new in box vmu?
hi i was just wondering what your thoughts on the fact that game stores can still order new in box vmu's. now there not being orderd from sega but there sega branded i assume there just new old stock that i belive hyperkin bought its kinda cool that these are being distrubeted insted sitting in a warehouse somewhere or even worse distroyed
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What a cool idea the VMU was though. Wish it was implementer better.
I bought a few but didn't go crazy.
I have like 10 of them all different colors and brand new sitting in my closet. Pretty sure I got them in a .99c bin at frys or something.
What a cool idea the VMU was though. Wish it was implementer better.
lmao you should send me one jk i haveint gotten to pick one up yet even tho there like 5$ just because i haveint gotten to the dreamcast portion of my collecting yet
I think it was just an idea often implemented to late in the lifecycle of the two systems I'm aware of that had these and developers never really made use of the feature much. In the end, it was kind of cool, but I could see most development houses saying "we'll implement that at the end of production" and, well, since everything is delayed 2-3 times before release, this type of feature was probably the first feature to be axed.
I want a PS1 one since some US games can use them, even though we never received a US device.
*Scans internet trying to figure out what a VMU is*
The memory card for the Dreamcast. It fit into the controller, and it was also a mini playable game on its own for some titles where you could level up certain things offline.
They are very similar to the PocketStation for PSone. They were implemented from the start, which is why the controllers have a viewing window on the front. They can connect together with other VMUs independently from the console, which is kind of cool. PocketStation used IR to do something similar but I doubt it worked as well for battling each other in Digimon or whatever else they planned for it (IR is better for just sharing small amounts of data).
It was also very useful in many games to show you menus you wouldn't regularly see....like in NBA 2K is showed you the stamina of each of your players on the court in real time, instead of having to pause the game and go into the substitutions menu.
The DC Controller. Epic fail.
I think the biggest complaint most people have with it was that the wire came out the bottom (even though, there was actually a notch on the back of the controller to fit the wire so it's out the way)
The DC Controller. Epic fail.
I disagree. Trigger buttons worked great and the dual memory rumble slot was a nice idea. They're pretty controllers to look at they just need a little more curve to the body. I like the Sega Saturn 3d controller too.
The DC Controller. Epic fail.
I disagree. Trigger buttons worked great and the dual memory rumble slot was a nice idea. They're pretty controllers to look at they just need a little more curve to the body. I like the Sega Saturn 3d controller too.
I can get on board with that. They are cool looking.
The DC Controller. Epic fail.
I disagree. Trigger buttons worked great and the dual memory rumble slot was a nice idea. They're pretty controllers to look at they just need a little more curve to the body. I like the Sega Saturn 3d controller too.
I can get on board with that. They are cool looking.
The analog stick isn't positioned in an ideal place, that is true. But overall I wish there were more larger-sized controllers such as the DC; hell, I didn't even mind the huge X Box controllers.