Any game have a remake that is better than the original?

2

Comments

  • I've played many remakes that I've enjoyed, but I've never enjoyed one more than the original. Tomb Raider Anniversary is probably the closest I've ever come to enjoying the remake better than the original, but at the end of the day, I still think the original is best.



    Super Mario All Stars is also great, but more because of the save feature in SMB3 than anything else. SMB3 is the only non saving Mario game that I don't typically play all the way through in one sitting and having the ability to save is nice.



    With that said, I typically enjoy playing HD remasters over the original. For example, when I play Tomb Raider Anniversary, I will most likely play the HD remaster version on my PS3 instead of the PS2. But that's the exact same game with better graphics, and doesn't count as a remake for me.
  • Metal Slug X



    Probably Fire Emblem/Shadow Dragon



    Star Fox 64 if we consider it a remake of the original



    Perfect Dark HD fixes the resolution, frame rate, and controls issues hampering the original

     
  • Originally posted by: bearcat-doug



    I preferred Bionic Commando Rearmed over the NES original. IGN gave it a 9.4 rating when it came out and I think it was generally well received.



    I agree. Have you played Bionic Commando Rearmed 2? I haven't, but I heard it was pretty bad.

     
  • Originally posted by: TDIRunner



    I've played many remakes that I've enjoyed, but I've never enjoyed one more than the original. Tomb Raider Anniversary is probably the closest I've ever come to enjoying the remake better than the original, but at the end of the day, I still think the original is best.



    Super Mario All Stars is also great, but more because of the save feature in SMB3 than anything else. SMB3 is the only non saving Mario game that I don't typically play all the way through in one sitting and having the ability to save is nice.



    With that said, I typically enjoy playing HD remasters over the original. For example, when I play Tomb Raider Anniversary, I will most likely play the HD remaster version on my PS3 instead of the PS2. But that's the exact same game with better graphics, and doesn't count as a remake for me.



    Nice Tomb Raider Anniversary I forgot about that one.

     
  • Another one I thought of is Goldeneye Reloaded. This one is a difficult decision because I think the single player game is better on the remake, but the multiplayer is better on the original. Since I have more memories with using the multiplayer function of the game, I guess I would still vote the original as the better game, but I still really enjoyed the remake.
  • Phoenix Wright gives you an extra case that wasn't included in the GBA Japanese original
  • Loved Bionic Commando Rearmed, along with the remake of A Boy and His Blob.



    I thought both were improvements over the original.





    Lately, I've been playing through Shadowrun Returns and Shadowrun Dragonfall on my tablet, and they are both very well done (with the latter being much more expansive in scope).

    They play EXACTLY like how the SNES game SHOULD have been.







    When I finally get around to playing it, I suspect that I will enjoy the remake of Shadowgate, as well.
  • Originally posted by: Crabmaster2000

    A Boy and His Blob on the Wii was another amazing remake that I don't think was mentioned yet




    X2
  • Originally posted by: TDIRunner



    Another one I thought of is Goldeneye Reloaded. This one is a difficult decision because I think the single player game is better on the remake, but the multiplayer is better on the original. Since I have more memories with using the multiplayer function of the game, I guess I would still vote the original as the better game, but I still really enjoyed the remake.



    I've always thought the single-player mode of Goldeneye 007 (N64) was incredible and hugely under-rated.



    I tried the remake for like 2 minutes and never touched it again. Starting out in the dam level, bond is working with a partner that tells him what to do?! No. Just...no. Since when has James Bond played second fiddle to another agent on a mission?



    In the N64 game, YOU decide if you want to be covert or run-and-gun. YOU decide how you want to accomplish objectives. It appears that the remake is one big long tutorial, walking you through every little thing. It's the COD engine and I already knew what was going on. The other agent tells me to target the one on the left while he targets the one on the right. 3...2...1...fire. Go here do this. Now do this. Now go here. Do this. Go here. ... When do *I* get to be James Bond and make my own decisions?
  •  


    Originally posted by: BertBerryCrunch



    Mario all stars



    I'd take this a step further and say the remakes on the gba were better. The gba had a lot of great remakes.

     
  • I found Earthworm Jim HD to be slightly better than the original.
  • Originally posted by: CZroe

     
     

    I tried the remake for like 2 minutes and never touched it again. 

     

    Agreed.  I was excited, at first, because I thought they were going to redo Goldeneye 64 with decent graphics and a control scheme similar to Metroid Prime 3 (true point-and-shoot with decent stick navigation)



    After playing halfway through the first level, I boxed it up, and resold it immediately.



     
  • Originally posted by: VenusBananaPeel

     
     


    Originally posted by: BertBerryCrunch



    Mario all stars



    I'd take this a step further and say the remakes on the gba were better. The gba had a lot of great remakes.

     

    I didn't find the SNES version to be superior to the originals in any other terms than offering a save feature.



    The gameplay feels "slippery" in a way that I don't detect on the NES originals.



     
  • Originally posted by: arch_8ngel

     
    Originally posted by: VenusBananaPeel



    I'd take this a step further and say the remakes on the gba were better. The gba had a lot of great remakes.

     

    I didn't find the SNES version to be superior to the originals in any other terms than offering a save feature.



    The gameplay feels "slippery" in a way that I don't detect on the NES originals.



    You know, this could be because I did not grow up with an NES. I think the gba ports of the Mario games look better and feel better but they were also my first real experiences with the games.

     
  • Originally posted by: Milwaukee_Nintendo

     
    Originally posted by: bearcat-doug



    I preferred Bionic Commando Rearmed over the NES original. IGN gave it a 9.4 rating when it came out and I think it was generally well received.



    I agree. Have you played Bionic Commando Rearmed 2? I haven't, but I heard it was pretty bad.

     



    Nope. I think I had sold my PS3 by the time it came out, so I never got a chance to play it. It looks like the reviews were average across the board.

     
  • Originally posted by: VenusBananaPeel

     
     


    Originally posted by: BertBerryCrunch



    Mario all stars



    I'd take this a step further and say the remakes on the gba were better. The gba had a lot of great remakes.

     



    The GBA remakes were fun, but I can't bring myself to say that they were better.  I enjoyed the added replay in trying to find the extra items in the levels, but I didn't care for the voices added into the game, and I didn't care for the fact that the games were made easier. 
  • Originally posted by: VenusBananaPeel

     
    Originally posted by: arch_8ngel

     
    Originally posted by: VenusBananaPeel



    I'd take this a step further and say the remakes on the gba were better. The gba had a lot of great remakes.

     

    I didn't find the SNES version to be superior to the originals in any other terms than offering a save feature.



    The gameplay feels "slippery" in a way that I don't detect on the NES originals.



    You know, this could be because I did not grow up with an NES. I think the gba ports of the Mario games look better and feel better but they were also my first real experiences with the games.

     

    I'd agree that the GBA ports look better, because you're viewing them at a much higher dot-pitch than an SNES game.

    Furthermore, unless you're comparing them to an SNES game run on a CRT, you're dealing with the distortion of the analog video signal getting converted to digital and crapping up the clarity.





    I don't recall if they "feel better" or not, though a MAJOR deficiency with the GBA ports is that your viewable screen has fewer pixels, so what you're working with on-screen is more claustrophobic than the original games.



     
  • Originally posted by: arch_8ngel

     
    Originally posted by: VenusBananaPeel

     
    Originally posted by: arch_8ngel

     
    Originally posted by: VenusBananaPeel



    I'd take this a step further and say the remakes on the gba were better. The gba had a lot of great remakes.

     

    I didn't find the SNES version to be superior to the originals in any other terms than offering a save feature.



    The gameplay feels "slippery" in a way that I don't detect on the NES originals.



    You know, this could be because I did not grow up with an NES. I think the gba ports of the Mario games look better and feel better but they were also my first real experiences with the games.

     

    I'd agree that the GBA ports look better, because you're viewing them at a much higher dot-pitch than an SNES game.

    Furthermore, unless you're comparing them to an SNES game run on a CRT, you're dealing with the distortion of the analog video signal getting converted to digital and crapping up the clarity.





    I don't recall if they "feel better" or not, though a MAJOR deficiency with the GBA ports is that your viewable screen has fewer pixels, so what you're working with on-screen is more claustrophobic than the original games.



     



    I remember a particularly frustrating part while trying to 100% Super Mario Advance and it was because of the smaller screen area. I believe it was messing up the enemy spawn points or something and spawning enemies where they were too close to avoid. Super Mario All*Stars had absolutely spot-on perfect play control exactly like the originals. Super Mario Bros. Deluxe did not (one pixel higher, slightly farther, angle was slightly too far forward in a running jump, etc). SMA*S had a couple gameplay changes I can recall. The Japanese version of SMAS:SMB3 returns a fully powered-up Mario to Super Mario when hit, like the US versions. The original Famicom version would take you all the way down to little Mario when you get hit, regardless of how powered-up you were. The notch at the end of the ship in Dark Land is missing like the original Japanese version making it very hard to jump back up from the water. 





    [edit]



    Super Mario Bros. 3 on GBA was a travesty. They made the game WAY TOO EASY. It reaches the point that 1-ups are completely pointless. Start with the first level: The first plant you encounter doesn't even shoot fireballs on the GBA version. Play a little bit more and you're showered with extra 1-ups. Then you find that it saves every single stage you complete. You don't even have to get past a mini fortress or anything. Get game-over and discover that there's no reason to have extra lives in the first place. You aren't set back AT ALL. Why have lives at all?! Even more funny because Mario says "Just what I needed!" every time you collect a 1-up. Also, you can jump to any level/world...why? What's the point of a warp whistle?
  • Originally posted by: JauneyStudios



    I found Earthworm Jim HD to be slightly better than the original.

    I played the mobile version and Game loft screwed up the boss fight and other things. They didn't even notice that they made Peter Puppy's black features transparent! When he's being carried or launched you can see planets and stars through his ears and spots. On top of that, the iPhone game hasn't worked on newer devices or iOS versions in years. They truly just shoveled it out and abandoned it.



    Something tells me they didn't care to get any other ports from that era right.
  • Originally posted by: cirellio



    The Castlevania Adventure remake on Wii also always gets mentioned in these threads.

    Yes! So much yes! Adventure ReBirth took one of lesser games in the franchise and transformed it into one of the best. Honestly, I rank it my 4th favorite Castlevania game, right behind Symphony of the Night.



    Other great remakes include:

    Donkey Kong (Game Boy)

    Ninja Gaiden Black (X-Box)

    Resident Evil (Gamecube)

    Secret of Monkey Island: Special Edition (various)

    Secret of Monkey Island 2: Special Edition (various)

    Serious Sam (X-Box)

    Shadow Warrior Classic Redux (PC)

    Super Mario All-Stars (SNES)
  • Originally posted by: Webhead123

     

    Donkey Kong (Game Boy)



    That's a bit of a stretch... it's a completely different game.

     
  • Originally posted by: JauneyStudios



    I found Earthworm Jim HD to be slightly better than the original.

    I did enjoy the HD remake in an overall sense but after my time spent with it, I just found the original more appealing. I think the biggest complaint is that, even on the hardest difficulty, the remake feels way too easy compared to the original. I also found that the X-Box 360 controller was not a great one for playing that sort of run-and-gun/platformer.



    But the high-quality visuals and the expanded voice samples and sound effects were nice.
  • Originally posted by: barrelsAndRivets

     
    Originally posted by: Webhead123

     

    Donkey Kong (Game Boy)



    That's a bit of a stretch... it's a completely different game.

     

    Sort of. I suppose it's fuzzy territory considering how far it takes the original formula...but I think you could still call it a "remake". It takes the same basic design principles and game play foundation and just creates more of it. It always "feels" like you're playing classic Donkey Kong, even if the boards and challenges are new.
  • I started playing Shadowgate Classic for Game Boy Color, same game but much more appealing looking than the NES
  • I really loved Dragon Warrior III on the GBC which was based on the SFC remake of the NES but having it on the go was great. Also River City Ransom EX good as well and I am debating on Rondo of the Blood on the PSP as well.
  • Originally posted by: Webhead123

     
    Originally posted by: barrelsAndRivets

     
    Originally posted by: Webhead123

     

    Donkey Kong (Game Boy)



    That's a bit of a stretch... it's a completely different game.

     

    Sort of. I suppose it's fuzzy territory considering how far it takes the original formula...but I think you could still call it a "remake". It takes the same basic design principles and game play foundation and just creates more of it. It always "feels" like you're playing classic Donkey Kong, even if the boards and challenges are new.



    I'll second this. It's definitely a remake in my book, and I prefer it over any other version. 

     
  • Kirby Superstar Ultra!
  • GTA San Andreas on the PS4. The upgraded visuals and outed be enough but then they go and add trophies! You don't have to be a trophy whore to appreciate having the extra milestones to hunt down.some trophy lists can be dumb but the San Andreas trophies are awesome fun to accomplish.
  • Originally posted by: Webhead123

     
    Originally posted by: cirellio



    The Castlevania Adventure remake on Wii also always gets mentioned in these threads.

    Yes! So much yes! Adventure ReBirth took one of lesser games in the franchise and transformed it into one of the best. Honestly, I rank it my 4th favorite Castlevania game, right behind Symphony of the Night.

     



    In my opinion it is actually better than SOTN as a true Castlevania experience.



    Definitely some of the best money I have spent on download only content.

     
  • Originally posted by: arch_8ngel

     
    Originally posted by: Webhead123

     
    Originally posted by: cirellio



    The Castlevania Adventure remake on Wii also always gets mentioned in these threads.

    Yes! So much yes! Adventure ReBirth took one of lesser games in the franchise and transformed it into one of the best. Honestly, I rank it my 4th favorite Castlevania game, right behind Symphony of the Night.

     



    In my opinion it is actually better than SOTN as a true Castlevania experience.



    Definitely some of the best money I have spent on download only content.

     

    And from that angle, I can agree. I prefer the "Classic-vania" style games to the "Metroid-vania" ones and this includes SotN. The only reason I decidedly ranked SotN where I did is the simple spectacle that it represents. It's a really massive game, especially for its time, and even though its scope also unfortunately lends itself to a lack of focus, it's simply humbling to think of how much time, effort and creativity went into that game.



    Also, some may cry heresy...but I enjoy playing Adventure: ReBirth more than Rondo of Blood overall.



    Yep. I said it. Do your worst.
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