snes graphics decompression
hey everyone!
I'd like to try to do some minor translating of an snes game. I just cant seem to find information on decompressing or at least accessing compressed graphics, asides from a few specific game titles like zelda lttp. It'd like to do one of the parodius sequels, which obviously arent text heavy.
Any one able to pont me in the right direction?
Thanks!
I'd like to try to do some minor translating of an snes game. I just cant seem to find information on decompressing or at least accessing compressed graphics, asides from a few specific game titles like zelda lttp. It'd like to do one of the parodius sequels, which obviously arent text heavy.
Any one able to pont me in the right direction?
Thanks!
Comments
I didn't realize he had that for decompression as well. I was tinkering around with it a bit and wasn't getting too far. I did see one of the titles that works is gradius III, I figure konami would have used the same engine but cant seem to get it to work. Either I'm doing it wrong lol, or the compression isnt the same. Any suggestions? or just trial and error lol.