Me and my wife had our 11th anniversary! And I come to find out she's a graphics whore :P

Hey everyone!  I just wanted to first and foremost let you guys know that me and my wife have now been married 11 years and of course I'll also be celebrating Father's Day in a couple days...even though my little boy is of the purring meow meow kind (as I'm typing this he's just to the left of my bed kneading (or doing his exercises as I like to call them) and he does it in a weird way with his tail between his legs and doing some weird humping thing with his butt!  He sure is one weird funny guy!  Feel free to check out his pics and those of my dearly departed Tweetie (sniff...) in the link in my sig  



And on that related note, I thought it'd be cute to show my wife a YouTube video showing how in Chrono Trigger (I just completed my first playthrough of the SNES version...I already had done the PS1 version a couple years back; thanks again dra600n!   ) how you can get more kitties inside Chrono's house and you are not going to believe this, but she didn't like how the graphics looked in that game, saying it didn't look "realistic"!  What a blasphamous thing to say about an RPG masterpiece that had among the best SNES graphics ever!!  And with her being older than me and having experience with retro tech back when it was, well, "the latest gadgets" I'd think she'd know better that a 20 year old game can't be judged on the same level as say, the Gran Turismo Sport and Final Fantasy 15 videos I also showed her (she wanted "realistic graphics", well, you can't get any more realistic looking than those games right?) and she even once said Super Mario Kart was "too slow!!  She was impressed by Mario Kart 8 but she has this obsession with racing games having to have a wheel controller  



So you guys know how I'd like to think I'm a pretty fair judge of graphics across different time periods (for example, I just recently finished the two PS2 Kingdom Hearts games, did my first go around with the SNES version of Chrono Trigger and now working on Dragon Warrior 3 so as you can see I can easily switch from one gen to another depending on my mood) but I can't believe my wife of all people is a graphics whore.  



Here's to another 11 years though regardless.  
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Comments

  • Yeah, because realistic graphics make a good game. Pfft.. Sounds like your wife is like mine. The super-casual gamer with a specific interest. My wife only likes a few games and really only enjoyed Glover on the N64.



    In all seriousness tho, congratulations! I wish you two the best of luck and a long happy marriage!
  • Three! Don't forget we have a little one too   Hey I'm all for awesome graphics too! It's just that unlike my wife, I'm a fair graphics whore  
  • Three! I will remember this! And keep in mind, Atari once had mind blowing graphics. Those squares were pretty realistic looking squares back in the day. And that life like sound.. mindblowing!
  • That was certainly true with Pitfall (who could forget that funny Tarzan sound) among others. And because of the system limitations they often had to get really creative to make the most out of it, such as using the manual or even comic books with puzzles in it (like in the Swordquest(?) series), as well as using the six switches (I think like with the Space Shuttle game you could put an overlay on top to make the controls a little more like what you'd find in the shuttle). That one of things I think make retro tech/games more interesting is that you had to be creative and sometimes use "helper chips" like the MMC ones in NES and Super FX, C4 and others in the SNES to make the system do neat things that otherwise no one really thought the system could do. You just don't see that sort of thing in modern systems...sure they can make near photorealistic graphics and it does look impressive but you don't really feel like the system's really being pushed to the limit though.
  • Originally posted by: Estil

    That was certainly true with Pitfall (who could forget that funny Tarzan sound) among others. And because of the system limitations they often had to get really creative to make the most out of it, such as using the manual or even comic books with puzzles in it (like in the Swordquest(?) series), as well as using the six switches (I think like with the Space Shuttle game you could put an overlay on top to make the controls a little more like what you'd find in the shuttle). That one of things I think make retro tech/games more interesting is that you had to be creative and sometimes use "helper chips" like the MMC ones in NES and Super FX, C4 and others in the SNES to make the system do neat things that otherwise no one really thought the system could do. You just don't see that sort of thing in modern systems...sure they can make near photorealistic graphics and it does look impressive but you don't really feel like the system's really being pushed to the limit though.



    Honestly, I feel newer games lack gameplay because of graphics. They focus more on graphics processing and other features that things like gameplay or play length suffer. Sure they fix it with DLC and updates, but I feel retro games tried harder to make a more polished product with what they had. Sure there was shit, but I have more replay urges for retro games than modern ones.
  • Chrono Trigger is overrated in every way.  

    And the first SNES and the N64 Mario Karts feel a bit slow unless you are playing on 150 CC.



    So, high five to your wife!

    And congratulations on the 11 years of marriage and on the kitty cat!
  • Is that you in the Carmen Sandiego outfit? You look great in it!  
  • That is indeed me. Carmen and I share the same birthday date, so it had to be done.  

    And thanks. Too bad it is way too warm to rock properly at the local cons that only happen in summer.  
  • SNES Mario Kart IS "slow" by modern standards.



    It's incredibly clunky once you're used to smoother iterations of racing games that have come out in the past 10 years.
  • Originally posted by: Teknoskan



    Three! I will remember this! And keep in mind, Atari once had mind blowing graphics.

    I'm skeptical that anybody ever thought that the Atari 2600 had good graphics.



     
  • Originally posted by: arch_8ngel



    SNES Mario Kart IS "slow" by modern standards.



    It's incredibly clunky once you're used to smoother iterations of racing games that have come out in the past 10 years.



    Nobody (except Sega in that Blast Processing commercial) thought so when the game first came out.  And it's the same game right?  And if it weren't for the success of SMK and especially MK64 there would be no other Mario Karts.



     
  • Originally posted by: Estil

     
    Originally posted by: arch_8ngel



    SNES Mario Kart IS "slow" by modern standards.



    It's incredibly clunky once you're used to smoother iterations of racing games that have come out in the past 10 years.



    Nobody (except Sega in that Blast Processing commercial) thought so when the game first came out.  And it's the same game right?  And if it weren't for the success of SMK and especially MK64 there would be no other Mario Karts.



     

    Nobody is saying that the game changed.



    But in the absence of something better (smoother) to compare it with, you just work with what you have at the time.



    Though FZero is a much more "exciting" racing game for the time, because the perceived speeds are WAY faster than what you get in Mario Kart, and that was evident even back in the day, so I'm surprised reviews wouldn't have acknowleged that, especially since FZero was two years older.







    I mean, the "hook" of the game (i.e. mario universe characters doing combat on the track with silly items) was interesting enough to make it more fun than basic racing games of the time (plenty of which were "faster" at the time, as well).



    But once you have more games that exhibit the same "hook" and ARE much faster, play smoother, and are less clunky overall, it is a rough adjustment to go back to the original.





    EDIT: and I COMPLETELY disagree with your premise that if SNES mario kart hadn't existed that some version of the later games wouldn't have existed.   







    2nd EDIT:  put another way, the original Mario kart put them in doofy little go karts for a reason... because they KNEW it was "slow" and race cars would have looked ridiculous.    
  • Originally posted by: arch_8ngel

     
    Originally posted by: Teknoskan



    Three! I will remember this! And keep in mind, Atari once had mind blowing graphics.

    I'm skeptical that anybody ever thought that the Atari 2600 had good graphics.



     





    Atari 2600 graphics are a big step up from Pong consoles, Odyssey 2 and Fairchild Channel F.

     
  • Originally posted by: mbd39

     
    Originally posted by: arch_8ngel

     
    Originally posted by: Teknoskan



    Three! I will remember this! And keep in mind, Atari once had mind blowing graphics.

    I'm skeptical that anybody ever thought that the Atari 2600 had good graphics.



     





    Atari 2600 graphics are a big step up from Pong consoles, Odyssey 2 and Fairchild Channel F.

     

    Edited my original response:  yes, I'll agree/concede that they're a step up from previous home consoles.  

    But those things didn't exist in a vacuum and weren't a person's only basis for comparison in terms of game graphics.
  • Originally posted by: arch_8ngel

     
    Originally posted by: mbd39

     
    Originally posted by: arch_8ngel

     
    Originally posted by: Teknoskan



    Three! I will remember this! And keep in mind, Atari once had mind blowing graphics.

    I'm skeptical that anybody ever thought that the Atari 2600 had good graphics.



     





    Atari 2600 graphics are a big step up from Pong consoles, Odyssey 2 and Fairchild Channel F.

     





    That's debatable    



    Bear in mind that by the time the Atari 2600 was released, arcade games had sprite-based graphics for at least the previous 5 years, and the vector-based Star Wars came out 2 years prior to the console.



    People were already well-familiar with MUCH better graphics than what the Atari 2600 had to offer.



    The 2600 came out in 1977. It was great for that time.







     
  • Originally posted by: mbd39

     
     



    The 2600 came out in 1977. It was great for that time.







     

    For some reason I had 1979 in my head when I typed those years.    



    EDIT: and let's just take this back to my original objective to your original statement...



    I will grant that somebody may have thought it "had decent graphics for a home console" if you will walk back the statement that people (in general) thought it had "mind-blowing" graphics (because the superlative is what was so ridiculous as to necessitate the argument in the first place    )



    *removed incorrect reference   whoops!
  • Originally posted by: arch_8ngel

     
    Originally posted by: mbd39

     
     



    The 2600 came out in 1977. It was great for that time.







     

    For some reason I had 1979 in my head when I typed those years.    



    Fact remains, Star Wars (vector arcade) came out the same year, and there were at least 3 years of people playing sprite-based arcade games prior to the Atari 2600 being released. (mostly racing games, though)





    Point was:  arcade technology was pretty much always ahead of home console technology, at times by some pretty significant margins.  Atari 2600 versus its arcade contemporaries was definitely on of those times    (so people did have something better to compare it with, in terms of raw graphic capabilities)









    EDIT: and let's just take this back to my original objective to your original statement...



    I will grant that somebody may have thought it "had decent graphics for a home console" if you will walk back the statement that people (in general) thought it had "mind-blowing" graphics (because the superlative is what was so ridiculous as to necessitate the argument in the first place    )



    Star Wars came out in the early 80s. By then arcade tech was well beyond the 2600. The 2600 got a decent Space Invaders port.





     
  • The Atari 2600 was a good home console, but yeah, the graphics left much to be desired compared to arcades of the era.
  • Originally posted by: mbd39

     


     



    Star Wars came out in the early 80s. By then arcade tech was well beyond the 2600. The 2600 got a decent Space Invaders port.

     



    Uggh... misread the link I was looking at.  Space War was 1977    That was a pretty big goof on my part.  





    I'd disagree that the 2600 Space Invaders was a good port, graphically, though, just given the difference how the arcade system did the aliens versus the console.

    But to each his own.







    EDIT:  if you review the release dates of various arcade games versus Atari 2600 games, though, the interesting trend is that it was more up-to-date than I realized for the first few MONTHS, only, and then by 1978 was getting broadly outclassed by everything hitting the arcade.



    So the question, I guess, is what the typical consumer thought of the Atari 2600 graphics when they actually bought one (since the system was around for awhile).



    If they bought one in 1977 (arcade games looking very much like Atari 2600 games) they'd have a VERY different impression than if they bought one in 1979 (arcade games looking as good as NES games).







    And I really just dispute the silly superlative of suggesting that the Atari 2600 had "mindblowing graphics" by anyone's perception  
  • Originally posted by: mbd39

    The 2600 came out in 1977. It was great for that time.

    It better have been for $750ish (adjusted for inflation)!!



     
  • Originally posted by: Estil

     
    Originally posted by: mbd39

    The 2600 came out in 1977. It was great for that time.

    It better have been for $750ish (adjusted for inflation)!!



     

    Inflation adjusted console and game prices are the best.  It is a lot of fun to look back and see the relative value people placed on things.



    Then you get into how ridicuous some of the non-adjusted prices were (like a good hi-fi deck or multi-head VCR, when they were new) and it's just insane to look at the adjusted equivalent.



     
  • Did you really just call your wife a whore?  



    I hope she does not read these forums!
  • Originally posted by: mbd39



    Atari 2600 graphics are a big step up from Pong consoles, Odyssey 2 and Fairchild Channel F.

     

    Oooo ?







    It really just depended on the game, the Odyssey 2 had some advantages over the 2600.  The 2600 was better overall though. 

     
  • Originally posted by: Ozzy_98

     
    Originally posted by: mbd39



    Atari 2600 graphics are a big step up from Pong consoles, Odyssey 2 and Fairchild Channel F.

     

    Oooo ?



     

    allowfullscreen="" frameborder="0" height="280" src="https://www.youtube.com/embed/LXawm3pURjk" width="500">>








    It really just depended on the game, the Odyssey 2 had some advantages over the 2600.  The 2600 was better overall though. 

     





    Atari 2600 Popeye is like Super Nintendo compared to the Odyssey 2 version.



    The original Atari Pac-Man is just a rushed port. Jr. Pac-Man and Ms. Pac-Man are way better.

     
  • Originally posted by: arch_8ngel

    And I really just dispute the silly superlative of suggesting that the Atari 2600 had "mindblowing graphics" by anyone's perception  




    1) You seriously need to learn to identify sarcasm. The point I was trying to make was that games have come a long way, and back then, when there was nothing better to compare them to, console games had the best graphics they could work with. You can tell when a game tried to push the boundaries by looking at others released roughly at the same time within the limitations. Pitfall was pretty groundbreaking for not only having sprites that looked like they were intended to be, but also for having sound effects no other game had at the time, such as the Tarzan yell. In otherwords, at the time, they were great.

    2) I said the sound was mindblowing. The graphics were lifelike.

    Edit: Forgot that. It's early for me. But still, it was sarcasm.
  • Originally posted by: Mega Tank



    Did you really just call your wife a whore?  



    I hope she does not read these forums!

    No, a graphics whore.



     
  • Originally posted by: Estil

    Originally posted by: Mega Tank



    Did you really just call your wife a whore?  



    I hope she does not read these forums!

    No, a graphics whore.



     




    I know i am teasing, hence the  

     
  • Man, 11 years is a long time to be together before discovering that you have an irreconcilable difference!  
  • Oh I don't know if I'd go that far...although she is quite jealous sometimes that kitty is so obsessed with me even though it was originally her idea to get a cat.  



    But yeah, talking that way about a SNES masterpiece, seriously?   And did I forget to mention Lucca's theme is the best...RPG...theme...ever?  



  • Your wife just doesn't have any sense of style. Kitties can sense people with no style. ;-) Congrats on you eleven year marriage.
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