they'd probably just argue it says Gameboy on the box and leave it at that. But I agree it should be considered a GBC game
Probably. NintendoAge does often value the box more than its actual contents. *ba-dum-bum-bum-ba-dum-ba-dum-PSSSH!*
This should be put on the NintendoAge front page.
I have always been cartridge-centric with Game Boy. To me, all cartridges marked GAME BOY, regardless of color, are for Game Boy. The only ones marked GAME BOY COLOR are for GBC.
In that context, Pokemon Pinball and Pokemon Yellow are original Game Boy games. Only confusing thing is usually, their ROMs are marked as GBC games.
In this instance, the only truly odd game is Kirby Tilt and Tumble. It is a Game Boy Color game, no DMG or GBP support, but its shell says GAME BOY and even has the notch in the corner for the DMG cartridge lock feature.
I have always been cartridge-centric with Game Boy. To me, all cartridges marked GAME BOY, regardless of color, are for Game Boy. The only ones marked GAME BOY COLOR are for GBC.
In that context, Pokemon Pinball and Pokemon Yellow are original Game Boy games. Only confusing thing is usually, their ROMs are marked as GBC games.
In this instance, the only truly odd game is Kirby Tilt and Tumble. It is a Game Boy Color game, but its shell says GAME BOY and even has the notch in the corner for the DMG cartridge lock feature.
I never noticed that about kirby. Theres always an exception to the rule I guess..
Concerning the Pokemon Games, Pocket Monsters Red and Green (JPN) were 4Mbit games. They were 100% B&W Game Boy games, zero color support. Pokemon Red and Blue (USA) are 8Mbit basic GBC games with GB legacy support. Pokemon Yellow is the same thing, though it features different color palettes, its online ROM usually marks it as .GBC.
In the GBA system instruction manual, it lists four types of Game Boy cartridge.
Type 1: Original Game Boy cartridge, no color support, sometimes has Super Game Boy support. These use gray cartridge shells.
Type 2: Game Boy Color with GB legacy support, has limited use of the GBC color hardware. These use black cartridge shells.
Type 3: Game Boy Color without GB support, has full GBC color functionality. Uses clear cartridge shells.
Concerning the Pokemon Games, Pocket Monsters Red and Green (JPN) were 4Mbit games. They were 100% B&W Game Boy games, zero color support. Pokemon Red and Blue (USA) are 8Mbit basic GBC games with GB legacy support. Pokemon Yellow is the same thing, though it features different color palettes, its online ROM usually marks it as .GBC.
In the GBA system instruction manual, it lists four types of Game Boy cartridge.
Type 1: Original Game Boy cartridge, no color support, sometimes has Super Game Boy support. These use gray cartridge shells.
Type 2: Game Boy Color with GB legacy support, has limited use of the GBC color hardware. These use black cartridge shells.
Type 3: Game Boy Color without GB support, has full GBC color functionality. Uses clear cartridge shells.
Type 4: Game Boy Advance, no GBC or GB support.
I guess since pokemon yellow has a yellow cart, that also throws it off. Had it not been yellow, would it be grey or black? Also as I was researching I found another game that is GameBoy Color, but says GameBoy on the cart, Robopon
Concerning the Pokemon Games, Pocket Monsters Red and Green (JPN) were 4Mbit games. They were 100% B&W Game Boy games, zero color support. Pokemon Red and Blue (USA) are 8Mbit basic GBC games with GB legacy support. Pokemon Yellow is the same thing, though it features different color palettes, its online ROM usually marks it as .GBC.
In the GBA system instruction manual, it lists four types of Game Boy cartridge.
Type 1: Original Game Boy cartridge, no color support, sometimes has Super Game Boy support. These use gray cartridge shells.
Type 2: Game Boy Color with GB legacy support, has limited use of the GBC color hardware. These use black cartridge shells.
Type 3: Game Boy Color without GB support, has full GBC color functionality. Uses clear cartridge shells.
Type 4: Game Boy Advance, no GBC or GB support.
I guess since pokemon yellow has a yellow cart, that also throws it off. Had it not been yellow, would it be grey or black? Also as I was researching I found another game that is GameBoy Color, but says GameBoy on the cart, Robopon
Well, I always thought it was weird that it had an IR port purely for older Game Boys when the GB Color with built-in IR was so well established at that point.
What are you talking about? Last I checked, no Game Boy cartridge ever had an IR port. Robopon? I'll have to look that one up. You sure the IR function isn't GBC compatible? Maybe it's only for that particular game regardless of console.
Going by online ROMs, Pokemon Yellow would be a black cartridge. Pokemon Red and Blue USA would be gray. All three have DMG parts numbers, even their ROM chips if you look at the PCB. Despite that, I think technically they would all be black cartridges, because they have GBC support.
See though, the main reason why I consider black GB cartridges to be GB first and GBC second is they all have DMG parts numbers, like gray cartridges. Only the clear cartridges (and Kirby Tilt and Tumble) have CGB parts numbers, like the Game Boy Color console itself. Yes, I realize nearly all black cartridge games came with Game Boy Color boxes, but I think that was just Nintendo marketing the Game Boy Color more than anything. Also consider that, as far as I know, black cartridges cannot use the GBC's faster CPU speed and full color palette. They're more on-par with Super Game Boy coloring.
Robopon is a strange one for sure. still not entirely sure what the deal on that one is. there was also multiple versions of the japanese one, but just one here
Going by online ROMs, Pokemon Yellow would be a black cartridge. Pokemon Red and Blue USA would be gray. All three have DMG parts numbers, even their ROM chips if you look at the PCB. Despite that, I think technically they would all be black cartridges, because they have GBC support.
See though, the main reason why I consider black GB cartridges to be GB first and GBC second is they all have DMG parts numbers, like gray cartridges. Only the clear cartridges (and Kirby Tilt and Tumble) have CGB parts numbers, like the Game Boy Color console itself. Yes, I realize nearly all black cartridge games came with Game Boy Color boxes, but I think that was just Nintendo marketing the Game Boy Color more than anything. Also consider that, as far as I know, black cartridges cannot use the GBC's faster CPU speed and full color palette. They're more on-par with Super Game Boy coloring.
Pokemon Red and Blue do not actually have Game Boy Colour support. The red and blue palettes they use are just two of the standard colour palettes you can swap to on any original Game Boy game. The difference between them and Yellow is that you can change the Pokemon Red and Blue palettes to any of the other GBC palettes, where in Yellow it does not allow you to change palettes, which is more typical of backwads compatible GB games.
For me I tend to ignore most things about the object, and worry more about the actual game. In my eyes, black cartridge games are Game Boy Colour games first, since one of their main features is being in colour. It doesn't really matter what the plastic that holds the game says on it, since these games were designed to be in colour, and only have backwards compatabilty for those who hadn't upgraded yet.
Concerning the Pokemon Games, Pocket Monsters Red and Green (JPN) were 4Mbit games. They were 100% B&W Game Boy games, zero color support. Pokemon Red and Blue (USA) are 8Mbit basic GBC games with GB legacy support. Pokemon Yellow is the same thing, though it features different color palettes, its online ROM usually marks it as .GBC.
In the GBA system instruction manual, it lists four types of Game Boy cartridge.
Type 1: Original Game Boy cartridge, no color support, sometimes has Super Game Boy support. These use gray cartridge shells.
Type 2: Game Boy Color with GB legacy support, has limited use of the GBC color hardware. These use black cartridge shells.
Type 3: Game Boy Color without GB support, has full GBC color functionality. Uses clear cartridge shells.
Type 4: Game Boy Advance, no GBC or GB support.
I guess since pokemon yellow has a yellow cart, that also throws it off. Had it not been yellow, would it be grey or black? Also as I was researching I found another game that is GameBoy Color, but says GameBoy on the cart, Robopon
It would be black in English, Spanish, German, French, and Italian. All of them added GBC support to the ROM itself.
Yellow is a fun hybrid, it has both SGB and GBC enhancements. I own a Yellow and a SGB. Playing it on the SGB makes it almost as good as a GBC, but not quite; the palettes on a SGB are more limited than on a GBC, especially visible on the title screen. There's a thread about it somewhere.
Re cart types above: there's also GBC carts that detect being in a GBA and grant additional ingame things. IIRC one of the Zelda games did that, perhaps Oracle of Ages?
I remember getting pokemon red with an original game boy then playing it sometime later with a game boy color and being amazed that everything was red. I had no idea that it would be in color. It was a nice surprise.
Comments
Originally posted by: PekoTAS
Originally posted by: BertBerryCrunch
they'd probably just argue it says Gameboy on the box and leave it at that. But I agree it should be considered a GBC game
Probably. NintendoAge does often value the box more than its actual contents. *ba-dum-bum-bum-ba-dum-ba-dum-PSSSH!*
This should be put on the NintendoAge front page.
I have always been cartridge-centric with Game Boy. To me, all cartridges marked GAME BOY, regardless of color, are for Game Boy. The only ones marked GAME BOY COLOR are for GBC.
In that context, Pokemon Pinball and Pokemon Yellow are original Game Boy games. Only confusing thing is usually, their ROMs are marked as GBC games.
In this instance, the only truly odd game is Kirby Tilt and Tumble. It is a Game Boy Color game, no DMG or GBP support, but its shell says GAME BOY and even has the notch in the corner for the DMG cartridge lock feature.
I have always been cartridge-centric with Game Boy. To me, all cartridges marked GAME BOY, regardless of color, are for Game Boy. The only ones marked GAME BOY COLOR are for GBC.
In that context, Pokemon Pinball and Pokemon Yellow are original Game Boy games. Only confusing thing is usually, their ROMs are marked as GBC games.
In this instance, the only truly odd game is Kirby Tilt and Tumble. It is a Game Boy Color game, but its shell says GAME BOY and even has the notch in the corner for the DMG cartridge lock feature.
I never noticed that about kirby. Theres always an exception to the rule I guess..
In the GBA system instruction manual, it lists four types of Game Boy cartridge.
Type 1: Original Game Boy cartridge, no color support, sometimes has Super Game Boy support. These use gray cartridge shells.
Type 2: Game Boy Color with GB legacy support, has limited use of the GBC color hardware. These use black cartridge shells.
Type 3: Game Boy Color without GB support, has full GBC color functionality. Uses clear cartridge shells.
Type 4: Game Boy Advance, no GBC or GB support.
Concerning the Pokemon Games, Pocket Monsters Red and Green (JPN) were 4Mbit games. They were 100% B&W Game Boy games, zero color support. Pokemon Red and Blue (USA) are 8Mbit basic GBC games with GB legacy support. Pokemon Yellow is the same thing, though it features different color palettes, its online ROM usually marks it as .GBC.
In the GBA system instruction manual, it lists four types of Game Boy cartridge.
Type 1: Original Game Boy cartridge, no color support, sometimes has Super Game Boy support. These use gray cartridge shells.
Type 2: Game Boy Color with GB legacy support, has limited use of the GBC color hardware. These use black cartridge shells.
Type 3: Game Boy Color without GB support, has full GBC color functionality. Uses clear cartridge shells.
Type 4: Game Boy Advance, no GBC or GB support.
I guess since pokemon yellow has a yellow cart, that also throws it off. Had it not been yellow, would it be grey or black? Also as I was researching I found another game that is GameBoy Color, but says GameBoy on the cart, Robopon
Concerning the Pokemon Games, Pocket Monsters Red and Green (JPN) were 4Mbit games. They were 100% B&W Game Boy games, zero color support. Pokemon Red and Blue (USA) are 8Mbit basic GBC games with GB legacy support. Pokemon Yellow is the same thing, though it features different color palettes, its online ROM usually marks it as .GBC.
In the GBA system instruction manual, it lists four types of Game Boy cartridge.
Type 1: Original Game Boy cartridge, no color support, sometimes has Super Game Boy support. These use gray cartridge shells.
Type 2: Game Boy Color with GB legacy support, has limited use of the GBC color hardware. These use black cartridge shells.
Type 3: Game Boy Color without GB support, has full GBC color functionality. Uses clear cartridge shells.
Type 4: Game Boy Advance, no GBC or GB support.
I guess since pokemon yellow has a yellow cart, that also throws it off. Had it not been yellow, would it be grey or black? Also as I was researching I found another game that is GameBoy Color, but says GameBoy on the cart, Robopon
Well, I always thought it was weird that it had an IR port purely for older Game Boys when the GB Color with built-in IR was so well established at that point.
Going by online ROMs, Pokemon Yellow would be a black cartridge. Pokemon Red and Blue USA would be gray. All three have DMG parts numbers, even their ROM chips if you look at the PCB. Despite that, I think technically they would all be black cartridges, because they have GBC support.
See though, the main reason why I consider black GB cartridges to be GB first and GBC second is they all have DMG parts numbers, like gray cartridges. Only the clear cartridges (and Kirby Tilt and Tumble) have CGB parts numbers, like the Game Boy Color console itself. Yes, I realize nearly all black cartridge games came with Game Boy Color boxes, but I think that was just Nintendo marketing the Game Boy Color more than anything. Also consider that, as far as I know, black cartridges cannot use the GBC's faster CPU speed and full color palette. They're more on-par with Super Game Boy coloring.
Originally posted by: Guntz
Going by online ROMs, Pokemon Yellow would be a black cartridge. Pokemon Red and Blue USA would be gray. All three have DMG parts numbers, even their ROM chips if you look at the PCB. Despite that, I think technically they would all be black cartridges, because they have GBC support.
See though, the main reason why I consider black GB cartridges to be GB first and GBC second is they all have DMG parts numbers, like gray cartridges. Only the clear cartridges (and Kirby Tilt and Tumble) have CGB parts numbers, like the Game Boy Color console itself. Yes, I realize nearly all black cartridge games came with Game Boy Color boxes, but I think that was just Nintendo marketing the Game Boy Color more than anything. Also consider that, as far as I know, black cartridges cannot use the GBC's faster CPU speed and full color palette. They're more on-par with Super Game Boy coloring.
Pokemon Red and Blue do not actually have Game Boy Colour support. The red and blue palettes they use are just two of the standard colour palettes you can swap to on any original Game Boy game. The difference between them and Yellow is that you can change the Pokemon Red and Blue palettes to any of the other GBC palettes, where in Yellow it does not allow you to change palettes, which is more typical of backwads compatible GB games.
For me I tend to ignore most things about the object, and worry more about the actual game. In my eyes, black cartridge games are Game Boy Colour games first, since one of their main features is being in colour. It doesn't really matter what the plastic that holds the game says on it, since these games were designed to be in colour, and only have backwards compatabilty for those who hadn't upgraded yet.
Concerning the Pokemon Games, Pocket Monsters Red and Green (JPN) were 4Mbit games. They were 100% B&W Game Boy games, zero color support. Pokemon Red and Blue (USA) are 8Mbit basic GBC games with GB legacy support. Pokemon Yellow is the same thing, though it features different color palettes, its online ROM usually marks it as .GBC.
In the GBA system instruction manual, it lists four types of Game Boy cartridge.
Type 1: Original Game Boy cartridge, no color support, sometimes has Super Game Boy support. These use gray cartridge shells.
Type 2: Game Boy Color with GB legacy support, has limited use of the GBC color hardware. These use black cartridge shells.
Type 3: Game Boy Color without GB support, has full GBC color functionality. Uses clear cartridge shells.
Type 4: Game Boy Advance, no GBC or GB support.
I guess since pokemon yellow has a yellow cart, that also throws it off. Had it not been yellow, would it be grey or black? Also as I was researching I found another game that is GameBoy Color, but says GameBoy on the cart, Robopon
It would be black in English, Spanish, German, French, and Italian. All of them added GBC support to the ROM itself.
Likewise the cartridge is gray in Japan.
Re cart types above: there's also GBC carts that detect being in a GBA and grant additional ingame things. IIRC one of the Zelda games did that, perhaps Oracle of Ages?