Does the Game Boy Player have lag

Does it? I've been hearing different stories...
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  • The one on the GameCube?
  • Originally posted by: Rookie1



    The one on the GameCube?

    Yes



     
  • I have never had any issues with it. I havent played a lot through it, but everything I played seemed fine.
  • I use it all the time and have never noticed lag or had any other problems. It's perfect.
  • I've used it a lot and its the most perfect way to play gameboy carts on a tv. I have never had any trouble with it.
  • As long as it's plugged into a CRT TV you'll be fine
  • Or as long as your got component cables. Modern LCD + composite = lag. Especially for cheaper TVs
  • As others have said, it depends on the TV. If you are using composite through an HD TV, check to see if it has a game mode (probably under picture settings). That will sometimes help with the lag. However, if that's your setup, I highly recomend switching over to a CRT TV.
  • Don't use a Wavebird when playing it. When I had one the Wavebird would often turn off after a few moments of not pressing anything or using the joysticks. It made some parts of games difficult as I always had to have a slight bit of motion for it to work properly for me. Never had any problems with Super Game Boy though. I was playing on a plasma so I don't really think that was part of the problem. It worked fine for me with a regular Gamecube controller though if that helps.
  • i only had lag with one game through a GC GB player, and that was pokemon pinball. everything else i have played was good.
  • I know that when I played Gradius Galaxies on there it felt somewhat off, but it could have just been me .
  • Only way to play GB games lol
  • I wouldn't be surprised if there was a frame or two of lag.
  • Originally posted by: scottmog



    Or as long as your got component cables. Modern LCD + composite = lag. Especially for cheaper TVs



    I have a Sony Bravia 40 inch 720p TV and run the GameCube and GB Player through composite and haven't noticed any lag at all...Metroid: Zero Mission played swimmingly!  But, perhaps the Sony craftsmanship compensates for any lag, as you mentioned about cheap vs. well-made TVs?

     
  • Originally posted by: SumerNivek

    Originally posted by: scottmog



    Or as long as your got component cables. Modern LCD + composite = lag. Especially for cheaper TVs



    I have a Sony Bravia 40 inch 720p TV and run the GameCube and GB Player through composite and haven't noticed any lag at all...Metroid: Zero Mission played swimmingly!  But, perhaps the Sony craftsmanship compensates for any lag, as you mentioned about cheap vs. well-made TVs?

     





    Very much so, you lag will most likely be completely dependant on your TVs 240p processor.
  • Good to know. I bought the GameBoy Player from eBay this summer and completed Zero Mission on the Sony pretty quickly. Loved how it played on the HD TV. I can't believe I didn't pick up the GB Player during its retail life...such a great device...oh well, I remedied that mistake, at least.
  • I played Game Boy Color Tetris DX on my mom's CRT using Game Boy Player with a RetroUSB GC-SNES adapter. Made it to level 30 and kept on chuggin' until I got somewhere over 500,000 points, lost my focus, and the stacks went to the ceiling.



    I think it's safe to say that it's lag free when playing on CRT set. The abomination known as Advance Game Port (which works only with GBA through a dongle that plugs into the Memory card port) is another story...
  • I'm not talking about TV's but if the accessory itself has any issues. Like for example the Super Game Boy supposedly runs at 5% or so faster than the console due to some clocking in the SNES.
  • Originally posted by: cartman



    I'm not talking about TV's but if the accessory itself has any issues. Like for example the Super Game Boy supposedly runs at 5% or so faster than the console due to some clocking in the SNES.

    Gameboy will be locked to 60Hz/59.94/whatever NTSC scan rate.



     
  • Originally posted by: Space Jockey



    Don't use a Wavebird when playing it. When I had one the Wavebird would often turn off after a few moments of not pressing anything or using the joysticks. It made some parts of games difficult as I always had to have a slight bit of motion for it to work properly for me. Never had any problems with Super Game Boy though. I was playing on a plasma so I don't really think that was part of the problem. It worked fine for me with a regular Gamecube controller though if that helps.



    That's interesting. I used Wavebirds all the time when I played more GC games (haven't done so much lately) and never had them cut off. If anything, I kind of wish they did. I can't tell you how many times I left the things on without meaning to (left the room, the house, the town, ha) and burned through those AAs like you read about. Urgh. 

     
  • Originally posted by: Space Jockey



    Don't use a Wavebird when playing it. When I had one the Wavebird would often turn off after a few moments of not pressing anything or using the joysticks. It made some parts of games difficult as I always had to have a slight bit of motion for it to work properly for me. Never had any problems with Super Game Boy though. I was playing on a plasma so I don't really think that was part of the problem. It worked fine for me with a regular Gamecube controller though if that helps.



    Only chumps use anything besides the hori gameboy player controller when using the gameboy player for gamecube.

     
  • Originally posted by: scottmog

     
    Originally posted by: Space Jockey



    Don't use a Wavebird when playing it. When I had one the Wavebird would often turn off after a few moments of not pressing anything or using the joysticks. It made some parts of games difficult as I always had to have a slight bit of motion for it to work properly for me. Never had any problems with Super Game Boy though. I was playing on a plasma so I don't really think that was part of the problem. It worked fine for me with a regular Gamecube controller though if that helps.



    Only chumps use anything besides the hori gameboy player controller when using the gameboy player for gamecube.

     



    I don't know it looks kinda fucked up. The prospect of playing on the TV and not having to sacrifice the original control scheme at the same time seems very interesting to me. I want to buy it and play with my GBA.





     
  • Originally posted by: scottmog

     
    Originally posted by: Space Jockey



    Don't use a Wavebird when playing it. When I had one the Wavebird would often turn off after a few moments of not pressing anything or using the joysticks. It made some parts of games difficult as I always had to have a slight bit of motion for it to work properly for me. Never had any problems with Super Game Boy though. I was playing on a plasma so I don't really think that was part of the problem. It worked fine for me with a regular Gamecube controller though if that helps.



    Only chumps use anything besides the hori gameboy player controller when using the gameboy player for gamecube.

     





    Or, use a PS1/2 controller with a GC adapter for a fraction of the price. The adapters are like $5-$7 on Ebay. 
  • I have a vizio LCD, as long as I set it to game mode every system works just fine. My Retron 5 on the other hand, that thing is full of lag no matter what settings I have it on.
  • Originally posted by: Jandrem

     
    Originally posted by: scottmog

     
    Originally posted by: Space Jockey



    Don't use a Wavebird when playing it. When I had one the Wavebird would often turn off after a few moments of not pressing anything or using the joysticks. It made some parts of games difficult as I always had to have a slight bit of motion for it to work properly for me. Never had any problems with Super Game Boy though. I was playing on a plasma so I don't really think that was part of the problem. It worked fine for me with a regular Gamecube controller though if that helps.



    Only chumps use anything besides the hori gameboy player controller when using the gameboy player for gamecube.

     





    Or, use a PS1/2 controller with a GC adapter for a fraction of the price. The adapters are like $5-$7 on Ebay. 



    The controller didn't physically turn off, it was always on.  Just the bluetooth connection would turn off when not being used constantly.  So if I stopped for 1-2 seconds to wait for a bad guy to move so I could advance.  The problem happened very obviously for me when playing Batman: The Animated Series on the GBP, but I also had it happen when playing Super Mario Land 1.  The bluetooth signal was only constant when constantly moving or pressing buttons.  I don't think it'd happen on all games but it was enough for me to sell my GBPs as it made enjoying the games difficult.

     
  • Originally posted by: Space Jockey

     
    Originally posted by: Jandrem

     
    Originally posted by: scottmog

     
    Originally posted by: Space Jockey



    Don't use a Wavebird when playing it. When I had one the Wavebird would often turn off after a few moments of not pressing anything or using the joysticks. It made some parts of games difficult as I always had to have a slight bit of motion for it to work properly for me. Never had any problems with Super Game Boy though. I was playing on a plasma so I don't really think that was part of the problem. It worked fine for me with a regular Gamecube controller though if that helps.



    Only chumps use anything besides the hori gameboy player controller when using the gameboy player for gamecube.

     





    Or, use a PS1/2 controller with a GC adapter for a fraction of the price. The adapters are like $5-$7 on Ebay. 



    The controller didn't physically turn off, it was always on.  Just the bluetooth connection would turn off when not being used constantly.  So if I stopped for 1-2 seconds to wait for a bad guy to move so I could advance.  The problem happened very obviously for me when playing Batman: The Animated Series on the GBP, but I also had it happen when playing Super Mario Land 1.  The bluetooth signal was only constant when constantly moving or pressing buttons.  I don't think it'd happen on all games but it was enough for me to sell my GBPs as it made enjoying the games difficult.

     

    Did you think that maybe selling off your "defective" Wavebirds and instead using wired controllers was a better stratedgy? Gamecube extension cables are cheap and readly available.



     
  • There is a homebrew effort to fix some of the inherent issues with the Game Boy Player called Game Boy Interface. There is a thread over on GC-Forever, but I think most information is provided in this video. They discuss the Hz mis-match and framerate issues with the original software, and they do claim there is input lag which is fixed with their software. One thing they say they fix is retaining the original brightness of the games, which the GB Player dulls out, but I don't think it's an issue like they say since most of the games were intended to be played on a non-back lit screen.







     
  • Originally posted by: tarkusAB



    There is a homebrew effort to fix some of the inherent issues with the Game Boy Player called Game Boy Interface. There is a thread over on GC-Forever, but I think the best information is provided in this video. They discuss the Hz mis-match and framerate issues with the original software, and they do claim there is input lag which is fixed with their software. One thing they say they fix is retaining the original brightness of the games, which the GB Player dulls out, but I don't think it's an issue like they say since most of the games were intended to be played on a non-back lit screen.



     

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    The frame rate issue is moot. Super Game Boy is pegged to SNES timing and Game Boy Player is pegged to Game Cube timing. 59.7, 59.94, SNES 60.xx whatever it's all extremely close to 60Hz to the point that minute descrepencies are negligible. Maybe PAL Super Game Boy might have issues due to 50Hz.



    If I can play Tetris DX level 30 indefinitely on a CRT, then there is probably no detectable lag present.
  • Yeah if there are any issues it would come down to speed difference either running faster or slower than intended. The fact that the screen is slightly darker or more pixelated i wouldn't really consider a technical problem. That's like saying all retro consoles are "faulty" in their original state just because they can be modded to output even better picture quality.



    Or is it jusr me being unreasonable? What is the reason that he couldn't demonstrate lag if there is any?

  • Originally posted by: stardust4ever

     

    Originally posted by: Space Jockey

     

    Originally posted by: Jandrem

     

    Originally posted by: scottmog

     

    Originally posted by: Space Jockey



    Don't use a Wavebird when playing it. When I had one the Wavebird would often turn off after a few moments of not pressing anything or using the joysticks. It made some parts of games difficult as I always had to have a slight bit of motion for it to work properly for me. Never had any problems with Super Game Boy though. I was playing on a plasma so I don't really think that was part of the problem. It worked fine for me with a regular Gamecube controller though if that helps.



    Only chumps use anything besides the hori gameboy player controller when using the gameboy player for gamecube.

     





    Or, use a PS1/2 controller with a GC adapter for a fraction of the price. The adapters are like $5-$7 on Ebay. 



    The controller didn't physically turn off, it was always on.  Just the bluetooth connection would turn off when not being used constantly.  So if I stopped for 1-2 seconds to wait for a bad guy to move so I could advance.  The problem happened very obviously for me when playing Batman: The Animated Series on the GBP, but I also had it happen when playing Super Mario Land 1.  The bluetooth signal was only constant when constantly moving or pressing buttons.  I don't think it'd happen on all games but it was enough for me to sell my GBPs as it made enjoying the games difficult.

     

    Did you think that maybe selling off your "defective" Wavebirds and instead using wired controllers was a better stratedgy? Gamecube extension cables are cheap and readly available.



     





    I use the Wavebirds on my Wii and Gamecube routinely with no problems like the ones I stated about, I think the problem originated from just how the original Game Boy games translate to being played on the GBP.  I never tried it with GBA games though.  I have 4 Wavebirds so they can't all be defective or have defective receivers.  When you don't move the controller or buttons for a few moments the light on the receiver turns off despite the controller being on, that's where the hint of lag comes from and causes the delay.



    Maybe not a problem with the units themselves, just the types of games I'd play on the GBP have lots of stop and go which would always cause a hint of lag due to the receiver turning off when I needed it.  Games where you constantly move like Tetris wouldn't notice any issues.
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