Another retro console - The RetroEngine Sigma

Saw that popping up on my Facebook feed; here is a short video on YouTube (the computer voice is extremely annoying)







I understand they'll be on Kickstarter soon with a starting price of $50. No idea how you add games. Most likely to be extremely cheap and disappointing, but let's wait until we have more details.



DISCUSS!  

Comments

  • HMMMM.... Interesting.
  • I've already got a raspberry pi.
  • Originally posted by: CMR



    I've already got a raspberry pi.



    That's got to be what this is -- custom software and case atop a raspberry pi. 



    If everything works as expected, easily updatable, and it's relatively simple to get games onto it, I can see this having a market for those that don't want to put in the time themselves.

     
  • How dare you insult TPain.  
  • I kind of like the GLaDOS-type voice that they used.
  • I already have a RasPi, but I'd definitely support this console as DIY assembly doesn't appeal to the masses. Getting more people to use the RasPi platform will increase support and encourage better RasPi models in the future. Anything that pushes the single-board computing industry further is a plus.
  • If you read the comments, they say it's not Raspberry Pi



    Doyodo3 days ago

    It is not based on a Raspberry Pi, it does not ship with Retropie. A Raspberry Pi (even 3) can not smoothly play video in 4K. And we wouldn't be able to offer it for $49 in a crowdfunding campaign.






    That being said, for $49 if they can manage 4K and high speed I am wondering what will be in this product. Even a SNES Mini with a RGB to 4K HDMI adapter would cost more than that! Unless they only have 10 units for this price and all the others will be a lot more expensive.
  • I guess they are using an Odroid C2 or a Banana or Orange Pi with an Allwinner H3 cpu then.
  • This looks cool. I guess we'll have to wait for more details when the Kickstarter starts.
  • Oh cmon where's the logo!? That empty spot is prefect for it.



    image
  • It may not be a raspberry pi board, but I'm sure it's based off the same ARM Cortex architecture. As far as 4K on a retro console goes, that is just a matter of GPU being able to upscale it on the fly. It's probably similar to what the PS4 Pro is doing minus their special filtering fluff.
  • That looks interesting. But they should have dropped the "Sigma" from the name. If the console has problems then people will be calling it the RetroEngine Stigma or RetroEngine Smegma.
  • I might be interested in this. Honestly, I'm not that impressed with the RasPi's I've played. They seem to lag pretty bad on platforming games, and just don't feel very "stable", not sure if that's the right word. 99% of games they play are fine, but whenever I try a platformer like Super Mario World, I see a lot of screen tearing, lag, etc. I don't personally own one, so I don't know if it's a universal thing, or maybe the guys who built the ones I played messed something up.



    So yeah, if this little console can put out a smoother performance overall, and only costs $50, I'm all in on it.
  • skeptical about it being able to run n64 games without lag, especially at the $50 price point.
  • I was just about to say that. I really want to see smash bros or Zelda on N64 in actual play.
  • Originally posted by: nintendo9649



    skeptical about it being able to run n64 games without lag, especially at the $50 price point.





    As far as I know, N64 emulation is nowhere near perfect anyways (look at Conker's clips on YouTube for example). Some game may work 100%, but for a commercial product I would expect almost every game to be working well (à la NES, SNES, etc.).
  • I second the guy who said it's laggy for platformers. I felt a huge difference in latency between the Pi 3 and AVS. I just can't play on it, especially since I want scan lines and an overlay screen, which will make it lag even more.
  • Originally posted by: BingoRingo

     
    Originally posted by: nintendo9649



    skeptical about it being able to run n64 games without lag, especially at the $50 price point.





    As far as I know, N64 emulation is nowhere near perfect anyways (look at Conker's clips on YouTube for example). Some game may work 100%, but for a commercial product I would expect almost every game to be working well (à la NES, SNES, etc.).



    Even for games that appear to work 100%, it is still an exercise in retuning all of your settings to make the emulator run correctly.



    Almost none of them work in an emulator at the defaults. (At least for emulators I have used)

     
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