^ I don't exactly *hate* them, I just don't like them either. They seem pointless and unimpressive to me.. Sure it may take a lot of time but it's still just a shopped video of someone pretending to beat a video game real fast.
Depending on the game, they might involve actually programming an AI to play the game.
I've seen some really impressive Tetris controllers, for instance.
It's not just a shopped video, in those cases. It's somebody programming an optimal computer player that is capable of playing the game at a master level.
^ Well, in this case the program may be interesting to me, especially if you could play against it! But a video of it beating a particular game real fast still I dunno. It just doesn't seem like a good way of demonstrating such a program. You may has well just post the time it was able to complete the game in.
There is actually a bit of overlap between the SDA and TAS communities. People on both sides learn tricks from each other and apply them to their runs. Both types of speed runs are entertaining to watch in my opinion and each require different kinds of skills to master.
^ Well, in this case the program may be interesting to me, especially if you could play against it! But a video of it beating a particular game real fast still I dunno. It just doesn't seem like a good way of demonstrating such a program. You may has well just post the time it was able to complete the game in.
Somebody posted awhile ago about a programming competition for playing a randomly generated game of SMB.
And I've seen a computer controller that could play "infinite" Tetris on the NES.
There is some really neat stuff that you can do when you wrap a computer controller capable of making optimal decisions around an NES game.
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^ I don't exactly *hate* them, I just don't like them either.
Depending on the game, they might involve actually programming an AI to play the game.
I've seen some really impressive Tetris controllers, for instance.
It's not just a shopped video, in those cases. It's somebody programming an optimal computer player that is capable of playing the game at a master level.
^ Well, in this case the program may be interesting to me, especially if you could play against it! But a video of it beating a particular game real fast still I dunno. It just doesn't seem like a good way of demonstrating such a program. You may has well just post the time it was able to complete the game in.
Somebody posted awhile ago about a programming competition for playing a randomly generated game of SMB.
And I've seen a computer controller that could play "infinite" Tetris on the NES.
There is some really neat stuff that you can do when you wrap a computer controller capable of making optimal decisions around an NES game.