It will never be worth anything, sealed or otherwise.
This man has it. Too many people are going to hoard it with the exact mindset of it being "worth more" if they do. We are firmly into Comic Book/Baseball Card speculator market range here with this investor stuff when it comes to modern gaming, and I'd call the NES Classic a "HYPER SUPER FOIL VARIANT CAN'T MISS NEW CHARACTER INTRODUCTION FIRST ISSUE" type of book that everyone and their brother holds onto in mint condition. IE: it'll be worth jack and squat down the line.
Here are the three (and possible four) reasons why I actually want this and I do have an NES hooked up.
- HDMI out.
- Scan line generator that's reviewed as actually "decent".
- No need to replace batteries on carts/save anywhere for all games.
- WILDCARD: Mods/hacks of the BIOS to load more games that can use these features. This is a long shot but my hope is that the EoaC is separated from the content software. I may join the fight on this one and see if I can figure some of that stuff out.
Retron 5 or AVS provide an HDMI out and, and in the Retron 5's case you get something that lets you play like 6 consoles that also lets you save anywhere in each.
As for the Wildcard: you HAVE heard of a Raspberri Pi, yes? If you're interested in having more games on a system like this, it's quite easy to get one of those rocking and rolling and not be subjected to only a list of what Nintendo themselves says are on it. Plus since it's a mini-computer you can emulate ANY console on one of those basically.
Why lie to yourself? You just want it because it's the new cool thing that Nintendo themselves has put out, it's retro-styled, there's hype involved and there may (most likely not though) be money at the end of the rainbow involving one. Those reasons you listed can all be handled (a ton easier) with other options that were designed specifically for those said options.
Here are the three (and possible four) reasons why I actually want this and I do have an NES hooked up.
- HDMI out.
- Scan line generator that's reviewed as actually "decent".
- No need to replace batteries on carts/save anywhere for all games.
- WILDCARD: Mods/hacks of the BIOS to load more games that can use these features. This is a long shot but my hope is that the EoaC is separated from the content software. I may join the fight on this one and see if I can figure some of that stuff out.
Retron 5 or AVS provide an HDMI out and, and in the Retron 5's case you get something that lets you play like 6 consoles that also lets you save anywhere in each.
As for the Wildcard: you HAVE heard of a Raspberri Pi, yes? If you're interested in having more games on a system like this, it's quite easy to get one of those rocking and rolling and not be subjected to only a list of what Nintendo themselves says are on it. Plus since it's a mini-computer you can emulate ANY console on one of those basically.
Why lie to yourself? You just want it because it's the new cool thing that Nintendo themselves has put out, it's retro-styled, there's hype involved and there may (most likely not though) be money at the end of the rainbow involving one. Those reasons you listed can all be handled (a ton easier) with other options that were designed specifically for those said options.
I'm not lying to myself. I'll admit, to me that was a "given" and I should have articulated that. At the end of the day, this device is just a cheap computer, with a couple of hook-ups and some software on it to run roms.
However, there are some of use who just appreciate OEM and I'm one of those people.
Unrelated, after watching the only teardown video I could find last night, it looks like this thing will be more easily hacked than I thought. In fact, considering the legal terms screen in the application, I think the software is a modified version of Linux. I honestly can't wait to here what the software dumpers find out about this thing!
To those who have managed to hook there NES-C up to a PC through the USB port, is there anything browsable on it? I wonder if there's a way to update the software through the USB or if it is strictly just for power.
It will never be worth anything, sealed or otherwise.
This will be true in what seems like about 2 weeks. Until then, a quick browse on eBay of today's sales would beg otherwise. Ridiculous what these things are going for.
I look forward to seeing it join the glut of Atari Flashback units at flea markets and garage sales, overpriced by ignorant people fooled by its appearance and thinking it's a real console.
Nintendo should make a run of controllers that work on the original NES and sell them $20. I would not collect them, but I sure would stockpile them.
Maybe for $10, like the NES Classic controllers. Because you can buy perfectly-working original NES controllers for $10-$15 on eBay or most video game shops. But I understand if you've have bad luck with used NES controllers working.
not to sound bitter , but , forget having 2 of them all i want is one of them that i can play for $60. cant believe how ebayers are actually buying these things for $300 ++. is this another amiibo case were nintendo is artifically controlling the amount released into the market? why would they limit it so much if they obviously have so many interested customers, its not like they are getting to keep the profits these scalpers are making.
yesterday i bought the famicom classic mini for $138 shipped from a japanese seller. sounds like a large markup , but i can justify paying that at least because it will not be available in the north american retail marketplace. no way would i pay over $60 for the NES one though.
The famicom one is better anyway. Not a bad move IMHO.
I read a long time ago why Nintendo always does, and likely always will have this issue with hardware and it comes down to the cost of creating fabrication lines. It costs a lot of money (and I mean a LOT of money) to setup an assembly line to manufacture what is essentially a very specialty computer. This is especially true for Nintendo since almost all of their hardware is very unique when compared to other vendors who often use more than a couple specialty parts.
Nintendo is very conservative in estimates of how well something will sell so they almost always setup only one main assembly line. As such, their hardware always out sells production but, in the long run, they come out profitable because they never have to shut down a second assembly line that MIGHT have only been used 3 months to meet initial demand.
This does make sense. I think Nintendos big problem with this strategy, though, is they seem to never, and I mean NEVER, setup their assembly lines and create an initial stock pile to meet demand.
Nintendo is a dinosaur and they continue to do things the "old way". Still, in spite of some failures and some missteps, they tend to be quite profitable and stay in business. Most would attribute this to their prudish, conservative business model and that's probably true. Still, this also causes the same trouble that's irked us fans for decades-- every new release of major hardware never, ever meets initial demand, often for months. In some cases like the Wii, demand wasn't being met for an entire year. This doesn't do anything for Nintendo and doesn't make them more money. However, the back end strategy of minimizing manufacturing costs does keep it cheap. Penny saved is a penny earned and in the case in creating an entire assembly line spanning speciality computer hardware, that "penny" could really be $10-40m, depending on the type of hardware!
The famicom one is better anyway. Not a bad move IMHO.
I read a long time ago why Nintendo always does, and likely always will have this issue with hardware and it comes down to the cost of creating fabrication lines. It costs a lot of money (and I mean a LOT of money) to setup an assembly line to manufacture what is essentially a very specialty computer. This is especially true for Nintendo since almost all of their hardware is very unique when compared to other vendors who often use more than a couple specialty parts.
Nintendo is very conservative in estimates of how well something will sell so they almost always setup only one main assembly line. As such, their hardware always out sells production but, in the long run, they come out profitable because they never have to shut down a second assembly line that MIGHT have only been used 3 months to meet initial demand.
This does make sense. I think Nintendos big problem with this strategy, though, is they seem to never, and I mean NEVER, setup their assembly lines and create an initial stock pile to meet demand.
Nintendo is a dinosaur and they continue to do things the "old way". Still, in spite of some failures and some missteps, they tend to be quite profitable and stay in business. Most would attribute this to their prudish, conservative business model and that's probably true. Still, this also causes the same trouble that's irked us fans for decades-- every new release of major hardware never, ever meets initial demand, often for months. In some cases like the Wii, demand wasn't being met for an entire year. This doesn't do anything for Nintendo and doesn't make them more money. However, the back end strategy of minimizing manufacturing costs does keep it cheap. Penny saved is a penny earned and in the case in creating an entire assembly line spanning speciality computer hardware, that "penny" could really be $10-40m, depending on the type of hardware!
I'm fairly certain Nintendo has manufactured over 1 million and we'll see a huge dump of them on Black Friday with an extra controller for free.
Just a hunch. Based solely on 2 things:
- Nintendo had months to gauge demand and produce these
The famicom one is better anyway. Not a bad move IMHO.
Why exactly would you say that? Just curious considering the attached controllers and game library which many have cited as being inferior.
inferior? River City Ransom dude!
But I can't read it!
(just kidding, it's still a good game)
Anyways, if people are going to start focusing on NES games more thanks to this, then I hope the prices of SNES games drop. I love the Super Nintendo, but 60% of the games I want for it are in the $30-$60 price range, and I'm not overflowing with money.
Comments
It will never be worth anything, sealed or otherwise.
This man has it. Too many people are going to hoard it with the exact mindset of it being "worth more" if they do. We are firmly into Comic Book/Baseball Card speculator market range here with this investor stuff when it comes to modern gaming, and I'd call the NES Classic a "HYPER SUPER FOIL VARIANT CAN'T MISS NEW CHARACTER INTRODUCTION FIRST ISSUE" type of book that everyone and their brother holds onto in mint condition. IE: it'll be worth jack and squat down the line.
Here are the three (and possible four) reasons why I actually want this and I do have an NES hooked up.
- HDMI out.
- Scan line generator that's reviewed as actually "decent".
- No need to replace batteries on carts/save anywhere for all games.
- WILDCARD: Mods/hacks of the BIOS to load more games that can use these features. This is a long shot but my hope is that the EoaC is separated from the content software. I may join the fight on this one and see if I can figure some of that stuff out.
Retron 5 or AVS provide an HDMI out and, and in the Retron 5's case you get something that lets you play like 6 consoles that also lets you save anywhere in each.
As for the Wildcard: you HAVE heard of a Raspberri Pi, yes? If you're interested in having more games on a system like this, it's quite easy to get one of those rocking and rolling and not be subjected to only a list of what Nintendo themselves says are on it. Plus since it's a mini-computer you can emulate ANY console on one of those basically.
Why lie to yourself? You just want it because it's the new cool thing that Nintendo themselves has put out, it's retro-styled, there's hype involved and there may (most likely not though) be money at the end of the rainbow involving one. Those reasons you listed can all be handled (a ton easier) with other options that were designed specifically for those said options.
Here are the three (and possible four) reasons why I actually want this and I do have an NES hooked up.
- HDMI out.
- Scan line generator that's reviewed as actually "decent".
- No need to replace batteries on carts/save anywhere for all games.
- WILDCARD: Mods/hacks of the BIOS to load more games that can use these features. This is a long shot but my hope is that the EoaC is separated from the content software. I may join the fight on this one and see if I can figure some of that stuff out.
Retron 5 or AVS provide an HDMI out and, and in the Retron 5's case you get something that lets you play like 6 consoles that also lets you save anywhere in each.
As for the Wildcard: you HAVE heard of a Raspberri Pi, yes? If you're interested in having more games on a system like this, it's quite easy to get one of those rocking and rolling and not be subjected to only a list of what Nintendo themselves says are on it. Plus since it's a mini-computer you can emulate ANY console on one of those basically.
Why lie to yourself? You just want it because it's the new cool thing that Nintendo themselves has put out, it's retro-styled, there's hype involved and there may (most likely not though) be money at the end of the rainbow involving one. Those reasons you listed can all be handled (a ton easier) with other options that were designed specifically for those said options.
I'm not lying to myself. I'll admit, to me that was a "given" and I should have articulated that. At the end of the day, this device is just a cheap computer, with a couple of hook-ups and some software on it to run roms.
However, there are some of use who just appreciate OEM and I'm one of those people.
Unrelated, after watching the only teardown video I could find last night, it looks like this thing will be more easily hacked than I thought. In fact, considering the legal terms screen in the application, I think the software is a modified version of Linux. I honestly can't wait to here what the software dumpers find out about this thing!
To those who have managed to hook there NES-C up to a PC through the USB port, is there anything browsable on it? I wonder if there's a way to update the software through the USB or if it is strictly just for power.
It will never be worth anything, sealed or otherwise.
This will be true in what seems like about 2 weeks. Until then, a quick browse on eBay of today's sales would beg otherwise. Ridiculous what these things are going for.
Nintendo should make a run of controllers that work on the original NES and sell them $20. I would not collect them, but I sure would stockpile them.
Maybe for $10, like the NES Classic controllers. Because you can buy perfectly-working original NES controllers for $10-$15 on eBay or most video game shops. But I understand if you've have bad luck with used NES controllers working.
yesterday i bought the famicom classic mini for $138 shipped from a japanese seller. sounds like a large markup , but i can justify paying that at least because it will not be available in the north american retail marketplace. no way would i pay over $60 for the NES one though.
I read a long time ago why Nintendo always does, and likely always will have this issue with hardware and it comes down to the cost of creating fabrication lines. It costs a lot of money (and I mean a LOT of money) to setup an assembly line to manufacture what is essentially a very specialty computer. This is especially true for Nintendo since almost all of their hardware is very unique when compared to other vendors who often use more than a couple specialty parts.
Nintendo is very conservative in estimates of how well something will sell so they almost always setup only one main assembly line. As such, their hardware always out sells production but, in the long run, they come out profitable because they never have to shut down a second assembly line that MIGHT have only been used 3 months to meet initial demand.
This does make sense. I think Nintendos big problem with this strategy, though, is they seem to never, and I mean NEVER, setup their assembly lines and create an initial stock pile to meet demand.
Nintendo is a dinosaur and they continue to do things the "old way". Still, in spite of some failures and some missteps, they tend to be quite profitable and stay in business. Most would attribute this to their prudish, conservative business model and that's probably true. Still, this also causes the same trouble that's irked us fans for decades-- every new release of major hardware never, ever meets initial demand, often for months. In some cases like the Wii, demand wasn't being met for an entire year. This doesn't do anything for Nintendo and doesn't make them more money. However, the back end strategy of minimizing manufacturing costs does keep it cheap. Penny saved is a penny earned and in the case in creating an entire assembly line spanning speciality computer hardware, that "penny" could really be $10-40m, depending on the type of hardware!
The famicom one is better anyway. Not a bad move IMHO.
Why exactly would you say that? Just curious considering the attached controllers and game library which many have cited as being inferior.
The famicom one is better anyway. Not a bad move IMHO.
Why exactly would you say that? Just curious considering the attached controllers and game library which many have cited as being inferior.
inferior? River City Ransom dude!
The famicom one is better anyway. Not a bad move IMHO.
I read a long time ago why Nintendo always does, and likely always will have this issue with hardware and it comes down to the cost of creating fabrication lines. It costs a lot of money (and I mean a LOT of money) to setup an assembly line to manufacture what is essentially a very specialty computer. This is especially true for Nintendo since almost all of their hardware is very unique when compared to other vendors who often use more than a couple specialty parts.
Nintendo is very conservative in estimates of how well something will sell so they almost always setup only one main assembly line. As such, their hardware always out sells production but, in the long run, they come out profitable because they never have to shut down a second assembly line that MIGHT have only been used 3 months to meet initial demand.
This does make sense. I think Nintendos big problem with this strategy, though, is they seem to never, and I mean NEVER, setup their assembly lines and create an initial stock pile to meet demand.
Nintendo is a dinosaur and they continue to do things the "old way". Still, in spite of some failures and some missteps, they tend to be quite profitable and stay in business. Most would attribute this to their prudish, conservative business model and that's probably true. Still, this also causes the same trouble that's irked us fans for decades-- every new release of major hardware never, ever meets initial demand, often for months. In some cases like the Wii, demand wasn't being met for an entire year. This doesn't do anything for Nintendo and doesn't make them more money. However, the back end strategy of minimizing manufacturing costs does keep it cheap. Penny saved is a penny earned and in the case in creating an entire assembly line spanning speciality computer hardware, that "penny" could really be $10-40m, depending on the type of hardware!
I'm fairly certain Nintendo has manufactured over 1 million and we'll see a huge dump of them on Black Friday with an extra controller for free.
Just a hunch. Based solely on 2 things:
- Nintendo had months to gauge demand and produce these
- Controllers are in ridiculously short supply
The famicom one is better anyway. Not a bad move IMHO.
Why exactly would you say that? Just curious considering the attached controllers and game library which many have cited as being inferior.
Ah, I must have misread something. I thought it had on the order of 70 games or something.
The famicom one is better anyway. Not a bad move IMHO.
Why exactly would you say that? Just curious considering the attached controllers and game library which many have cited as being inferior.
inferior? River City Ransom dude!
But I can't read it!
(just kidding, it's still a good game)
Anyways, if people are going to start focusing on NES games more thanks to this, then I hope the prices of SNES games drop. I love the Super Nintendo, but 60% of the games I want for it are in the $30-$60 price range, and I'm not overflowing with money.