by: RonaldCoLtd



    *Note to anyone* Pre-orders are still available.

    You haven't listed a price point...?
  • Nm I see the price on the first post in this thread...



    Extremely cheap for a CIB LE release I've gotta say.
  • Is this a limited edition run? Has the run size been announced, or will it just be fit to the preorder list and only produced once?
  • He has 20 names listed on the first page.



    From what I have seen he hasn't differentiated in terms of price between cart only + CIB, which is a huge thing when it comes to pre-orders like this. Just saying it'll be 40$ doesn't tell anyone what exactly you're getting for your money. (And as I said earlier, if he's really going to do 40$ CIB's then he's making next to no $ unless he's soldering + got the donor carts in hand).
  • Hey RonaldCoLtd can you bump up my order to a CIB?

    Thanks!!!
  • add me to the list please, cart only thanks
  • I am also interested in a cib version
  • You've been listed. Thank you.
  • Put me down for a CIB copy... and how much is it going to cost for one?
  • put me on the list
  • Change mine to CIB, thanks
  • same for me. May i change mine to a CIB.



    thanks
  • It's highly unlikely that this will work on a cart. I guarantee you the music will be broken. Unfortunately. That is how it always goes with these SMW hacks--if the original music isn't used, then it will be glitchy and broken making the game unplayable. I recommend testing the hack on a cart first before you put it up for preorder sales. I hope I'm wrong but I suspect I'm not.
  • I am a bit interested in this too, if it ever gets around to releasing.

  • Originally posted by: advancedpillow



    It's highly unlikely that this will work on a cart. I guarantee you the music will be broken. Unfortunately. That is how it always goes with these SMW hacks--if the original music isn't used, then it will be glitchy and broken making the game unplayable. I recommend testing the hack on a cart first before you put it up for preorder sales. I hope I'm wrong but I suspect I'm not.



    It's weird, but from my extensive testing of Mario Hacks (I've tested hundreds at this point), there actually is SOME custom music that works fine. What tends to "break" the music (and then freeze the games) is when certain tracks with the hacks interfere with some of the other audio channels. For instance when you fire a fireball, an enemy makes a noise, etc. That's when audio-artifacts happen, often resulting in the music glitching-off and then crashing the game.



    However, yeah, it's also definitely my experience that custom music is 99.9% of the time the culprit with hacks not being usable on actual SNES hardware.
  • any update on this?
  • I second this
  • U want updates??? U can't handle an update!!!
  • I'm pretty interested, it would mostly depend on the price of cart only vs CIB (I'd love to get a CIB one).
  • Think his ambition (ronald's) was bigger then his understanding on how tough it is to not only make a working, good, viable hack that's 100% playable on an SNES... but to also produce quality manuals/boxes in a decent quantity.
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