Donkey Kong (NES) Kill Screen Video

Finally posted the highlight video of my NES Donkey Kong kill screen run!



http://www.youtube.com/watch?v=fO2m_lWZdLQ



Sorry for the nearly 3-month delay, but I wanted to make something special out of this.  Hope you like it!

Comments

  • Awesome Tom! When are you going to write an article for NA?
  • That was EPIC
  • Awesome video and tips! Checked out the duck hunt one as well, very strange.
  • Good job! I found out the ladder trick on the barrel screen myself, when I watched King of Kong and Steve Weibe remarked how you could control the barrels by the quick right/left combo. I tried it on my cocktail cab and it worked! When I tried it on NES, I found that it didn't work, and stumbled onto that trick by accident!
  • Hey, thanks for sharing that! Very interesting, impressive, and informative!
  • Your videos are very well done. Thanks for posting!
  • Obligatory:





    Nice work, man.
  • Thanks for the awesome video.
  • THAT is dedication. Pretty cool.
  • I didn't know about watching the springs on the left of the 2nd stage. I thought it was all random.
  • You are awesome! Congrats again on reaching the Kill screen!



    Really wish I wasn't tied up, so I could have watched your stream live, back on new years eve.



    I had a real good game of DK NES of my own last weekend
  • Great video man - I knew their was some type of pattern on the 2nd screen but I just get so nervous I mess up alot >.<
  • Anyone notice the barrel go off the screen at 2:15? lol. And maybe the "Kill screen" is beatable if you did the ladder-through-screen cheat on the bottom ladder.

  • Originally posted by: 3GenGames



    Anyone notice the barrel go off the screen at 2:15? lol. And maybe the "Kill screen" is beatable if you did the ladder-through-screen cheat on the bottom ladder.



    Good idea, but it won't work. The kill screen starts at 400 bonus, but the fastest speed runs and TASes take 600 to clear the level.
  • Very cool video!!



    As a side note, your voice sounds a lot like Charlie Sheen!
  • Nice video man, some good tips as well! I used to play this game when I was a kid, and I rolled the score once, but I thought the game was over so I stopped playing.
  • Thanks guys! 




    Originally posted by: 3GenGames



    Anyone notice the barrel go off the screen at 2:15? lol.

    Yup, NES DK barrels like to do that.  It's like the game's way of preventing too many barrels from getting on the screen.



    It happens a lot when you grab a hammer and go after a large group of barrels too.





    P.S. Charlie Sheen?  I hope not. "Winning" isn't everything!
  • image

    Thanks for the heads up
  • Very impressive dude.... I love that you not only showed yourself doing it, but explained helpful tips for difficult sections. Kudos.
  • Very cool. Another thing I noticed, is that with the NES version, the hammer moves faster than the arcade. I was at a bar one night and I was dumping quarters into a multicade cabinet. I noticed with the arcade version of Donkey Kong, you can die if you run head on towards a rolling barrel with the hammer. I also noticed the arcade version skipped both the cement and the elevator stage on the first loop.



    Have you tried performing this killscreen feat on a RetroUSB DonkeyKong "Pie Foundry" cart?

  • Originally posted by: stardust4ever



    Very cool. Another thing I noticed, is that with the NES version, the hammer moves faster than the arcade. I was at a bar one night and I was dumping quarters into a multicade cabinet. I noticed with the arcade version of Donkey Kong, you can die if you run head on towards a rolling barrel with the hammer. I also noticed the arcade version skipped both the cement and the elevator stage on the first loop.



    Have you tried performing this killscreen feat on a RetroUSB DonkeyKong "Pie Foundry" cart?





    Yes, this is correct, I'm not sure how much of the Arcade Tom has played, but the hammer moves faster in NES, as well as the bottom hammer is located further along the path to the left.



    Even so, you can still die, if you aren't careful in the NES version with the hammer, because barrels will get doubled and come at you in the same spot. You will smash the first, and run into the second if not careful



    Also the hit detection isn't perfect when a barrel or fox is comming down a ladder, so you can swipe right through it, and run right into them.



    In the Arcade, the US ROMset,  follows a weird level order, but in Japan, it loops through all 4 boards, consecutively



    As far as the Pie factory edition, unfortunately a kill screen won't be possible, I did some playing around with it, and the conveyors ramp up to the point on the top, where you can't walk forward anymore, and pies can come out as many as 4 in a row. 



    Basically it might look clear, you will jump, and while in mid air, a pie will come out of the edge of the screen and kill you about half the time---- after the difficulty has topped out, and the conveyors are moving at full speed.



    In the arcade, all the way up to the kill screen you, can continue walking forward on the upper conveyors, and jump over a pie easily.  The only thing you really have to worry about is the oil flames cornering you, and not letting you up.



    In the Pie factory NES edition, there are never more than two oil flames on this board, and they are easily coaxed into decending all the way to the bottom of the screen, but you can't consistently climb the final ladders, due to the speed of the top conveyor belts.



    I'm so confident it can't be done, that I will offer a 100 dollar bounty to anyone that can even loop the score once in the NES cement/pie factory version of the game.   Only hitch is you have to record it off a console, no save states.



    Twin Galaxies actually has a track setup for anyone wanting to take on the challenge, there haven't been any submissions at all, so an easy record is there for the taking.

  • Originally posted by: stardust4ever



    Very cool. Another thing I noticed, is that with the NES version, the hammer moves faster than the arcade. I was at a bar one night and I was dumping quarters into a multicade cabinet. I noticed with the arcade version of Donkey Kong, you can die if you run head on towards a rolling barrel with the hammer. I also noticed the arcade version skipped both the cement and the elevator stage on the first loop.



    Have you tried performing this killscreen feat on a RetroUSB DonkeyKong "Pie Foundry" cart?

    Nope, never tried the pie factory edition.  Judging from JD's response though, it sounds like it would be rather tough to do much with it.




  • ^You are welcome to barrow my cart and try for that bounty



    Actually I want someone to prove me wrong, I'd really like to have a legit version with the cement factory.



    Someone was actually working on a homebrew, but when this version was extracted from a European Red wii, it was shelved

  • Originally posted by: JD



    ^You are welcome to barrow my cart and try for that bounty



    Actually I want someone to prove me wrong.

    Maybe someday, but for now, I've kinda had my fill of DK for a while.
  • Incredible video! You did a superb job of explaining how to work the game. Thanks!
Sign In or Register to comment.