M.U.L.E.
Wow, talk about a hidden gem! Mindscape isn't exactly known for publishing great games, or even good ones for that matter, but I was not expecting this! For those who haven't played it, M.U.L.E. is an economic strategy game where the goal isn't necessarily to be the top performer (although that IS part of it), but rather to have all four competing players succeed in developing a self-sustaining colony by trading several resources. Although it's kind of daunting to jump into the full game right away, there are both a simplified "beginner" game (to get used to the mechanics) and the "standard" game (which introduces a few new elements and extends the game to 12 turns from the beginner's 6). After playing a round of each, I found it easy enough to get into the full "tournament" game without feeling like a fish out of water. Without getting too much into it, I've been thoroughly enjoying the game, as have a few buddies (we spent the weekend playing 3 player games of M.U.L.E.). It's a damn shame it took well over a decade for me to give it a serious go, as it's a game that is now one of my personal favorites on the NES! Any other fans out there feel like sharing tips, strategies, or simply discussing what is probably one of the biggest undiscovered gems on the system?
Comments
I discovered it a couple years ago and have enjoyed it quite a bit. Sadly, I haven't been able to play with other people yet.
The grand irony is that it's a four-player game that you'll never get four people together to play. And I just got a Fourscore. >
I discovered it a couple years ago and have enjoyed it quite a bit. Sadly, I haven't been able to play with other people yet.
The grand irony is that it's a four-player game that you'll never get four people together to play. And I just got a Fourscore. >
I started by playing with two others, and frankly it's a completely different game with multiple human players than it is with just one human and three computer players. That said, it's still a great game to kill an hour with a few buds, if you can get them to play with you
I've never spent much time with the NES version, but I heard it's not the best port.
From what I see in the videos though, the computer versions have better audio, but the NES version has far better visuals. The lack of sound effects on the auction screens is a bit disappointing, but it in no way lessens the enjoyment of the underlying game, which appears to have been ported intact. It's just a shame that they didn't find a way to incorporate them into the NES version, especially with the superior visuals to go with it.
The more exposure this game gets, the better. Next let's start a thread about how awesome Space Shuttle Project is!
Who would've thought that an economy simulator would be so danged fun!