I always got pissed at the Sea Weed in TMNT. Fuck that level.
When I was younger I totally would've agreed with you. I think my problem was I was trying too much to rush through the level because of the timer that I would get careless. Who'd have thought that swimming in NYC was the most dangerous pasttime?
Only one? 95% of the NES library frustrates me for various reasons. Those being stiff controls, limited player actions, unforgiving level design, cheap enemies, no indication of what to do, or just flat out bad game design. I can't name just one game. I'd have to make a list. :-P
As an adult: I know it's cliche but I don't think any NES game has gotten me more infuriated and slinging more profanities than Ghosts 'n Goblins. I put in a real, honest effort to power through that game a few weeks ago and, to be fair, I got further than I ever had before (the dragon boss of Stage 3) but it was not without several hours of death after death...after death.
If there was anything close to that in recent memory, it might be Castlevania 3. There are certainly a few segments in that game that are the worst kind of unfair but I was able to conquer that one and it felt good.
As a kid: It may not be NES but my most infuriating game back then was almost certainly Missile Command. I have distant memories of the hell that game put me through and my mother says I used to get so upset at it that my face would turn red. F*ck that game. I love it!
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
He speaks the truth, games like Castlevania, Ninja Gaiden etc are honestly not even that difficult someone with game skill can just fire those up and probably still make it pretty far.
If you don't have a good memory you probably won't be able to beat toads....every run puts you on the edge of your seat.
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
Like many, I've never beaten the hover bikes on Stage 3...but I haven't seriously played it in over 20 years. I used to rent this game all the time as a kid. You'd think that after so much frustration I would have given up but something about that game just made it so much fun, even in defeat. I would love to own it again and see if my heightened gaming abilities would get me past that stage today.
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
Like many, I've never beaten the hover bikes on Stage 3...but I haven't seriously played it in over 20 years. I used to rent this game all the time as a kid. You'd think that after so much frustration I would have given up but something about that game just made it so much fun, even in defeat. I would love to own it again and see if my heightened gaming abilities would get me past that stage today.
Once you get used to the level layout of the bike stage, only the end part where you have to dodge a bunch of pillars in quick succession by moving up and down remains frustrating. No amount of memorization helps with that. It's pure reflexes and getting the rhythm down.
The level after is even worse. I haven't made it past that.
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
Battletoads turbo tunnel is the only stage, in any game, where I have resorted to using an emulator's rewind to cheat. Even with that, I've never been able to beat it.
Originally posted by: mbd39
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
It's really not, IMO
Originally posted by: Rookie1
lol! If you didn't notice before, check out my first post in this thread
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
Like many, I've never beaten the hover bikes on Stage 3...but I haven't seriously played it in over 20 years. I used to rent this game all the time as a kid. You'd think that after so much frustration I would have given up but something about that game just made it so much fun, even in defeat. I would love to own it again and see if my heightened gaming abilities would get me past that stage today.
Once you get used to the level layout of the bike stage, only the end part where you have to dodge a bunch of pillars in quick succession by moving up and down remains frustrating. No amount of memorization helps with that. It's pure reflexes and getting the rhythm down.
The level after is even worse. I haven't made it past that.
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
I would say it's a combination. Without playing Battletoads in months, as soon as I get to that part I get into the zone and crush it. I know exactley where the posts are going to be and I can remember the patterns. But you need the reflexes to be able to still navigate them. I would also argue that "getting the rhythm down" is actually "memorization" as well.
Also, I've never played any sort of emulator that comes any where close to the actual hardware. The controller, the feel... Gotta be OEM.
To the OP: Getting hit and falling to my death has always been one of the most aggravating things to me. Like in Ninja Gaiden. You get hit and fly backwards and can't help but falling to your demise. It's the worst.
Battletoads turbo tunnel is the only stage, in any game, where I have resorted to using an emulator's rewind to cheat. Even with that, I've never been able to beat it.
Originally posted by: mbd39
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
It's really not, IMO
It probably is, because of no lag. Any game that requires quick reactions is helped by being lag free.
Battletoads turbo tunnel is the only stage, in any game, where I have resorted to using an emulator's rewind to cheat. Even with that, I've never been able to beat it.
Originally posted by: mbd39
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
It's really not, IMO
It probably is, because of no lag. Any game that requires quick reactions is helped by being lag free.
It might be easier, but I wouldn't say it's a LOT easier.
Battletoads turbo tunnel is the only stage, in any game, where I have resorted to using an emulator's rewind to cheat. Even with that, I've never been able to beat it.
Originally posted by: mbd39
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
It's really not, IMO
It probably is, because of no lag. Any game that requires quick reactions is helped by being lag free.
It might be easier, but I wouldn't say it's a LOT easier.
Well, yeah, it's Battletoads. It's not going to be easy on anything.
Milon's Secret Castle. That game really gets me on the edge and I swear at my screen like no other, but I absolutely love it. It is very cryptic and really makes you want to keep on playing. Once you get to the second floor and can use that left-start code that is haha.
The seaweed in TMNT, that should be everyone's top 5 most hated things. I always die on that part no matter what I do.
It probably is, because of no lag. Any game that requires quick reactions is helped by being lag free.
ymmv but I've played it in NesterDC and real hardware, and I did not find real hardware easier.
I use emulators on a PC with a LCD monitor and my NES is hooked to a CRT TV. It might be the monitor and USB controller even more than the emulation that causes lag.
Comments
I enjoy most of these titles despite the fact that they frustrate me!
Mega Man
Mega Man 3 (I specifically am referring to the Mega Man 2 reincarnations)
Ninja Gaiden
Battletoads
R.C. Pro-Am
Castlevania
Castlevania III
Double Dragon 1-3 (essentially all the platforming parts)
Duck Hunt (The accursed dog)
Ghostbusters (The stairwell, seriously?!?!?!?)
Super Mario Bros 3 (only the 8th level final fortress right before Bowsers castle)
Legend of Zelda (blue wizzrobes)
The list goes on!
I always got pissed at the Sea Weed in TMNT. Fuck that level.
When I was younger I totally would've agreed with you. I think my problem was I was trying too much to rush through the level because of the timer that I would get careless. Who'd have thought that swimming in NYC was the most dangerous pasttime?
Move the thread cry baby.
Twas a joke.
http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=154720
Felix the Cat
That Space level is kinda tricky to get past in one go, it's ruined a few of my no-death runs on that game.
If there was anything close to that in recent memory, it might be Castlevania 3. There are certainly a few segments in that game that are the worst kind of unfair but I was able to conquer that one and it felt good.
As a kid: It may not be NES but my most infuriating game back then was almost certainly Missile Command. I have distant memories of the hell that game put me through and my mother says I used to get so upset at it that my face would turn red. F*ck that game. I love it!
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
Battletoads, hands down.
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
He speaks the truth, games like Castlevania, Ninja Gaiden etc are honestly not even that difficult someone with game skill can just fire those up and probably still make it pretty far.
If you don't have a good memory you probably won't be able to beat toads....every run puts you on the edge of your seat.
Battletoads, hands down.
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
Like many, I've never beaten the hover bikes on Stage 3...but I haven't seriously played it in over 20 years. I used to rent this game all the time as a kid. You'd think that after so much frustration I would have given up but something about that game just made it so much fun, even in defeat. I would love to own it again and see if my heightened gaming abilities would get me past that stage today.
Battletoads, hands down.
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
Like many, I've never beaten the hover bikes on Stage 3...but I haven't seriously played it in over 20 years. I used to rent this game all the time as a kid. You'd think that after so much frustration I would have given up but something about that game just made it so much fun, even in defeat. I would love to own it again and see if my heightened gaming abilities would get me past that stage today.
Once you get used to the level layout of the bike stage, only the end part where you have to dodge a bunch of pillars in quick succession by moving up and down remains frustrating. No amount of memorization helps with that. It's pure reflexes and getting the rhythm down.
The level after is even worse. I haven't made it past that.
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
It's really not, IMO
lol! If you didn't notice before, check out my first post in this thread
Battletoads, hands down.
Every other NES game that used to give you trouble becomes laughably-doable after playing Battletoads exclusively for a month. It's like warming up with a baseball bat full of weights, then taking them off.
Like many, I've never beaten the hover bikes on Stage 3...but I haven't seriously played it in over 20 years. I used to rent this game all the time as a kid. You'd think that after so much frustration I would have given up but something about that game just made it so much fun, even in defeat. I would love to own it again and see if my heightened gaming abilities would get me past that stage today.
Once you get used to the level layout of the bike stage, only the end part where you have to dodge a bunch of pillars in quick succession by moving up and down remains frustrating. No amount of memorization helps with that. It's pure reflexes and getting the rhythm down.
The level after is even worse. I haven't made it past that.
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
I would say it's a combination. Without playing Battletoads in months, as soon as I get to that part I get into the zone and crush it. I know exactley where the posts are going to be and I can remember the patterns. But you need the reflexes to be able to still navigate them. I would also argue that "getting the rhythm down" is actually "memorization" as well.
Also, I've never played any sort of emulator that comes any where close to the actual hardware. The controller, the feel... Gotta be OEM.
To the OP: Getting hit and falling to my death has always been one of the most aggravating things to me. Like in Ninja Gaiden. You get hit and fly backwards and can't help but falling to your demise. It's the worst.
First double post... in over 1,200. Not too bad.
That's true about getting the rhythm down being memorization.
Yeah, and in that part in BT it's pretty intense. But really, once you really go at it, the bikes is just the beginning.
Battletoads turbo tunnel is the only stage, in any game, where I have resorted to using an emulator's rewind to cheat. Even with that, I've never been able to beat it.
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
It's really not, IMO
It probably is, because of no lag. Any game that requires quick reactions is helped by being lag free.
Battletoads turbo tunnel is the only stage, in any game, where I have resorted to using an emulator's rewind to cheat. Even with that, I've never been able to beat it.
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
It's really not, IMO
It probably is, because of no lag. Any game that requires quick reactions is helped by being lag free.
It might be easier, but I wouldn't say it's a LOT easier.
Battletoads turbo tunnel is the only stage, in any game, where I have resorted to using an emulator's rewind to cheat. Even with that, I've never been able to beat it.
But I've only played it much in emulation. I'll be getting the cart soon, and it's probably a lot easier on real hardware.
It's really not, IMO
It probably is, because of no lag. Any game that requires quick reactions is helped by being lag free.
It might be easier, but I wouldn't say it's a LOT easier.
Well, yeah, it's Battletoads. It's not going to be easy on anything.
It probably is, because of no lag. Any game that requires quick reactions is helped by being lag free.
ymmv but I've played it in NesterDC and real hardware, and I did not find real hardware easier.
The seaweed in TMNT, that should be everyone's top 5 most hated things. I always die on that part no matter what I do.
It probably is, because of no lag. Any game that requires quick reactions is helped by being lag free.
ymmv but I've played it in NesterDC and real hardware, and I did not find real hardware easier.
I use emulators on a PC with a LCD monitor and my NES is hooked to a CRT TV. It might be the monitor and USB controller even more than the emulation that causes lag.