o sorry, i think i sent the wrong file, i'm still not used to posting lol :S o and thanks NGD for moving my posts. I really need to get used to this sites layout lolol
ok thanks, I guess all my knowlege of the Nes system is outdated lol. I'll have to check out ngd's guide. Sorry for any confusion or misplacement of posts, I'm not used to the site. I've only been a member for a couple of hours lol.
That is indeed Stan's old guide. Once the collection tool comes out on NA you will never need another source to track your stuff. My list is a great handy tool to print off and carry with you, but NA's datebase is the end all of NES stuff.
Stan's does have very well-organized specific region info (by the numbers!), that's a bonus to worldwide collectors. I never really used it though because of the formatting, wasn't anything I could get into Excel and then minimize to take with me. Although I had a great time reading all of his little quips about each game. Also his prices have been workably accurate, at least for loose stuff. It's a great list for the casual browser, and for the person who wants a little bit of background on the games in addition to the hard facts.
But I must say I would use the database instead If there was a price value.
I'm glad $$$ values aren't listed here. Prices for a lot of items change by the week, not to mention all the bickering that occurs over whether or not to use eBay final value amounts or whether they're "official" or not - it's all just one big headache really. Rarity ratings, on the other hand, don't really change too much over time.
I like Stans guide as well, it is a great read for sure with lots of good info. He was planning to update it but his "NES Depression" keep him held back from doing it. Then he saw my list and said what is the point. Then I told him about NA going live and he screw it, no point at all now.
But I must say I would use the database instead If there was a price value.
I'm glad $$$ values aren't listed here. Prices for a lot of items change by the week, not to mention all the bickering that occurs over whether or not to use eBay final value amounts or whether they're "official" or not - it's all just one big headache really. Rarity ratings, on the other hand, don't really change too much over time.
But If you take the average of the selling price you would get a nice indication (except maybe the R9-R10's). And although the rarity of two games are the same, the value can be different. So a value indication would be handy.
^ Well there are ~800 titles in the library and millions of auctions going on day and night from now to infinity - are you going to be the one to track it all?
^ Well there are ~800 titles in the library and millions of auctions going on day and night from now to infinity - are you going to be the one to track it all?
IIRC , Dain has a Ebay spider program thingy that does this
EDIT: Found it
Originally posted by: Dain
Well, I had created a tool about a year ago (a spider using the ebay SDK) that catalogs all NES games/lots/etc listed on ebay. Essentially, every 30 seconds, the spider would see if new games were added, and if so, enter them into my database. The spider has built in logic to find within a 90%+ approximation of what the item being listed is (ie, if it's a game, what game? if it's a lot, mark it as a lot; if it's an accessory, which one?, junk? etc....). I was able to use this tool to see over a 6 month period of time (and over 1 million listings) of what games were rarer than others, based on frequency of listing.
The spider also had a back-tracker that would find the auction, based on auction ID, and fetch the closing price. This happened only if the spider was able to match the game to a known NES game with 90% accuracy. I have various reports that show the average closing cost of a game (with shipping, if known, factored into it).
Granted, this couldn't account for bulk lots, lots or more than 1 cart, or mis-listed items, but it did show a really interesting spectrum of games, frequency, and price. My plan is to add that tool to this site (way down the road).
I was playing around with it again the other day. It's hard to spider ebay anymore because they change things so quickly. To do a system like this, we've got to use their API directly. The good news is that I've already got a development account and sandbox keys to tap into their site, but the bad news is that it will take another 6 months to collect new data.
Comments
Mine is actually up to date and Stan actually helped me with some of the info on mine. His is getting pretty outdated.
~~NGD
o and thanks NGD for moving my posts. I really need to get used to this sites layout lolol
I think it's pretty out-of-date -- you should just use the one here on NA, as I think it's more accurate (as far as rarity).
-Dain
~~NGD
would still like to see your guide Mr. Gimmick. For nostalgia's sake.
You can find Stan's list here:
">http://nesworld.com/gamelists.htm
NTSC AND PAL NES GAME LIST VER. 3
Before Jason made his list, I used this one. Now I use Jason list because:
Rarity is up to date
Price is up to date
PAL + Hong Kong + Pirate + ....
But I must say I would use the database instead If there was a price value.
But I must say I would use the database instead If there was a price value.
I'm glad $$$ values aren't listed here. Prices for a lot of items change by the week, not to mention all the bickering that occurs over whether or not to use eBay final value amounts or whether they're "official" or not - it's all just one big headache really. Rarity ratings, on the other hand, don't really change too much over time.
~~NGD
~~NGD
~~NGD
But I must say I would use the database instead If there was a price value.
I'm glad $$$ values aren't listed here. Prices for a lot of items change by the week, not to mention all the bickering that occurs over whether or not to use eBay final value amounts or whether they're "official" or not - it's all just one big headache really. Rarity ratings, on the other hand, don't really change too much over time.
But If you take the average of the selling price you would get a nice indication (except maybe the R9-R10's). And although the rarity of two games are the same, the value can be different. So a value indication would be handy.
^ Well there are ~800 titles in the library and millions of auctions going on day and night from now to infinity - are you going to be the one to track it all?
IIRC , Dain has a Ebay spider program thingy that does this
EDIT: Found it
Well, I had created a tool about a year ago (a spider using the ebay SDK) that catalogs all NES games/lots/etc listed on ebay. Essentially, every 30 seconds, the spider would see if new games were added, and if so, enter them into my database. The spider has built in logic to find within a 90%+ approximation of what the item being listed is (ie, if it's a game, what game? if it's a lot, mark it as a lot; if it's an accessory, which one?, junk? etc....). I was able to use this tool to see over a 6 month period of time (and over 1 million listings) of what games were rarer than others, based on frequency of listing.
The spider also had a back-tracker that would find the auction, based on auction ID, and fetch the closing price. This happened only if the spider was able to match the game to a known NES game with 90% accuracy. I have various reports that show the average closing cost of a game (with shipping, if known, factored into it).
Granted, this couldn't account for bulk lots, lots or more than 1 cart, or mis-listed items, but it did show a really interesting spectrum of games, frequency, and price. My plan is to add that tool to this site (way down the road).
Here is the thread. http://www.nintendoage.com/for...eadid=10&enterthread=y
~~NGD